AbortClient	main.c	/^void AbortClient (flag)$/
Add	where.c	/^static Add (sct, mcost)$/
AddCountry	nation.c	/^void AddCountry (nr, name)$/
AddNation	add.c	/^void AddNation (x, y)$/
AddSatelliteShip	scan.c	/^AddSatelliteShip (line, sector)$/
AddSortStringID	strings.c	/^void AddSortStringID (strings, str, id)$/
AddString	strings.c	/^void AddString (strings, str)$/
AddStringID	strings.c	/^void AddStringID (strings, str, id)$/
AddStrings	strings.c	/^void AddStrings (strings, strs, n)$/
AddStringsID	strings.c	/^void AddStringsID (strings, strs, n, i)$/
AddToList	path.c	/^static void AddToList (sct, from)$/
Adjacent	sector.c	/^bool Adjacent (sct1, sct2)$/
AdvanceInRealm	realm.c	/^static AdvanceInRealm (realm)$/
AskCountry	nation.c	/^char *AskCountry (x, y, quest, allow_own)$/
AskOneExpression	map.c	/^static Expression AskOneExpression ()$/
AtScreen	map.c	/^bool AtScreen (x, y)$/
BestDistPath	path.c	/^char *BestDistPath (from, to)$/
BestLandPath	path.c	/^char *BestLandPath (from, to)$/
BestTmpDistPath	path.c	/^char *BestTmpDistPath (from, to)$/
BindExpression	map.c	/^void BindExpression ()$/
BindNormalDisplay	map.c	/^void BindNormalDisplay ()$/
BufferdCommands	client.c	/^bool BufferdCommands ()$/
BuildCheckAvailable	build.c	/^bool BuildCheckAvailable (needed, craft)$/
BuildCheckCommodity	build.c	/^bool BuildCheckCommodity (itemchar, needed, craft)/
CenterMap	map.c	/^void CenterMap (x, y)$/
Centered	misc.c	/^char *Centered (str, n)$/
ChangeDisplay	map.c	/^void ChangeDisplay (x, y)$/
ChangeOrigin	sector.c	/^void ChangeOrigin (sct)$/
ChangeOverlay	map.c	/^void ChangeOverlay (x, y, str)$/
ChangeOwner	sector.c	/^void ChangeOwner (sct)$/
ChangeString	strings.c	/^void ChangeString (strings, id, newstr)$/
CharInFormat	misc.c	/^bool CharInFormat (ch, format)$/
CharToItem	item.c	/^int CharToItem (ch)$/
CheapestPath	path.c	/^static char *CheapestPath (from, to)$/
Check	sector.c	/^void Check ()$/
CheckOwnedCurSct	check.c	/^bool CheckOwnedCurSct ()$/
ClearMes	message.c	/^void ClearMes ()$/
ClearMes2	message.c	/^void ClearMes2 ()$/
ClearText	misc.c	/^void ClearText ()$/
CloseConnection	client.c	/^void CloseConnection ()$/
CloseTextWindow	misc.c	/^void CloseTextWindow ()$/
Confirm	misc2.c	/^bool Confirm (str, def)$/
ConvMapPosToPixelPos	map.c	/^void ConvMapPosToPixelPos (px, py)$/
ConvRealmToCoord	realm.c	/^bool ConvRealmToCoord (realm, sx, sy, ex, ey)$/
ConvertToSctCrd	map.c	/^bool ConvertToSctCrd (px, py)$/
CountryId	nation.c	/^int CountryId (name)$/
CountryName	nation.c	/^char *CountryName (nr)$/
CrdStr	misc.c	/^char *CrdStr (sct)$/
DLAddElem	dlist.c	/^\/* static *\/ ENTRYPTR DLAddElem (dlist, pos)$/
DLCall	dlist.c	/^void DLCall (dlist, func)$/
DLDelete	dlist.c	/^void DLDelete (dlist, pos, freefunc)$/
DLElems	dlist.c	/^int DLElems (dlist)$/
