Newsgroups: rec.arts.int-fiction
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From: jreese@leland.Stanford.EDU (james reese)
Subject: Re: Another TADS Question
Message-ID: <1993Sep24.042915.7728@leland.Stanford.EDU>
Sender: news@leland.Stanford.EDU (Mr News)
Organization: DSG, Stanford University, CA 94305, USA
References: <1993Sep23.235132.11782@midway.uchicago.edu>
Date: Fri, 24 Sep 93 04:29:15 GMT
Lines: 31

In article <1993Sep23.235132.11782@midway.uchicago.edu> lyn6@midway.uchicago.edu writes:
>I can't seem to get TADS to recognize when something is plural. For example,
>when I have written a plural decoration such as "cases", and the player
>attempts to take the cases, the games responds something like: the cases
>isn't important. How can I get the games to respond with the correct third
>person plural - aren't?
>
>Thanks in advance,
>
>Nick (lyn6@midway.uchicago.edu)
>

Define the singular noun 'case' and then define plural = 'cases'. This should
take care of it.

For example:

<code fragment>

filling: decoration
	sdesc = "fillings"
	noun = 'filling'
	plural = 'fillings'

<end code fragment>

Hope this helps,
Jim!
"As you look in the mirror of the medicine cabinet you see yourself
for the first time today. It's not a pretty sight. Oh, well, you
always placed intelligence before looks anyway, right?"
