.DS 
.ft C
\fBPlayer\fP \fIblat\fP(0, 100)
{
	\fBP4\fP = 1.0;
	\fBP5\fP = \fBRel_time\fP(\fBSelf\fP);
	\fBP2\fP = \fBAbs_time\fP();
	\fBWait_until\fP(\fBP2\fP + \fBP4\fP);
}
.ft R 
.DE