DLGet	dlist.c	/^\/* static *\/ ENTRYPTR DLGet (dlist, pos)$/
DLInsElem	dlist.c	/^\/* static *\/ ENTRYPTR DLInsElem (dlist, pos)$/
DLNew	dlist.c	/^\/* static *\/ DLISTPTR DLNew (dlist_info_size, entr/
DLRead	dlist.c	/^void DLRead (dlist, fp, readfunc)$/
DLSetCurrent	dlist.c	/^void DLSetCurrent (dlist, pos)$/
DLWrite	dlist.c	/^void DLWrite (dlist, fp, writefunc)$/
DateFmt	misc.c	/^char *DateFmt (tim)$/
DelControl	scan.c	/^char *DelControl (s)$/
DelNewline	scan.c	/^char * DelNewline (str)$/
DelTabs	scan.c	/^char *DelTabs (s)$/
DeleteBufCommands	client.c	/^void DeleteBufCommands ()$/
DeleteFirstString	strings.c	/^void DeleteFirstString (strings)$/
DeleteString	strings.c	/^void DeleteString (strings, id)$/
Disabled	misc2.c	/^void Disabled ()$/
Disconnect	io.c	/^void Disconnect (i)$/
Dist	map.c	/^int Dist (x1, x2, y1, y2)$/
Distance	map.c	/^int Distance (a, b)$/
DoCenterMap	map.c	/^void DoCenterMap (x, y)$/
DoNewCap	add.c	/^void DoNewCap (x, y)$/
DoQuit	io.c	/^void DoQuit ()$/
DrawMap	map.c	/^void DrawMap ()$/
DrawMapPart	map.c	/^void DrawMapPart (start_x, start_y, end_x, end_y)$/
DrawNeighbours	map.c	/^void DrawNeighbours (sct)$/
DrawRealm	map.c	/^void DrawRealm (realm)$/
DrawSector	map.c	/^void DrawSector (sct)$/
DumpList	dlist.c	/^void DumpList (list)$/
DumpStrings	strings.c	/^void DumpStrings (strings)$/
ERR	var_opt.c	/^#define ERR(s, c)	if(opterr){\\$/
EditStrings	strings.c	/^Strings EditStrings (width, height)$/
EmpInfo	info.c	/^void EmpInfo (x, y)$/
EmpireMore	empire.c	/^bool EmpireMore ()$/
EmpireStatus	client.c	/^int EmpireStatus ()$/
EndVersion	version.c	/^void EndVersion ()$/
Error	misc2.c	/^void Error (str)$/
ExistCountry	nation.c	/^bool ExistCountry (nr)$/
Expect	client.c	/^static bool Expect (match, buf)$/
FScanBmap	scan.c	/^void FScanBmap (part, flag)$/
FScanCoastWatch	scan.c	/^void FScanCoastWatch (where)$/
FScanDump	scan.c	/^int FScanDump (part, flag)$/
FScanLookout	scan.c	/^void FScanLookout (where)$/
FScanMap	scan.c	/^void FScanMap (part, flag)$/
FScanNation	scan.c	/^void FScanNation ()$/
FScanRadar	scan.c	/^void FScanRadar (rad)$/
FScanRelations	scan.c	/^void FScanRelations (cnum)$/
FScanReport	scan.c	/^void FScanReport (who)$/
FScanSpy	scan.c	/^void FScanSpy (where)$/
FScanVersion	version.c	/^void FScanVersion ()$/
FastQuit	io.c	/^void FastQuit ()$/
FeedBufCommands	client.c	/^void FeedBufCommands ()$/
FeedCommand	client.c	/^void FeedCommand (com, flag)$/
FeedEmpire	client.c	/^void FeedEmpire (str, flag)$/
FeedSatellite	scan.c	/^void FeedSatellite ()$/
FileStr	map.c	/^char * FileStr (file)$/
FileToStrings	info.c	/^Strings FileToStrings (x, y, filename)$/
FindMyCnum	nation.c	/^void FindMyCnum ()$/
FindSector	map.c	/^Sector FindSector (x, y)$/
FindStrId	strings.c	/^static StrEnt FindStrId (strings, id, prv)$/
