Newsgroups: rec.games.int-fiction
Path: gmd.de!ira.uka.de!sol.ctr.columbia.edu!destroyer!cs.ubc.ca!newsserver.sfu.ca!sfu.ca!neilg
From: neilg@fraser.sfu.ca (Neil K. Guy)
Subject: Re: Infocom Cheat for Mac?
Message-ID: <neilg.728871977@sfu.ca>
Sender: news@sfu.ca
Organization: Simon Fraser University, Burnaby, B.C., Canada
References: <schweda.728858834@vincent1.iastate.edu> <blasius.156.728865546@gmd.de>
Date: Fri, 5 Feb 1993 00:26:17 GMT
Lines: 14

blasius@gmd.de (Volker Blasius) writes:

>Check ftp.gmd.de:/if-archive/infocom/decoders (or its mirror site at
>wuarchive.wustl.edu:/doc/misc/if-archive/infocom/decoders); there are two 
>toolkits in C source form: toolkit.zip and zorkword.zip. If you have a C 
>compiler, this might help you.

 hmmm... Any proficient Mac programmers out there who'd be interested
in volunteering to port some of the code over to the Mac so that
non-programmers like me could delve into the object trees of our
favourite Infocom epics? (or should that be "climb up" object
trees...)

 - Neil K. (n_k_guy@sfu.ca)
