XpmCreateImage(3)

NAME
XpmCreateImage - create an Xpm-image

SYNOPSIS

int XpmCreateImageFromData(Display *display, char **data, XImage **image_return, XImage **shapeimage_return, XpmAttributes *attributes);

int XpmCreateImageFromBuffer(Display *display, char *buffer, XImage **image_return, XImage **shapeimage_return, XpmAttributes *attributes);

int XpmCreateImageFromXpmImage(Display *display, XpmImage *image, XImage *image_return, XImage *shapeimage_return, XpmAttributes *attributes);

ARGUMENTS

display
    Specifies the connection to the X server.

data
    Specifies the location of the data.

image_return
    Returns the image which is created.

shapeimage_return
    Returns the shape mask image which is created if the color None is used.

attributes
    Specifies the location of a structure to get and store information (or NULL).

shapeimage
    Specifies the shape mask image which is created if any.

DESCRIPTION

  XpmCreateImageFromData
To create an XImage from an XPM data, use XpmCreateImageFromData. The XpmCreateImageFromData function allows you to include in your C program an XPM file which was written out by functions such as XpmWriteFileFromImage or XpmWriteFileFromPixmap without reading in the file. XpmCreateImageFromData exactly works as XpmReadFileToImage() does and returns the same way. It just reads data instead of a file. Here again, it is the caller’s responsibility to free the returned images, the colors and possibly the data returned into the XpmAttributes structure.

  XpmCreateImageFromBuffer
To create an XImage from an XPM buffer, use XpmCreateImageFromBuffer. The XpmCreateImageFromBuffer function works the same way as XpmReadFileToImage(), it just parses the buffer instead of the file. Be aware that the feature provided on some systems by XpmReadFileToImage to deal with compressed files is not available here.

  XpmCreateImageFromXpmImage
To create an XImage from an XpmImage, use XpmCreateImageFromXpmImage. From the given XpmImage and XpmAttributes if not NULL, XpmCreateImageFromXpmImage allocates colors and creates X images following the same mechanism as XpmReadFileToImage(). When finished the caller must free the images using XDestroyImage, the colors using XFreeColors, and possibly the data returned into the XpmAttributes using XpmFreeAttributes().

SEE ALSO
XpmCreateImageFromBuffer(3), XpmCreateImageFromData(3), XpmCreateImageFromXpmImage(3)