Fmt	misc.c	/^char *Fmt (va_alist)$/
Forceleave	io.c	/^void Forceleave ()$/
FreeFmts	misc.c	/^void FreeFmts ()$/
FreeList	path.c	/^static void FreeList ()$/
FreeRealm	realm.c	/^void FreeRealm (realm)$/
FreeSector	sector.c	/^void FreeSector (sct)$/
FreeStringIndex	strings.c	/^void FreeStringIndex (strings)$/
FreeStrings	strings.c	/^void FreeStrings (strings)$/
GetCutoff	sector.c	/^int GetCutoff (sct, kind)$/
GetDelDir	sector.c	/^char GetDelDir (sct, kind)$/
GetFirstNotMarked	where.c	/^static WhEnt GetFirstNotMarked ()$/
GetFirstString	strings.c	/^char * GetFirstString (strings)$/
GetLineFromHost	client.c	/^static char * GetLineFromHost ()$/
GetNextSelectedId	strings.c	/^int GetNextSelectedId (strings)$/
GetNextSelectedString	strings.c	/^char *GetNextSelectedString (strings)$/
GetNextString	strings.c	/^char *GetNextString (strings)$/
GetNextStringFlag	strings.c	/^char *GetNextStringFlag (strings, flag)$/
GetNextStringID	strings.c	/^char * GetNextStringID (strings, id)$/
GetQuest	misc2.c	/^char * GetQuest (win, y, quest, maxlen, fmt)$/
GetSpecialChars	io.c	/^void GetSpecialChars ()$/
GetThreshold	sector.c	/^int GetThreshold (sct, kind)$/
GiveCountryLet	map.c	/^static char GiveCountryLet (nr, clets)$/
GiveDirChar	sector.c	/^char GiveDirChar (sct1, sct2)$/
GiveDisplayChar	map.c	/^static char GiveDisplayChar (sct, expr, newdes, ov/
GiveIdFlag	strings.c	/^bool GiveIdFlag (strings, id)$/
GiveIdString	strings.c	/^char *GiveIdString (strings, id)$/
GiveIthFlag	strings.c	/^bool GiveIthFlag (strings, i)$/
GiveIthID	strings.c	/^int GiveIthID (strings, i)$/
GiveIthString	strings.c	/^char *GiveIthString (strings, i)$/
GiveNatLevel	nation.c	/^double GiveNatLevel (id)$/
GiveOverlay	map.c	/^static char GiveOverlay (sct)$/
GiveProdResource	product.c	/^int GiveProdResource (sct, i)$/
GiveQuant	sector.c	/^int GiveQuant (sct, item)$/
GiveStringFlag	strings.c	/^bool GiveStringFlag (strings, id)$/
Goto	sector.c	/^void Goto (sct)$/
GotoSct	map.c	/^void GotoSct ()$/
GotoStr	sector.c	/^void GotoStr (str)$/
HandleQuestion	misc2.c	/^bool HandleQuestion (quest)$/
HighlightSector	highl.c	/^bool HighlightSector (sct)$/
HostAddr	client.c	/^static int HostAddr (name, addr)$/
HostConnect	client.c	/^bool HostConnect ()$/
HostPort	client.c	/^static int HostPort (name, addr)$/
InList	where.c	/^static bool InList (sct)$/
InRealm	realm.c	/^bool InRealm (realm, sct)$/
InfoCommands	info.c	/^void InfoCommands (x, y)$/
InfoDir	info.c	/^bool InfoDir (x, y, dir, header)$/
InfoFile	info.c	/^void InfoFile (x, y, file, iscom)$/
InitClient	client.c	/^bool InitClient (host, port, logfile)$/
InitCountryLet	map.c	/^static void InitCountryLet (clets)$/
InitEmpire	empire.c	/^void InitEmpire (inc_y, inc_width, inc_height, sav/
InitHighlight	highl.c	/^void InitHighlight ()$/
