| CNMAGIC(9) | Kernel Developer's Manual | CNMAGIC(9) |
cn_init_magic,
cn_trap, cn_isconsole,
cn_check_magic,
cn_destroy_magic,
cn_set_magic, cn_get_magic
— console magic key sequence management
#include
<sys/systm.h>
void
cn_init_magic(cnm_state_t
*cnms);
void
cn_trap();
int
cn_isconsole(dev_t
dev);
void
cn_check_magic(dev_t
dev, int k,
cnm_state_t *cnms);
void
cn_destroy_magic(cnm_state_t
*cnms);
int
cn_set_magic(char
*magic);
int
cn_get_magic(char
*magic, int
len);
The NetBSD console magic key sequence management framework is designed to provide flexible methods to set, change, and detect magic key sequences on console devices and break into the debugger or ROM monitor with a minimum of interrupt latency.
Drivers that generate console input should make
use of these routines. A different cnm_state_t should
be used for each separate input stream. Multiple devices that share the same
input stream, such as USB keyboards, can share the same
cnm_state_t. Once a cnm_state_t
is allocated, it should be initialized with
cn_init_magic()
so it can be used by
cn_check_magic().
If a driver thinks it might be the console input device it can set the magic
sequence with cn_set_magic() to any arbitrary
string. Whenever the driver receives input, it should call
cn_check_magic() to process the data and determine
whether the magic sequence has been hit.
The magic key sequence can be accessed through the
hw.cnmagic sysctl variable.
This is the raw data and may be keycodes rather than processed characters,
depending on the console device.
The following functions describe the console magic interface.
cn_init_magic(cnm)cn_trap()console_debugger()
but can be overridden in MI header files.cn_isconsole(dev)cn_check_magic(dev,
k, cnms)cn_check_magic() so the state machine remains in a
consistent state. cn_check_magic() calls
cn_isconsole() with dev to
determine if this is the console. If that returns true then it runs the
input value k through the state machine. If the
state machine completes a match of the current console magic sequence
cn_trap() is called. Some input may need to be
translated to state machine values such as the serial line
BREAK sequence.cn_destroy_magic(cnms)cn_set_magic(magic)cn_set_magic() encodes a
nul terminated arbitrary string into values that
can be used by the state machine and installs it as the global magic
sequence. The escape sequence is character value
0x27 and can be used to encode special values:
0x27.BREAK sequence.Nul
character.Returns 0 on success or a non-zero
error value.
cn_get_magic(magic,
len)cn_set_magic().
Returns 0 on success or a non-zero error
value.The NetBSD console magic key sequence management framework first appeared in NetBSD 1.6.
The NetBSD console magic key sequence management framework was designed and implemented by Eduardo Horvath ⟨eeh@NetBSD.org⟩.
| July 7, 2019 | NetBSD 11.0 |