# Set locations of Glk library and include directories, and Glk make include.
# For building the IFP plugin, you should probably use Xglk headers.
# For X Glk library:
GLKLIBDIR	= ../../../taplay/fallback/src/glk/xglk
GLKINCDIR	= ../../../taplay/fallback/src/glk/xglk
GLKMAKEINC	= ../../../taplay/fallback/src/glk/xglk/Make.xglk
# ..., or for curses Glk library:
#GLKLIBDIR	= ../../glkterm
#GLKINCDIR	= ../../glkterm
#GLKMAKEINC	= ../../glkterm/Make.glkterm
# ..., or for the "cheap" Glk library:
#GLKLIBDIR	= ../../cheapglk
#GLKINCDIR	= ../../cheapglk
#GLKMAKEINC	= ../../cheapglk/Make.cheapglk

# Set locations of IFP library and include directories, and header tool.
# For installed IFP, these would be something like:
IFPLIBDIR	= /usr/lib
IFPINCDIR	= /usr/include
IFPHDRTOOL	= /usr/bin/ifphdr
# ...whereas for IFP newly built alongside xglk, more like:
#IFPLIBDIR	= ../../ifp
#IFPINCDIR	= ../../ifp
#IFPHDRTOOL	= ../../ifp/ifphdr

# IFP header definition.
IFPHDR		= level9.hdr

# Level9 version.
VERSION		= 4.1

# Common definitions.
CC		=  gcc
WARNINGS	= -Wall # -W
DEBUG		=
OPTIMIZE	= -O2 -DBITMAP_DECODER

# Get the definitions for Glk LINKLIBS and GLKLIB.
include $(GLKMAKEINC)

#CFLAGS	= -fPIC -ansi -I$(GLKINCDIR) $(WARNINGS) $(DEBUG) $(OPTIMIZE)
CFLAGS= -I$(GLKINCDIR) $(WARNINGS) $(DEBUG) $(OPTIMIZE)
LDFLAGS	= $(DEBUG)

OBJS	= level9.o glk.o
OS_LIB	= $(LINKLIBS) -lm -L$(GLKLIBDIR) $(GLKLIB)

all:glklevel9

# Stuff copied from the generic interpreter.
#level9.h level9.c: ../level9.h ../level9.c
#	cp ../$@ $@

# Level9.c uses the non-ANSI str[n]icmp functions, so here we #define them
# to be functions provided by the Glk interface module (and, in a very
# underhand way, by defining NEED_STRICMP_PROTOTYPE here, the str[n]icmp
# prototypes from level9.h are macro-redefined into gln_str[n]casecmp, so
# everything looks fine and dandy...).
level9.o: level9.c level9.h
	$(CC) $(CFLAGS) 						\
		-DNEED_STRICMP_PROTOTYPE -Dstricmp=gln_strcasecmp	\
		-Dstrnicmp=gln_strncasecmp -c -o $@ $<

# Build the standalone Level9 interpreter.
# See glk.c comments for details on the -Wl,--wrap... options.
glklevel9: $(OBJS)
	$(CC) $(LDFLAGS) -o glklevel9 $(OBJS) $(OS_LIB)			\
		-Wl,--wrap,toupper,--wrap,tolower

# Build an IFP plugin.
# Wrapper toupper and tolower as above.
level9-$(VERSION).so: $(OBJS) $(IFPHDR)
	rm -f level9_plugin.c
	$(IFPHDRTOOL) $(IFPHDR) level9_plugin.c
	$(CC) -I$(IFPINCDIR) $(CFLAGS) -c level9_plugin.c
	$(LD) -u ifpi_force_link -shared -Bsymbolic			\
		-o $@ $(OBJS)						\
		level9_plugin.o -L$(IFPLIBDIR) -lifppi -lm -lc		\
		--wrap toupper --wrap tolower

# Directory cleanup.
clean:
	rm -f $(OBJS) *.o glklevel9 level9-$(VERSION).so
	rm -f level9_plugin.c core
	rm -rf distribution binaries

# Distribution.
distclean: clean
maintainer-clean: clean
dist: distclean
	mkdir distribution binaries
	cd ..; zip -r Glk/distribution/Level9_4.1_Source.zip \
			* -x Glk/distribution/\* Glk/binaries/
	cp ../COPYING glk_readme.txt binaries
	$(MAKE) -f Makefile.glk \
			GLKLIBDIR=../../xglk GLKINCDIR=../../xglk \
			GLKMAKEINC=../../xglk/Make.xglk level9-$(VERSION).so
	mv level9-$(VERSION).so binaries
	$(MAKE) -f Makefile.glk \
			GLKLIBDIR=../../xglk GLKINCDIR=../../xglk \
			GLKMAKEINC=../../xglk/Make.xglk glklevel9
	mv glklevel9 binaries/xlevel9
	$(MAKE) -f Makefile.glk \
			GLKLIBDIR=../../glkterm GLKINCDIR=../../glkterm \
			GLKMAKEINC=../../glkterm/Make.glkterm glklevel9
	mv glklevel9 binaries/termlevel9
	$(MAKE) -f Makefile.glk \
			GLKLIBDIR=../../cheapglk GLKINCDIR=../../cheapglk \
			GLKMAKEINC=../../cheapglk/Make.cheapglk glklevel9
	mv glklevel9 binaries/cheaplevel9
	cd binaries; tar zcvf ../distribution/Level9_4.1_Linux.tgz *

# Dependencies.
glk.o: glk.c level9.h
 
