SRCS= army.c \
		constants.c \
		dir.c \
		file.c \
		item.c \
		misc.c \
		news.c \
		nsc.c \
		nuke.c \
		numnames.c \
		path.c \
		plane.c \
		product.c \
		sect.c \
		ship.c \
		spy.c \
		treaty.c

OBJS= army.o \
		constants.o \
		dir.o \
		file.o \
		item.o \
		misc.o \
		news.o \
		nsc.o \
		nuke.o \
		numnames.o \
		path.o \
		plane.o \
		product.o \
		sect.o \
		ship.o \
		spy.o \
		treaty.o
###
hpux/army.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/army.h \
	/users2/bill/games/empire/EMP/h/nsc.h \
	/users2/bill/games/empire/EMP/h/xy.h
hpux/constants.o: /users2/bill/games/empire/EMP/h/gamesdef.h \
	/users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/xy.h
hpux/dir.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/var.h \
	/users2/bill/games/empire/EMP/h/xy.h
hpux/file.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/var.h \
	/users2/bill/games/empire/EMP/h/xy.h \
	/users2/bill/games/empire/EMP/h/loan.h \
	/users2/bill/games/empire/EMP/h/nsc.h \
	/users2/bill/games/empire/EMP/h/nuke.h \
	/users2/bill/games/empire/EMP/h/plane.h \
	/users2/bill/games/empire/EMP/h/queue.h \
	/users2/bill/games/empire/EMP/h/equip.h \
	/users2/bill/games/empire/EMP/h/ship.h \
	/users2/bill/games/empire/EMP/h/class.h \
	/users2/bill/games/empire/EMP/h/sect.h \
	/users2/bill/games/empire/EMP/h/trade.h \
	/users2/bill/games/empire/EMP/h/treaty.h \
	/users2/bill/games/empire/EMP/h/file.h \
	/users2/bill/games/empire/EMP/h/power.h \
	/users2/bill/games/empire/EMP/h/news.h \
	/users2/bill/games/empire/EMP/h/nat.h \
	/users2/bill/games/empire/EMP/h/spy.h \
	/users2/bill/games/empire/EMP/h/army.h \
	/users2/bill/games/empire/EMP/h/gamesdef.h
hpux/item.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/var.h \
	/users2/bill/games/empire/EMP/h/item.h
hpux/news.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/news.h
hpux/nsc.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/var.h \
	/users2/bill/games/empire/EMP/h/xy.h \
	/users2/bill/games/empire/EMP/h/loan.h \
	/users2/bill/games/empire/EMP/h/nsc.h \
	/users2/bill/games/empire/EMP/h/news.h \
	/users2/bill/games/empire/EMP/h/nuke.h \
	/users2/bill/games/empire/EMP/h/plane.h \
	/users2/bill/games/empire/EMP/h/queue.h \
	/users2/bill/games/empire/EMP/h/equip.h \
	/users2/bill/games/empire/EMP/h/ship.h \
	/users2/bill/games/empire/EMP/h/class.h \
	/users2/bill/games/empire/EMP/h/sect.h \
	/users2/bill/games/empire/EMP/h/spy.h \
	/users2/bill/games/empire/EMP/h/army.h \
	/users2/bill/games/empire/EMP/h/trade.h \
	/users2/bill/games/empire/EMP/h/treaty.h
hpux/nuke.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/nuke.h
hpux/path.o: /users2/bill/games/empire/EMP/h/gamesdef.h
hpux/plane.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/plane.h \
	/users2/bill/games/empire/EMP/h/queue.h \
	/users2/bill/games/empire/EMP/h/equip.h
hpux/product.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/product.h \
	/users2/bill/games/empire/EMP/h/sect.h \
	/users2/bill/games/empire/EMP/h/nat.h \
	/users2/bill/games/empire/EMP/h/var.h
hpux/sect.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/sect.h \
	/users2/bill/games/empire/EMP/h/product.h
hpux/ship.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/var.h \
	/users2/bill/games/empire/EMP/h/ship.h \
	/users2/bill/games/empire/EMP/h/nsc.h \
	/users2/bill/games/empire/EMP/h/xy.h \
	/users2/bill/games/empire/EMP/h/class.h \
	/users2/bill/games/empire/EMP/h/equip.h
hpux/spy.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/spy.h \
	/users2/bill/games/empire/EMP/h/nsc.h \
	/users2/bill/games/empire/EMP/h/xy.h
hpux/treaty.o: /users2/bill/games/empire/EMP/h/misc.h \
	/users2/bill/games/empire/EMP/h/treaty.h
