Newsgroups: rec.arts.int-fiction
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From: ojwb1@cl.cam.ac.uk (Olly Betts)
Subject: Re: No subject 
Message-ID: <1993Jan13.141234.13364@infodev.cam.ac.uk>
Sender: ojwb1@cl.cam.ac.uk (O.J.W. Betts)
Nntp-Posting-Host: upwell.cl.cam.ac.uk
Organization: U of Cambridge Computer Lab, UK
References: <memo.858343@cix.compulink.co.uk>
Date: Wed, 13 Jan 1993 14:12:34 GMT
Lines: 33

In article <memo.858343@cix.compulink.co.uk>, amclintock@cix.compulink.co.uk ("Cray Communications, Alex McL") writes:
|> new adventure programming system
|> No No, don't get your hopes up. 
|> It doesn't exist yet. 
|> 
|> HAS ANYONE ported one of the freely available 
|> adventure creators to a foreign platform.
|> (I don't mean the authors themselves, someone else)
|> 
|> If you haven't noticed I was hoping to write
|> an adventure for my Archimedes. Now I
|> think it would be easier to start from scratch
|> than to port someone else's code. No one really
|> sticks to pure ansi c, do they?
|> 
|> So is the a FAQ for writing a text adventure creator
|> ?

For USians, the Archimedes is made by Acorn, using a RISC processor
called the ARM, which is the one Apple have use in the Newton. The
OS is proprietary, but there is a UNIX compatible set of C libraries,
so any adventure system that has been ported to UNIX should work
without too much trouble (maybe). I'm going to be rather busy 'til
about August, but would like a nice adventure writing system for
the Archimedes (especially if it was also availiable on other
platforms), as I'd like to write another adventure sometime soon.
 
|> >>>>>>>>>>>>>-----insert standard disclaimer here-----<<<<<<<<<<<<<<
|> Alex McLintock BEng  (work phone 0923 258440) (fax 0923 258218)
|> amclintock@cix.compulink.co.uk  <---- text, and cix binmail 
|> alexmc@case.co.uk               <---- uuencoded binaries   

-- Olly Betts