InitMap	map.c	/^void InitMap (inc_width, inc_height)$/
InitMessage	message.c	/^void InitMessage (inc_width)$/
InitNation	nation.c	/^void InitNation ()$/
InitNeighbours	sector.c	/^void InitNeighbours (sct, neighb)$/
InitRealm	realm.c	/^Realm InitRealm (realm, flag)$/
InitStringList	strings.c	/^void InitStringList (strings)$/
InitStrings	strings.c	/^Strings InitStrings ()$/
InputAtMessage	message.c	/^char *InputAtMessage (str, maxlen, form)$/
InputToEmpire	empire.c	/^void InputToEmpire ()$/
IsCoast	sector.c	/^bool IsCoast (sct)$/
IsEmpireMessage	client.c	/^bool IsEmpireMessage (ptr)$/
IsNeighbour	sector.c	/^bool IsNeighbour (sct1, sct2)$/
ItemChar	item.c	/^char ItemChar (i)$/
ItemName	item.c	/^char *ItemName (i)$/
ItemWeight	item.c	/^double ItemWeight (i, pck)$/
JoinStrings	strings.c	/^void JoinStrings (str1, str2)$/
KSUNotDefined	version.c	/^void KSUNotDefined (option)$/
KSUOption	version.c	/^bool KSUOption (option)$/
KSUSetOption	version.c	/^static void KSUSetOption (option)$/
ListDir	info.c	/^Strings ListDir (dir)$/
LoadEditStrings	strings.c	/^bool LoadEditStrings (strings, file)$/
LoadStrings	strings.c	/^bool LoadStrings (strings, file)$/
Login	client.c	/^int Login ()$/
MakeFreeString	misc.c	/^char * MakeFreeString (upper, lower)$/
MakeStringIndex	strings.c	/^void MakeStringIndex (strings)$/
MallocWorld	sector.c	/^Sector **MallocWorld ()$/
MapSctHeight	map.c	/^int MapSctHeight ()$/
MapSctWidth	map.c	/^int MapSctWidth ()$/
MarkAllStrings	strings.c	/^void MarkAllStrings (strings)$/
MarkSector	map.c	/^void MarkSector (sct)$/
MaxStringLen	strings.c	/^int MaxStringLen (strings)$/
MesBut	message.c	/^void MesBut (b1, b2, b3)$/
MesClearBut	message.c	/^void MesClearBut ()$/
Message	message.c	/^void Message (str)$/
Message2	message.c	/^void Message2 (str)$/
MessageAtEmpire	empire.c	/^void MessageAtEmpire (str)$/
MessageMore	message.c	/^void MessageMore ()$/
Mmain	main.c	/^void main (argc, argv)$/
MoveInDirection	sector.c	/^Sector MoveInDirection (sct, dir, flag)$/
MultiChangeOwner	sector.c	/^void MultiChangeOwner ()$/
NatCmp	nation.c	/^int NatCmp (nat1, nat2)$/
NationSetRealm	nation.c	/^void NationSetRealm (realmnr, realm)$/
NearSeaOrHarbor	sector.c	/^bool NearSeaOrHarbor (sct)$/
NewCap	add.c	/^void NewCap (country)$/
NextNeighbour	sector.c	/^bool NextNeighbour (sct, known, neighb)$/
NextSctInRealm	realm.c	/^bool NextSctInRealm (realm, ret)$/
NoConTimeout	io.c	/^void NoConTimeout ()$/
NoNl	misc.c	/^void NoNl (str)$/
OFFSET	product.c	/^#define		OFFSET(x,y)	y$/
OpenTextWindow	misc.c	/^void OpenTextWindow (x, y, name)$/
Panic	io.c	/^void Panic (funcname, filename, mes)$/
PlagueChance	misc.c	/^double PlagueChance (sct)$/
PopenStrings	strings.c	/^Strings PopenStrings (command)$/
PrintAtEmpire	empire.c	/^void PrintAtEmpire (str)$/
