Newsgroups: rec.arts.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!news.funet.fi!hydra!klaava!klaava!lavonius
From: lavonius@plootu.Helsinki.FI (Ville Lavonius)
Subject: Re: A Mind Forever Voyaging
In-Reply-To: su0bufs@sunlab1.bath.ac.uk's message of 4 Apr 93 15: 44:17 GMT
Message-ID: <LAVONIUS.93Apr6172747@plootu.Helsinki.FI>
Sender: news@klaava.Helsinki.FI (Uutis Ankka)
Organization: Organize ? No thanks - I've enough organs already
References: <C4yuDu.173@sunlab1.bath.ac.uk>
Date: Tue, 6 Apr 1993 15:27:47 GMT
Lines: 39

In article <C4yuDu.173@sunlab1.bath.ac.uk> su0bufs@sunlab1.bath.ac.uk (Bath University Film Society) writes:

	   I just brought LTOI#1 and am very much impressed,
	   but I have a few questions....

	   1) Where is _A Mind Forever Voyaging_. I have heard
	   good things about this IF work for Infocom, but have never
	   seen it advertised *ever*. Is it available for the PC
	   or Amiga, and is it on LTOI 2? Also, it is any good?

Yes, it is on LTOI2, at least on PC. It's very different from the common
IF games - I didn't like it that much but it is indeed hailed as a 
classic.

	   2) Is the stuff in the thick manual material that came 
	   with the actual games?

	   My originals of Starcross and Zork trilogy for the CBM#64
	   never had have the stuff included in the manual (specifically
	   the Starcross log, and the history of the GUE), and
	   neither did they contain the maps included in LTOI.

Yes. Commodore offred butchered versions of the games in the skinny
envelopes. They just had the techical reference and the main manual -
no nifty stuff. Maps were originally included only in Suspended and
Seastalker.

	   Thanks if you can answer my queries.

	   PS Can somebody either post or email me a copy of the entire
	   infocom game list.

Check out the rec.games.int-fiction FAQ (Frequently Asked Questions) list
that was posted just a few days ago.

	   Yours Dave Ford.  Bath Uni. Film Soc.
--
Ville Lavonius : Third rate^H^H^H^H year CS major at the Univ. of Helsinki
lavonius@cc.helsinki.fi :  PAO-YEH-PAO-LO-MI
