Newsgroups: rec.arts.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!europa.eng.gtefsd.com!uunet!world!tob
From: tob@world.std.com (Tom O Breton)
Subject: Re: First Person adventure games?
Message-ID: <CGq557.38s@world.std.com>
Reply-To: tob@world.std.com
Organization: BREnterprises
References: <neilg.753649969@sfu.ca>
Date: Fri, 19 Nov 1993 05:41:29 GMT
X-Posted-By: My own casual posting program
Lines: 19

neilg@fraser.sfu.ca (Neil K. Guy) writes:
> Anyone out there with opinions on having the text descriptions in
> text adventures being in the first person instead of the traditional
> second person?

I once played a game in the first person plural. The thing was that
there was a sort of demon (with a funny bad attitude) that accompanied
you everywhere, and you would tell it what to do and it would comply or
argue. It would say (For instance) "Why did we do that?" after it didn't
like something you did.

It was interesting, but a bit too convoluted a device for
general-purpose use.

        Tom

-- 
The Tom spreads its huge, scaly wings and soars into the sky...      
(tob@world.std.com, TomBreton@delphi.com)