PrintAtEmpireMode	empire.c	/^void PrintAtEmpireMode (str, mode)$/
PrintSaved	main.c	/^void PrintSaved ()$/
ProdChr	product.c	/^struct pchrstr * ProdChr (des)$/
ProdCost	product.c	/^int ProdCost (item)$/
ReCenter	map.c	/^void ReCenter ()$/
ReadBufCommands	client.c	/^void ReadBufCommands (fp)$/
ReadEmpire	client.c	/^char *ReadEmpire (flag)$/
ReadEmpireStrings	misc.c	/^char *  ReadEmpireStrings (strings)$/
ReadHighlight	highl.c	/^void ReadHighlight (fp)$/
ReadStrings	strings.c	/^Strings ReadStrings (fp)$/
Read_Empire	client.c	/^static char *Read_Empire (flag)$/
RealmSetThreshold	sector.c	/^void RealmSetThreshold (mx, my)$/
Reconnect	client.c	/^void Reconnect ()$/
RedoChangeOwner	sector.c	/^void RedoChangeOwner ()$/
RedumpSector	sector.c	/^void RedumpSector (sct, flag)$/
ReprintAtEmpire	empire.c	/^void ReprintAtEmpire (str)$/
ResetConTimeout	io.c	/^void ResetConTimeout ()$/
RestoreCountries	nation.c	/^void RestoreCountries (fp)$/
RestoreVersion	version.c	/^void RestoreVersion (fp)$/
ReversePath	path.c	/^char * ReversePath (path)$/
SameBut	message.c	/^void SameBut ()$/
SaveBufCommands	client.c	/^void SaveBufCommands (fp)$/
SaveCountries	nation.c	/^void SaveCountries (fp)$/
SaveDataDumpCore	io.c	/^static void SaveDataDumpCore (win, starty)$/
SaveHighlight	highl.c	/^void SaveHighlight (fp)$/
SaveMap	map.c	/^bool SaveMap (file, flag, x1, x2, y1, y2)$/
SaveTillPrompt	main.c	/^void SaveTillPrompt ()$/
SaveVersion	version.c	/^void SaveVersion (fp)$/
ScanDigit	scan.c	/^bool ScanDigit (pptr, num)$/
ScanDump	scan.c	/^int ScanDump (flag)$/
ScanFloat	scan.c	/^static double ScanFloat (ptr)$/
ScanFmt	scan.c	/^bool ScanFmt (pptr, word, fmt)$/
ScanLookout	scan.c	/^void ScanLookout ()$/
ScanMap	scan.c	/^void ScanMap (flag)$/
ScanRadar	scan.c	/^void ScanRadar ()$/
ScanRelations	scan.c	/^void ScanRelations ()$/
ScanReport	scan.c	/^void ScanReport ()$/
ScanSatellite	scan.c	/^void ScanSatellite ()$/
ScanSpy	scan.c	/^void ScanSpy ()$/
ScanSpyLine	scan.c	/^bool ScanSpyLine (line)$/
ScanWord	scan.c	/^bool ScanWord (pptr, word)$/
ScanWordQuot	scan.c	/^bool ScanWordQuot (pptr, word)$/
SelectAvaItem	item.c	/^int SelectAvaItem (x, y, sct, quest)$/
SelectItem	item.c	/^int SelectItem (x, y, quest)$/
SelectRealm	sector.c	/^char *SelectRealm (mes1, mes2)$/
SelectSellItem	item.c	/^int SelectSellItem (x, y, quest)$/
SendCmd	client.c	/^static bool SendCmd (cmd, arg)$/
SetCurrent	map.c	/^void SetCurrent (sct)$/
SetCurrentSctShip	map.c	/^void SetCurrentSctShip (sct, ship)$/
SetCutoff	sector.c	/^void SetCutoff (sct, item, value)$/
SetDelDir	sector.c	/^void SetDelDir (sct, kind, dir)$/
SetDistPath	sector.c	/^void SetDistPath (sct, path)$/
SetHighlight	highl.c	/^void SetHighlight ()$/
SetIthFlag	strings.c	/^void SetIthFlag (strings, i, flag)$/
