Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!uunet!wupost!cs.utexas.edu!utnut!nott!cunews!freenet.carleton.ca!Freenet.carleton.ca!aa382
From: aa382@Freenet.carleton.ca (Marc Sira)
Subject: Re: correction/additions to the FAQ
Message-ID: <1993Apr5.014220.26116@freenet.carleton.ca>
Sender: news@freenet.carleton.ca (News Administrator)
Reply-To: aa382@Freenet.carleton.ca (Marc Sira)
Organization: The National Capital Freenet
References: <65931@mimsy.umd.edu>  
Date: Mon, 5 Apr 1993 01:42:20 GMT
Lines: 53


In a previous article, lazarus@cs.umd.edu (Sandro Fouche) says:

>The Macintosh version WAS released (I still have a copy) was a pretty good
>game.  The MS_DOS and IIGS versions were never released (at least not in
>OUR distributors knowlege).

No IIgs version (I used to ask around, but gave up :/ ).

>#   _Shogun_  (Winter 1988?)
>#   No information available at press time.  May be part of the
>#   Lost Treasures CD-ROM package.
>Was released for mac and ms-dos (and if memory serves the IIgs and amiga).

No 16-bit IIgs version, but there is an 8-bit //e version (which runs on the
IIgs).

>#   _Circuit's Edge_
>#   No information available at press time.  May be part of the
>#   Lost Treasures CD-ROM package.
>#
>#   _Mines of Titan_
>#   No information available at press time.  May be part of the
>#   Lost Treasures CD-ROM package.
>Both of these games were released for the IBM our distributor's catalog
>also shows amiga versions, but I never actually SAW one.

There is an 8-bit //e version of Mines; dunno about Circuit.

>#   _Journey_
>#   No information available at press time.
>#
>#   _Arthur: The Quest for Excalibur_
>#   By Bob Bates, the author of _Sherlock_.  IBM PC, possibly
>#   Macintosh and other machines.
>The information for these should match the info for Shogun.  All threee
>were released in close (temporal) proximity.  Again these are availible on
>LTOI2.  (IBM, mac, amiga, IIgs).

Same old story; no IIgs-specific version of either, but there are //e versions
of both. The only Infocom to get a real 16-bit version was Beyond Zork
actually, all the rest were released for the //e with the expectation that GS
users would be satisfied with an 8-bit version.

-- 
Marc Sira                  |
aa382@freenet.carleton.ca  |  "Your god drinks...p-p-peach nectar!"
toh@micor.ocunix.on.ca     '
