| AngleAxisType typedef | Quaternion< Scalar > | |
| angularDistance(const Quaternion &other) const | Quaternion< Scalar > | inline |
| cast() const | Quaternion< Scalar > | inline |
| Coefficients typedef | Quaternion< Scalar > | |
| coeffs() const | Quaternion< Scalar > | inline |
| coeffs() | Quaternion< Scalar > | inline |
| conjugate(void) const | Quaternion< Scalar > | inline |
| derived() const (defined in RotationBase< Quaternion< _Scalar >, 3 >) | RotationBase< Quaternion< _Scalar >, 3 > | inline |
| derived() (defined in RotationBase< Quaternion< _Scalar >, 3 >) | RotationBase< Quaternion< _Scalar >, 3 > | inline |
| Dim enum value (defined in RotationBase< Quaternion< _Scalar >, 3 >) | RotationBase< Quaternion< _Scalar >, 3 > | |
| dot(const Quaternion &other) const | Quaternion< Scalar > | inline |
| Identity() | Quaternion< Scalar > | inlinestatic |
| inverse(void) const | Quaternion< Scalar > | inline |
| isApprox(const Quaternion &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const | Quaternion< Scalar > | inline |
| m_coeffs (defined in Quaternion< Scalar >) | Quaternion< Scalar > | protected |
| Matrix3 typedef | Quaternion< Scalar > | |
| norm() const | Quaternion< Scalar > | inline |
| normalize() | Quaternion< Scalar > | inline |
| normalized() const | Quaternion< Scalar > | inline |
| operator*(const Quaternion &q) const | Quaternion< Scalar > | inline |
| operator*(const MatrixBase< Derived > &vec) const (defined in Quaternion< Scalar >) | Quaternion< Scalar > | |
| operator*(const MatrixBase< Derived > &v) const | Quaternion< Scalar > | inline |
| RotationBase< Quaternion< _Scalar >, 3 >::operator*(const Translation< Scalar, Dim > &t) const | RotationBase< Quaternion< _Scalar >, 3 > | inline |
| RotationBase< Quaternion< _Scalar >, 3 >::operator*(const Scaling< Scalar, Dim > &s) const | RotationBase< Quaternion< _Scalar >, 3 > | inline |
| RotationBase< Quaternion< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim > &t) const | RotationBase< Quaternion< _Scalar >, 3 > | inline |
| operator*=(const Quaternion &q) | Quaternion< Scalar > | inline |
| operator=(const Quaternion &other) (defined in Quaternion< Scalar >) | Quaternion< Scalar > | inline |
| operator=(const AngleAxisType &aa) | Quaternion< Scalar > | inline |
| operator=(const MatrixBase< Derived > &m) (defined in Quaternion< Scalar >) | Quaternion< Scalar > | |
| operator=(const MatrixBase< Derived > &xpr) | Quaternion< Scalar > | inline |
| Quaternion() | Quaternion< Scalar > | inline |
| Quaternion(Scalar w, Scalar x, Scalar y, Scalar z) | Quaternion< Scalar > | inline |
| Quaternion(const Quaternion &other) | Quaternion< Scalar > | inline |
| Quaternion(const AngleAxisType &aa) | Quaternion< Scalar > | inlineexplicit |
| Quaternion(const MatrixBase< Derived > &other) | Quaternion< Scalar > | inlineexplicit |
| Quaternion(const Quaternion< OtherScalarType > &other) | Quaternion< Scalar > | inlineexplicit |
| RotationMatrixType typedef | RotationBase< Quaternion< _Scalar >, 3 > | |
| Scalar typedef | Quaternion< Scalar > | |
| setFromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) (defined in Quaternion< Scalar >) | Quaternion< Scalar > | |
| setFromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) | Quaternion< Scalar > | inline |
| setIdentity() | Quaternion< Scalar > | inline |
| slerp(Scalar t, const Quaternion &other) const | Quaternion< Scalar > | |
| squaredNorm() const | Quaternion< Scalar > | inline |
| toRotationMatrix(void) const | Quaternion< Scalar > | inline |
| vec() const | Quaternion< Scalar > | inline |
| vec() | Quaternion< Scalar > | inline |
| Vector3 typedef | Quaternion< Scalar > | |
| w() const | Quaternion< Scalar > | inline |
| w() | Quaternion< Scalar > | inline |
| x() const | Quaternion< Scalar > | inline |
| x() | Quaternion< Scalar > | inline |
| y() const | Quaternion< Scalar > | inline |
| y() | Quaternion< Scalar > | inline |
| z() const | Quaternion< Scalar > | inline |
| z() | Quaternion< Scalar > | inline |