                             Concept : Nuke Types

 There are three different types of nuclear devices in Empire: fission  bombs,
fusion  bombs, and neutron bombs.  Both fission and fusion bombs perform simi-
larly, with fusion bombs giving more bang for the  buck.   Neutron  bombs  are
small  fission  devices that emit lethal neutrons; they do the usual amount of
commodity and sector efficiency damage, plus 5 to 10 times as much  damage  to
the  population  in the sector.  Thus, very small neutron bombs can be used to
expunge large numbers of people while doing minimal secondary  damage  to  the
sector.

In general, the only way to avoid damage by a nuclear detonation is  to  avoid
the area prior to and during actual detonation.  Hardening missiles (in silos)
is the only exception, and even that cannot protect from a direct hit  by  the
larger nuclear devices.

The details of the nuclear devices present in Empire can  be  seen  using  the
show command.  The meaning of the fields are as follows:

                             Concept : Nuke Types

name  The nukes name.
 lcm  The amount of lcm needed to build the nuke
 hcm  The amount of hcm needed to build the nuke
 oil  The amount of crude oil required to build it.
 rad  The number of radioactive products required to build it.
tech  The minimum tech level required to construct the nuke.
   $  The cost of the nuke to construct.

The other fields given in the capabilities are as follows.

blst  The blast type of the nuke
 dam  The damage rating of the nuke
 lbs  the weight of the warhead, limiting missile  and  plane  nuclear  device
      carrying capacity.

As a guide (these numbers are subject to change):
   [##:##] Command: show nuke build

                             Concept : Nuke Types

           lcm hcm  oil  rad tech $
   10kt fission   50  50   25   50  200 $7500
   50kt fission   60  60   30   75  225 $9000
   100kt fission  75  75   40  100  250 $12000
   250kt fusion   50  50   25   50  280 $7500
   500kt fusion   60  60   30   75  295 $9000
   1mt fusion     75  75   50  100  310 $12000
   3mt fusion    100 100   75  127  325 $19000

   [##:##] Command: show nuke capab

                             Concept : Nuke Types

           blst dam lbs tech $
   10kt fission     3  80   4  200 $7500
   50kt fission     3 100   6  225 $9000
   100kt fission    4 120   8  250 $12000
   250kt fusion     4 150   4  280 $7500
   500kt fusion     5 170   6  295 $9000
   1mt fusion       6 190   8  310 $12000
   3mt fusion       7 210  10  325 $19000

The larger the megatonnage, the more damage done by the weapon.   Effects  (as
in  the  real  world)  can  only  be  determined  by experimentation, although
research suggests that radioactivity left behind by  nuclear  detonations  may
have lasting effects.

Blast profiles for specific devices can be inspected by using the  show  blast
command.  For example,
   [##:##] Command: show blast 3mt

                             Concept : Nuke Types

                     3mt fusion Bomb Blast Profile

        GROUND   % DAMAGE          1     AIR      % DAMAGE          1
        BURST    1 2 3 4 5 6 7 8 9 0     BURST    1 2 3 4 5 6 7 8 9 0
        dam rad _0_0_0_0_0_0_0_0_0_0     dam rad _0_0_0_0_0_0_0_0_0_0
        170  0 |@@@@@@@@@@@@@@@@@@@@     128  0 |@@@@@@@@@@@@@@@@@@@@
        147  1 |@@@@@@@@@@@@@@@@@@@@      96  1 |@@@@@@@@@@@@@@@@@@@
         96  2 |@@@@@@@@@@@@@@@@@@@       72  2 |@@@@@@@@@@@@@@
         47  3 |@@@@@@@@@                 54  3 |@@@@@@@@@@
         17  4 |@@@                       41  4 |@@@@@@@@
          5  5 |@                         31  5 |@@@@@@
                                          23  6 |@@@@
                                          17  7 |@@@
                                          13  8 |@@
                                          10  9 |@@
                                           7 10 |@
                                           6 11 |@

                             Concept : Nuke Types

see also: launch, fly, build, transport, show.

