Newsgroups: rec.games.int-fiction
Path: gmd.de!ira.uka.de!sol.ctr.columbia.edu!howland.reston.ans.net!noc.near.net!uunet!newsflash.concordia.ca!sifon!CC.UMontreal.CA!cotee
From: cotee@JSP.UMontreal.CA (Cote Eric)
Subject: Re: A Nice Thing About Activision
Message-ID: <1993Apr19.041942.22183@cc.umontreal.ca>
Sender: news@cc.umontreal.ca (Administration de Cnews)
Organization: Universite de Montreal
References: <1993Apr12.171353.301@juncol.juniata.edu>
Date: Mon, 19 Apr 1993 04:19:42 GMT
Lines: 45

In article <1993Apr12h171353.301@juncol.juniata.edu> hawbakm9@juncol.juniata.edu writes:
>First of all, I would like to thank all of you who replied to my former
>post (Help! LTOI games won't run! or something of the sort).  It turns
>out that I probably won't be able to get Zork Zero to run on my system (I
>inspected the picture of the Z0 package on the back cover of my LTOI box with a
>magnifying glass,
>and it talks about "graphics", plus I also called the Activision tech
>support line to ask if they had any ideas.
[stuff deleted]
>	It could always be worse.  (And may yet be..what's this about a
>Zork with (ugh) GRAPHICS?)

I have played a bit with the LTOI package and the Zork 0
game.  Well I haven't been really far in the game,
but I realized that there weren't a lot of graphics.
Just two columns on each side of the screen that 
change from time to time depending on your location.
And also a standard intro screen and a drawing of a 
rebus on the wall.  That's all.  (But I haven't been
far into the game.)

But I remember seeing in old magazines a lot more of 
pictures.  (I remember a computer graphic of the white
house of the beginning of Zork 1, while it was being 
built!)  I don't know if there's a command to activate
a "pictures on" mode. 

FAQ alert!
  
While playing with Zork 0, I tried to type "map" to 
see if there was auto-mapping, as promised in that old
magazine.  And to my suprise, there was!!!  This is 
not included in the special commands section of the 
LTOI instructions (I have the old package, with the 
Zork0 map in the zork1 section.)  So please add the 
MAP command in the special instructions.  

And while we are at it, is there a way to get more 
graphics in zork0?  A "Graphic mode" available?

Eric Cote
cotee@jsp.umontreal.ca
-- 
Eric Cote               Cotee@jsp.umontreal.ca
Montreal                "Cogito ergo sum"   --NOT!
