// ****************************************************************************
//
// Logic 92: Help screen
//
// ****************************************************************************

#include "defines.txt"

prevent.input();
status.line.off();
text.screen();
key_pressed = 0;
reset(input_parsed);
display(3, 0, "               AGI Help");

display(6, 0,"      F1 displays this message.");
display(7, 0,"      F2 turns the sound off and on.");
display(8, 0,"      F3 retypes the last line typed.");
display(9, 0,"      F5 saves your current game.");
display(10,0,"      F7 restores a saved game.");
display(11,0,"      F9 restarts the game.");
display(12,0,"   ALT-Z quits the game.");
display(13,0,"     TAB shows the inventory screen.");
display(14,0,"     ESC pops up menus.");
display(15,0,"  Ctrl-J sets up your joystick.");
display(16,0,"      +  Increases volume.");
display(17,0,"      -  Decreases volume.");

WaitForKey:
if (!have.key()) { 
  goto(WaitForKey);
}

accept.input();
status.line.on();
graphics();
set(input_parsed);
return();