                               Concept : Hours

 By setting up an `hours' file in the game's database  directory,  the  person
hosting  the game can establish playing date and hour restrictions, plus rede-
fine several important game parameters.

The `hours' file contains lines of simple ascii text, with each line  defining
one parameter.  The syntax is simple, but must be adhered to:

          #comment
          keyword: value
          keyword: value

Comment lines begin with a pound symbol (#); blank lines are not allowed.  All
value  definition  lines must start in column 1 and contain first the keyword,
followed immediately by a colon (:), followed  by  any  amount  of  whitespace
(blanks  or  tabs),  followed by a value.  Depending on the keyword, the value
can be one of several forms.

                               Concept : Hours

    etu_per_update: <integer>   The number of ETUs per update

    max_btus: <integer>         The maximum number of BTUs
                                that a country can acquire.

    majority_pct: <integer>     The percentage of countries that
                                must request a demand update before
                                the update can occur.  (To disable
                                demand updates, make this value
                                greater than 100.)

    adj_update: <signed int>    The number of seconds by which
                                to offset the actual update time,
                                relative to the update time that
                                would normally be used.

    s_p_etu: <integer>          The number of seconds per ETU.

    explore_cost: <float>       Per-sector exploration cost in
                                dollars.

                               Concept : Hours

    paradef_base: <float>

    paradef_mult: <float>

    paradef_minb: <float>

    flak_factor: <float>        Flak intensity factor.

    min_mob_cost: <float>

    bunker_strength: <float>

    mountain_range: <float>

    nonfort_range: <float>

    nuke_cost_mult: <float>

    nuke_tech_mult: <float>

                               Concept : Hours

    plane_cost_mult: <float>

    plane_tech_mult: <float>

    ship_cost_mult: <float>

    ship_tech_mult: <float>

    spy_cost_mult: <float>

    spy_tech_mult: <float>

          #comment           keyword: value           keyword: value

See also : hours-file, version

