| angle() const (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | inline |
| angle() (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | inline |
| AngleAxis() | AngleAxis< Scalar > | inline |
| AngleAxis(Scalar angle, const MatrixBase< Derived > &axis) | AngleAxis< Scalar > | inline |
| AngleAxis(const QuaternionType &q) | AngleAxis< Scalar > | inline |
| AngleAxis(const MatrixBase< Derived > &m) | AngleAxis< Scalar > | inlineexplicit |
| AngleAxis(const AngleAxis< OtherScalarType > &other) | AngleAxis< Scalar > | inlineexplicit |
| axis() const (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | inline |
| axis() (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | inline |
| cast() const | AngleAxis< Scalar > | inline |
| derived() const (defined in RotationBase< AngleAxis< _Scalar >, 3 >) | RotationBase< AngleAxis< _Scalar >, 3 > | inline |
| derived() (defined in RotationBase< AngleAxis< _Scalar >, 3 >) | RotationBase< AngleAxis< _Scalar >, 3 > | inline |
| Dim enum value (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |
| fromRotationMatrix(const MatrixBase< Derived > &m) (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |
| inverse() const | AngleAxis< Scalar > | inline |
| isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const | AngleAxis< Scalar > | inline |
| m_angle (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | protected |
| m_axis (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | protected |
| Matrix3 typedef (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |
| operator*(const AngleAxis &other) const | AngleAxis< Scalar > | inline |
| operator*(const QuaternionType &other) const | AngleAxis< Scalar > | inline |
| operator*(const QuaternionType &a, const AngleAxis &b) | AngleAxis< Scalar > | friend |
| operator*(const Matrix3 &other) const | AngleAxis< Scalar > | inline |
| operator*(const Matrix3 &a, const AngleAxis &b) | AngleAxis< Scalar > | friend |
| operator*(const Vector3 &other) const | AngleAxis< Scalar > | inline |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Translation< Scalar, Dim > &t) const | RotationBase< AngleAxis< _Scalar >, 3 > | inline |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Scaling< Scalar, Dim > &s) const | RotationBase< AngleAxis< _Scalar >, 3 > | inline |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim > &t) const | RotationBase< AngleAxis< _Scalar >, 3 > | inline |
| operator=(const QuaternionType &q) | AngleAxis< Scalar > | |
| operator=(const MatrixBase< Derived > &m) (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |
| operator=(const MatrixBase< Derived > &mat) | AngleAxis< Scalar > | |
| QuaternionType typedef (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |
| RotationMatrixType typedef | RotationBase< AngleAxis< _Scalar >, 3 > | |
| Scalar typedef | AngleAxis< Scalar > | |
| toRotationMatrix(void) const | AngleAxis< Scalar > | |
| Vector3 typedef (defined in AngleAxis< Scalar >) | AngleAxis< Scalar > | |