Newsgroups: rec.arts.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!uunet!hobbes!jondr
From: jondr@sco.COM (Desi The Three-Armed Wonder Comic)
Subject: Re: Game "Application"
Reply-To: jondr@sco.com
Organization: The Santa Cruz Operation, Inc.
Date: Wed, 20 Jan 1993 19:56:24 GMT
Message-ID: <1993Jan20.195624.11001@sco.com>
References: <1jjgliINNq5r@usenet.INS.CWRU.Edu> <1993Jan20.180653.28669@rchland.ibm.com>
Sender: news@sco.com (News admin)
Lines: 18


I am not forhan@rchland.vnet.ibm.com (Carl Forhan).  I didn't say:
>   So, my question is, is there a good system out there to handle "variable
>plots", spawning new sub-plots, etc.?  I've never used TADS, ALAN, etc. before,
>so I don't know if these would meet my needs.  Anyone have some input here?

I don't know about ALAN, but TADS and ADVSYS are both reasonably complete
programming languages, so any puzzle you can devise can (theoretically) be
coded.

The key is to plan the story as well as possible in advance.  I've got this
red hot game just about ready to go - the only thing holding it up is that I
haven't figured out what should happen at the end!

-- 
Jon Drukman (God's personal DJ)                 uunet!sco!jondr   jondr@sco.com
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What I need is the drill, the hedge clippers and some ordinary household bleach
