.DS 
.ft C
\fBPlayer\fP \fIblah\fP(0)
{
	double dur, overlap = .01;

	dur = \fBRhythms\fP("4 4 4 4 8 8 8 8 \fBKill\fP");
	\fBP4\fP = dur + dur * overlap;
	\fBP2\fP = \fBAbs_time\fP();
	\fBWait_until\fP(\fBP2\fP + \fBP4\fP);
}

\fBPlayer\fP \fIblot\fP(0)
{
	double dur, overlap = .05;

	dur = \fBRhythms\fP("4 4 4 4 8 8 8 8 \fBKill\fP");
	\fBP4\fP = dur + overlap;
	\fBP2\fP = \fBAbs_time\fP();
	\fBWait_until\fP(\fBP2\fP + \fBP4\fP);
}

\fBPlayer\fP \fIblonk\fP(0)
{
	double dur, underlap = .5;

	dur = \fBRhythms\fP("4 4 4 4 8 8 8 8 \fBKill\fP");
	\fBP4\fP = dur * underlap;
	\fBP2\fP = \fBAbs_time\fP();
	\fBWait_until\fP(\fBP2\fP + \fBP4\fP);
}
.ft R 
.DE
