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Makefile.PL
lib/Game/3D.pm			# doc and VERSION
lib/Game/3D/Point.pm		# a point in 3D space
lib/Game/3D/Area.pm		# an area (with center and size) in 3D space
lib/Game/3D/Physical.pm		# a physical object
lib/Game/3D/Living.pm		# a living object
lib/Game/3D/Signal.pm		# signal and state names
lib/Game/3D/Thingy.pm		# base class, providing id(), name() etc
lib/Game/3D/Link.pm		# link thingies together
lib/Game/3D/Marker.pm		# marks a point
lib/Game/3D/Trigger.pm		# a trigger
t/point.t
t/area.t
t/physical.t
t/link.t
t/thingy.t
t/signal.t
t/marker.t
t/living.t
t/trigger.t
example/game.pl			# sample game using the object hirarchy in:
example/classes.txt		# this file is the object hirarchy
example/level00.txt		# this is the first level using classes.txt
