Newsgroups: rec.arts.int-fiction
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From: al@imdvlf.acuson.com (Al Petrofsky)
Subject: Re: Q: History of Interactive Fiction
In-Reply-To: ahm@hogpe.att.com's message of Mon, 13 Sep 1993 17: 57:39 GMT
Message-ID: <AL.93Sep16142424@imdvlf.acuson.com>
Sender: al@acuson.com (Al Petrofsky)
Organization: Acuson; Mountain View, California
References: <CD9q7F.Cx4@acsu.buffalo.edu> <CDB0K4.DvL@cbnews.cb.att.com>
Distribution: usa
Date: Thu, 16 Sep 1993 21:24:23 GMT
Lines: 22


In article <CDB0K4.DvL@cbnews.cb.att.com> ahm@hogpe.att.com (Andreas Meyer) writes:

   ...Dave Lebling.  Before it was scaled-down and became Zork, it ran 
   on mainframes as DUNGEON.  (There was a great full-color Dungeon map 
   published in an issue of _DEC Professional_ a few years back). 
   Anyway, I seem to remember an issue of BYTE in 1980 that was devoted
   to adventure-style games, and had a history of Zork in there.

It was originally called zork, which was just a nonsense word that
could be typed quickly.  At some point the name was changed to the
more descriptive "dungeon", a horrible decision that was rectified
when the game hit microcomputers.  I remember this from a Status Line
"History of Zork" series.

In 1985, I played dungeon on a BSD system, BSD 4.1 I guess.  I think
this was the fortran version, presumably compiled with f77.  But the
only source for dungeon that I can find in ftp-space is for vms.  I
tried compiling this with f2c, but to no avail.  Before I put in a lot
of effort, does anyone know where the f77 port can be found?

-al
