Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!dkuug!uts!daimi!aau!joedal
From: joedal@dfi.aau.dk (Lars Joedal)
Subject: Re: Unnkulian and the ST. Does it work in 520k?
Message-ID: <joedal.733402452@dfi.aau.dk>
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Organization: Aarhus University, Denmark
References: <1oqbas$5jk@gabriel.keele.ac.uk> <joedal.733051063@dfi.aau.dk>) <1ost8dINNq6c@life.ai.mit.edu>
Date: Mon, 29 Mar 1993 10:54:12 GMT
Lines: 36

dmb@case.ai.mit.edu (David Baggett) writes:

>In article <joedal.733051063@dfi.aau.dk> joedal@dfi.aau.dk (Lars Joedal) writes:
>>[Running TADS 2 on a 512K ST]
>>
>>How much free RAM do you have? I have made some tests on my own machine,
>>reducing the available RAM to see how much the game needed. My result
>>was that I could run the program in 400 KB. Maybe you then must use
>>>save "filename"
>>because there may not be enough memory for the file-selector box.

>I think that the most free RAM you can have on a 512K machine is 384K.

Well, I wasn't aware of that, I simply thought there would be very nearly
500K. Lesson to me: Never assume anything about a computer!

But there is good news: When I said 400K I was exagerating a bit, choosing
a round number. More precisely, I was able to run TR in 380K and TC in
360K. There was a lot of swapping, but it would run! Thus it should be
possible to run the games on a 520 ST if every accessory is removed and
there is no resident programs (am I assuming again?).

>I'll also try
>squeezing the executable down to fit into 384K.

As I said above, version 2.0.13 seemed to be squeeze just enough.
Now we only have to hope that the final version of TADS won't need
more memory...

+------------------------------------------------------------------------+
| Lars J|dal                | Q: What's the difference between a quantum |
| email: joedal@dfi.aau.dk  |    mechanic and an auto mechanic?          |
| Physics student at the    | A: A quantum mechanic can get his car into |
| University of Aarhus      |    the garage without opening the door.    |
| Denmark                   |                    -- David Kra            |
+------------------------------------------------------------------------+