SetOffset	scan.c	/^bool SetOffset (country)$/
SetProdResource	product.c	/^void SetProdResource (sct, i, q)$/
SetQuant	sector.c	/^void SetQuant (sct, item, value)$/
SetSectorTime	sector.c	/^void SetSectorTime (sct)$/
SetSignalsOff	io.c	/^void SetSignalsOff ()$/
SetSignalsOn	io.c	/^void SetSignalsOn ()$/
SetStringFlag	strings.c	/^void SetStringFlag (strings, id, flag)$/
SetThreshold	sector.c	/^void SetThreshold (sct, item, value)$/
ShiftField	map.c	/^void ShiftField (dx, dy)$/
ShowBufCommands	client.c	/^void ShowBufCommands (x, y)$/
ShowDone	misc.c	/^void ShowDone ()$/
ShowNation	nation.c	/^void ShowNation ()$/
ShowStrings	misc.c	/^void ShowStrings (strings)$/
ShowText	misc.c	/^void ShowText (s)$/
ShowVersion	version.c	/^void ShowVersion ()$/
SignalHandler	io.c	/^static void SignalHandler (i)$/
SignalName	io.c	/^static char * SignalName (i)$/
SkipBlank	scan.c	/^void SkipBlank (pptr)$/
SkipNLines	client.c	/^bool SkipNLines (n, flag)$/
SkipPtr	scan.c	/^void SkipPtr (pptr, toskip)$/
Str	misc.c	/^char *Str (s)$/
StrEQ	misc.c	/^bool StrEQ (s1, s2)$/
StrNl	misc.c	/^char *StrNl (s)$/
StringsSize	strings.c	/^int StringsSize (strings)$/
StripStrings	strings.c	/^Strings StripStrings (strings)$/
SwapInt	misc2.c	/^void SwapInt (a, b)$/
TechFact	misc.c	/^double TechFact (level, mult)$/
TestWhere	where.c	/^void TestWhere ()$/
TmpAddStringID	strings.c	/^void TmpAddStringID (strings, str, id, sortit)$/
ToggleStringFlag	strings.c	/^void ToggleStringFlag (strings, id)$/
UnmarkSector	map.c	/^void UnmarkSector (sct)$/
UpdateSectorDes	sector.c	/^bool UpdateSectorDes (sct, des, force)$/
Usage	main.c	/^static void Usage ()$/
WaitForInput	client.c	/^static void WaitForInput ()$/
WaitForPrompt	client.c	/^char * WaitForPrompt (flag)$/
Warning	message.c	/^void Warning (str)$/
Where	where.c	/^Sector Where (from, expres)$/
WipeThreshold	sector.c	/^void WipeThreshold ()$/
World	sector.c	/^Sector World (x, y, known)$/
WriteStrings	strings.c	/^bool WriteStrings (strings, file)$/
XempInfo	info.c	/^void XempInfo (x, y)$/
Xy	map.c	/^static void Xy (fp, x1, x2, width)$/
_echo	io.c	/^_echo(fd)$/
_noecho	io.c	/^_noecho(fd)$/
bcopy	hpux.c	/^bcopy(src, dst, len)$/
bzero	hpux.c	/^bzero(ptr, len)$/
check_arg	myopt.c	/^char * check_arg ()$/
dmax	misc.c	/^double dmax (d1, d2)$/
dmin	misc.c	/^double dmin(n1, n2)$/
doalloc	misc.c	/^char *doalloc (size)$/
ffs	hpux.c	/^ffs(mask)$/
getfdtablesize	io.c	/^getfdtablesize()$/
getopt	var_opt.c	/^getopt(argc, argv, opts)$/
index	hpux.c	/^index(sp, c)$/
init_opt	myopt.c	/^void init_opt (ac, av)$/
leave	main.c	/^void leave ()$/
leave0	main.c	/^void leave0 ()$/
next_arg	myopt.c	/^char * next_arg ()$/
next_opt	myopt.c	/^char next_opt ()$/
rindex	hpux.c	/^rindex(sp, c)$/
vsprintf	var_opt.c	/^vsprintf(string, format, ap)$/
