Title.E text="Flying tower 1"
Title.C text="Létající věž 1"
Title.D text="Düsenturm 1"
Title.F text="Tour volante 1"
Title.P text="Latająca wieża 1"
Title.B text="Torre voadora 1"
Title.R text="Летающая башня 1"
Resume.E text="Make a flying defense tower out of a winged shooter."
Resume.C text="Udělejte z létajícího kanónu létající obrannou věž."
Resume.D text="Programmieren Sie einen Jetshooter, dass er zu einem fliegenden Verteidigungsturm wird."
Resume.F text="Programmer un robot volant de manière à obtenir une tour de défense volante"
Resume.P text="Zrób latającą wieżę obronną z działa latającego."
Resume.B text="Faça uma torre de defesa voadora de um atirador alado."
Resume.R text="Создайте летающую защитную крепость из крылатого стрелка."
ScriptName.E text="Move"
ScriptName.C text="Obrana1"
ScriptName.D text="Turm1"
ScriptName.F text="Tour1"
ScriptName.P text="Poruszanie"
ScriptName.B text="Mover"
ScriptName.R text="Move"
Instructions name="%lvl%/help/help.%lng%.txt"
HelpFile name="cbot.txt"
EndingFile win="other/win003.txt" lost="other/lost000.txt"

 
AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow
VehicleColor color=0.620;0.561;0.267;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=1
Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573;
ForegroundName image="lens4.png"
Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50

TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainWind speed=0.0;-8.0
TerrainRelief image="relief52.png" factor=1.0
TerrainResource image="resae.png"
TerrainCloud image="cloud04.png" level=80.0
TerrainInitTextures image="mars" dx=1 dy=1 table=103
TerrainCreate

BeginObject
CreateObject pos= -3; -10 dir=1.5 type=Me range=200
CreateObject pos= 0; -5 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant2.txt" scriptRunnable4=false power=100 range=200 camera=BACK
CreateObject pos= -20; 100 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1
CreateObject pos= 0; 110 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1
CreateObject pos=-130; -10 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1
CreateObject pos= -40; 135 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1
CreateObject pos= 150; -50 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1
CreateObject pos= 0; -35 dir=0.0 type=RadarStation

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000
MapZoom factor=2

DoneResearch type=WINGER
DoneResearch type=SHOOTER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0

Camera eye=-3.00;20.00;-50.00 lookat=-3.00;1.00;-10.00 delay=10
