COMMAND: NAVIGATE

DESCRIPTION:

The navigate command is the move command applied to the sea.  You can  control
one ship or an entire fleet with it.

A ship must have at least one crew (which may be civilian or military, but not
an  uncompensated  worker) to be navigated.

XEMP will stop navigating as soon as 1 of the selected ships stops.

Moving a ship through a sector that has been mined by a destroyer
introduces a 5%  chance  per mine (cumulative) that you will be damaged
by detecting one of the little cuties.  Minesweeps can remove up to
five mines per pass through  a sector (indicated by the message
Sweep...).

Using XEMP, you simply select the sector you want to go to, xemp will
do the rest. Double click the last sector, to stop.

XEMP automaticly does a lookout when it doesn't know the designations
of it neighbours. This won't work if you navigate more than 1 sector at
a time. Example:

   \ . .     . .	This would be done wenn you move you nuclear sub
  \ . N . . . x .	several sectors in one time through unknown waters.
   . . .     . .

It is a good practice to lookout even if you know the contents of the
adjacent sectors. This will detect enemy ships.

XEMP also automaticly scans resources (oil & fertility) if one ship
of your sailing ships has the ability to fish or drill for food. Oil
is always rescanned (depletable resource), but food only when it doesn't
know the fertility.

LIMITATIONS:

You can only navigate through watersectors, harbors (>=60%) and
bridgespans (>=2%).

COSTS:

Some typical movement costs are:

   ship         25% tech factor   50% tech factor   100% tech factor
   type           cost/sector       cost/sector       cost/sector
   ------            ----              ----              ----
   patrol boat        7.68              6.4              4.8
   fishing boat      25.6              21.33            16.0
   minesweep         19.2              16.0             12.0
   destroyer         10.96              9.13             6.85
   submarine         15.36             12.8              9.6
   tender            12.8              10.67             8.0
   heavy cruiser     12.8              10.67             8.0
   cargo ship        19.2              16.0             12.0
   aircraft carrier  15.36             12.8              9.6
   battleship        15.36             12.8              9.6


AGAIN: Navigate the current fleet / ship.

BUFFERING: No way

BINDING: Bind KEY to navigate (what)
