/*
 * (c) Copyright 1993, Silicon Graphics, Inc.
 * ALL RIGHTS RESERVED 
 * Permission to use, copy, modify, and distribute this software for 
 * any purpose and without fee is hereby granted, provided that the above
 * copyright notice appear in all copies and that both the copyright notice
 * and this permission notice appear in supporting documentation, and that 
 * the name of Silicon Graphics, Inc. not be used in advertising
 * or publicity pertaining to distribution of the software without specific,
 * written prior permission. 
 *
 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 * 
 * US Government Users Restricted Rights 
 * Use, duplication, or disclosure by the Government is subject to
 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 * clause at DFARS 252.227-7013 and/or in similar or successor
 * clauses in the FAR or the DOD or NASA FAR Supplement.
 * Unpublished-- rights reserved under the copyright laws of the
 * United States.  Contractor/manufacturer is Silicon Graphics,
 * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 *
 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 */
SRCS = \
accanti.c        clip.c           list.c           scenebamb.c \
accnot.c         colormat.c       list2.c          sceneflat.c \
accpersp.c       cone.c           maplight.c       select.c \
accum.c          cube.c           material.c       simple.c \
aim.c            curve.c          mipmap.c         smooth.c \
alpha.c          depthcue.c       model.c          sphere.c \
alpha3D.c        disk.c           movelight.c      stencil.c \
anti.c           dof.c            nurbs.c          stroke.c \
antiindex.c      dofnot.c         pickdepth.c      surface.c \
antipindex.c     double.c         pickline.c       tea.c \
antipoint.c      drawf.c          picksquare.c     teaambient.c \
antipoly.c       feedback.c       plane.c          teapots.c \
bezcurve.c       fog.c            planet.c         texgen.c \
bezmesh.c        fogindex.c       planetup.c       texturesurf.c \
bezsurf.c        font.c           polys.c          trim.c \
checker.c        light.c          robot.c          xfont.c \
checker2.c       linelist.c       sccolorlight.c \
chess.c          lines.c          scene.c

PROGRAMS = \
accanti        clip           list           scenebamb \
accnot         colormat       list2          sceneflat \
accpersp       cone           maplight       select \
accum          cube           material       simple \
aim            curve          mipmap         smooth \
alpha          depthcue       model          sphere \
alpha3D        disk           movelight      stencil \
anti           dof            nurbs          stroke \
antiindex      dofnot         pickdepth      surface \
antipindex     double         pickline       tea \
antipoint      drawf          picksquare     teaambient \
antipoly       feedback       plane          teapots \
bezcurve       fog            planet         texgen \
bezmesh        fogindex       planetup       texturesurf \
bezsurf        font           polys          trim \
checker        light          robot          xfont \
checker2       linelist       sccolorlight \
chess          lines          scene

DEP_LIBRARIES = ./libaux/libaux.a

LOCAL_LIBRARIES = $(DEP_LIBRARIES) $(XLIB) -lGL -lGLU

INCLUDES = -I$(TOP) -I./libaux -I$(INCLUDEDIR)/GL

AllTarget($(PROGRAMS))

NormalProgramTarget(accanti,accanti.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(accnot,accnot.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(accpersp,accpersp.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(accum,accum.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(aim,aim.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(alpha,alpha.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(alpha3D,alpha3D.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(anti,anti.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(antiindex,antiindex.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(antipindex,antipindex.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(antipoint,antipoint.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(antipoly,antipoly.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(bezcurve,bezcurve.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(bezmesh,bezmesh.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(bezsurf,bezsurf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(checker,checker.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(checker2,checker2.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(chess,chess.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(clip,clip.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(colormat,colormat.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(cone,cone.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(cube,cube.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(curve,curve.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(depthcue,depthcue.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(disk,disk.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(dof,dof.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(dofnot,dofnot.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(double,double.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(drawf,drawf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(feedback,feedback.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(fog,fog.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(fogindex,fogindex.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(font,font.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(light,light.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(linelist,linelist.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(lines,lines.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(list,list.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(list2,list2.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(maplight,maplight.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(material,material.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(mipmap,mipmap.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(model,model.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(movelight,movelight.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(nurbs,nurbs.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(pickdepth,pickdepth.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(pickline,pickline.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(picksquare,picksquare.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(plane,plane.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(planet,planet.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(planetup,planetup.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(polys,polys.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(robot,robot.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(sccolorlight,sccolorlight.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(scene,scene.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(scenebamb,scenebamb.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(sceneflat,sceneflat.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(select,select.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(simple,simple.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(smooth,smooth.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(sphere,sphere.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(stencil,stencil.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(stroke,stroke.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(surface,surface.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(tea,tea.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(teaambient,teaambient.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(teapots,teapots.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(texgen,texgen.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(texturesurf,texturesurf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(trim,trim.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)
NormalProgramTarget(xfont,xfont.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm)

DependTarget()
CleanTarget()

