Newsgroups: rec.games.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!utnut!utgpu!gcook
From: gcook@gpu.utcc.utoronto.ca (Gordon Cook)
Subject: RTZ: more hints please
Message-ID: <CG8vGs.A9v@gpu.utcc.utoronto.ca>
Organization: UTCC Public Access
Distribution: na
Date: Tue, 9 Nov 1993 21:53:15 GMT
Lines: 40

Thanks to all those who responded to my request for hints.

I hate doing this.  I need more hints.  I'm so close but I am missing
some key things.

Once again, no straight answers, please!  Someone sent me complete
solutions to all our questions from my previous posting.  Fortunately,
we had already figured out all but one of them ourselves by that time.

*** SPOILER ALERT ***



1.      How can we convince Itah to let us have some bat droppings?
	We've been to visit her several times.  We've been so nice to
	her.  Everything we try to give to her only gets a "Hmm",
	except the love letter, of course.  I even offered her money!
	If it were not for that meddling Guardian, we would have had it
	by now!  How I'd like to Yozozzo him!  :-)  

2.      That d*mn forge.  We've filled the trencher.  We've equipped 6
	of the muses appropriately, except Lib.  It's too dangerous.
	Pressing either button sets the wheels in motion but nothing
	exciting happens.  "Something is clearly missing."  Yes, but
	what?

	Does it have something to do with our "brilliant defense"?  I
	don't see anything terribly brilliant about it.  But then maybe
	I am making too much of it.

Please try to be subtle when answering.  We really do love the puzzles.
No matter how much we hate them.

Just as an aside, I presume other people have noticed that the muses
are named after the Artists and the Art Director for RTZ?  Joe, Tim,
Eric, Charles, Alex, and one other I don't remember at the moment.
-- 
Gordon J. Cook	"I'd rather be reading Vogon poetry."
Internet:	gcook@credit.erin.utoronto.ca
Bitnet:	gcook@UTORGPU
