NAME = vect
INCS = vect.h vectP.h
DISTDIRS = ${MACHDISTDIRS} 
TARGETS = ${LIB}
SRCS = \
	vectbound.c \
	vectload.c \
	vectsave.c \
	vectdraw.c \
	vectclass.c \
	vectcreate.c \
	vectpick.c

OBJS = \
	vectbound.o \
	vectload.o \
	vectsave.o \
	vectdraw.o \
	vectclass.o \
	vectcreate.o \
	vectpick.o
