INCLUDE enemies/base/beacon.txt

humanoid=true

sfx_attack=swing,soundfx/enemies/skeleton_phys.ogg
sfx_attack=shoot,soundfx/enemies/skeleton_phys.ogg
sfx_attack=cast,soundfx/enemies/skeleton_phys.ogg
sfx_hit=soundfx/enemies/skeleton_hit.ogg
sfx_die=soundfx/enemies/skeleton_die.ogg
sfx_critdie=soundfx/enemies/skeleton_critdie.ogg

animations=animations/enemies/skeleton.txt

melee_range=1.1875
threat_range=8.0
