COMMAND: MOVE

DESCRIPTION:

The move command is crucial to Empire; it carries out the movement of
civilians,  military,  ore, guns, shells, food, planes, etc. on
land.  Note that you can only move into sectors that you own, so you
cannot take sectors via  move.  To  take  sectors,  use  the  "explore"
command, which uses the same syntax as move.

Xemp helps a lot moving things around. First you're asked for the 
item you want to move (only the available ones). After that you must
give the quantity. Now you can simply select the sector where to move
these goods to. Xemp will automaticly calculate the cheapest connection
between the 2 sectors. You can select many sectors to stop, this allows
you to use mobility from other sectors.

	m   ^   .
	  +   +   w
	    .   .  ^

Example: You want to move from iron from you're mine to you're warehouse,
	 but use the mobility from one of you're highways.
	 You select the move command (on the mine), then the highway you 
	 want to use the mobility from, and then 2 times you're warehouse
	 (indicating that this is you're final goal). Now xemp will exec
	 two command, 1 moving you're iron from the mine to the highway,
	 the second one moving it to the warehouse.

LIMITATIONS:

There are a things that must be checked (work < 100, occ sector ?, etc).
Xemp will do all those things for you.

COSTS:

Each item has its own mobility cost, and each sector also. Moving over
a 100% highway will cost you nothing.

AGAIN: Will move the same quant of the same commodity out of the cur. sector

BUFFERING: Only when you use FORCE buffering.

BINDING: Bind KEY to move (comm, #)

SEE ALSO: explore transport
