#N canvas 61 61 632 364 10;
#X declare -lib Gem;
#X text 452 8 GEM object;
#X obj 8 216 cnv 15 430 100 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X text 39 218 Inlets:;
#X text 63 231 Inlet 1: gemlist;
#X text 39 272 Outlets:;
#X text 57 285 Outlet 1: gemlist;
#X obj 8 166 cnv 15 430 40 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X text 17 165 Arguments:;
#X obj 8 76 cnv 15 430 80 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 #dce4fc #404040 0;
#X text 453 60 Example:;
#X obj 513 254 cnv 15 100 75 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X text 71 31 Class: manipulation object;
#X obj 450 118 cnv 15 160 60 empty empty empty 20 12 0 14 #14e814 #404040 0;
#X obj 451 84 gemhead;
#X obj 500 192 gemhead;
#X obj 500 230 world_light;
#X text 62 176 a list of 3 (RGB) or 4 (RGBA) float-values.;
#X text 63 249 Inlet 2: list: 3(RGB) or 4(RGBA) float values;
#X text 50 12 Synopsis: [specular];
#X text 13 79 Description: specular colouring;
#X obj 451 193 sphere;
#X obj 500 211 rotate 90 1 0 0;
#X msg 540 132 0.4 0.8 4;
#X msg 462 132 0 10 0 0.4;
#X obj 451 156 specular 1 0 0;
#X text 60 191 defaults: 0 0 0 1;
#X text 22 96 [specular] accepts a gemList and sets the specular-color for all subsequent vertex-operations. You have to enable lighting to see any effects.;
#X text 36 323 see also:;
#X obj 97 323 specularRGB;
#N canvas 484 243 450 300 META 0;
#X obj 10 25 declare -lib Gem;
#X text 10 45 DESCRIPTION specular colouring;
#X text 10 65 KEYWORDS Gem openGL transformation;
#X text 20 85 INLET_0 gemlist;
#X text 20 105 INLET_1 list;
#X text 20 125 OUTLET_0 gemlist;
#X text 10 145 AUTHOR IOhannes m zmölnig;
#X text 10 165 LICENSE GPL-2.0-or-later;
#X restore 518 8 pd META;
#X obj 520 258 _gemwin \; 0 \; 0 \; lighting 1;
#X connect 14 0 25 0;
#X connect 15 0 22 0;
#X connect 22 0 16 0;
#X connect 23 0 25 1;
#X connect 24 0 25 1;
#X connect 25 0 21 0;
