Newsgroups: rec.arts.int-fiction
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From: cinnamon@kaiwan.com (R. Dominick)
Subject: Re: First Person adventure games?
Message-ID: <CGrs2t.71x@kaiwan.com>
Organization: Coffeehouse Software, LTD
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References: <neilg.753649969@sfu.ca> <CGq557.38s@world.std.com>
Date: Sat, 20 Nov 1993 02:54:29 GMT
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Tom O Breton (tob@world.std.com) wrote:

> I once played a game in the first person plural. The thing was that
> there was a sort of demon (with a funny bad attitude) that accompanied
> you everywhere, and you would tell it what to do and it would comply or
> argue. It would say (For instance) "Why did we do that?" after it didn't
> like something you did.

...this kind of reminds me of a half-lame graphics adventure I bought for
$1.26 a long time ago (about the same time I acquired all of the early
Magnetic Scrolls/Level 9 games in three-packs for the same price... never
did finish Snowball 9 or any of it's sequels! Tough games...), called "I,
Damaino" (sp?), based on the books by R. A. MacAvoy... in the game, you
were controlling the actions of the main character, but (almost) all of the
text was written from the viewpoint of his/her dog familiar.  (Why, I'm not
sure; the book was from Damaino's viewpoint exclusively!  I think they just
thought it was a neat device.)

Playing the game was kind of neat, but it did remove you from feeling
empathy for the main character a bit.  Some of the responses were quite
funny, especially when you got rude with the dog.  (Hey, when you're
frustrated, you'll try almost anything... [pun intended, I guess])

I (physically) lost the game a long time ago, however.

If anyone knows where I can get a copy of it, it'd be most appreciated...
-- 
don't be alarmed, it's only a kiss
