// ****************************************************************************
//
// Logic 1: Opening/intro
//
// ****************************************************************************

#include "defines.txt"

if (new_room) {
  load.pic(room_no);
  draw.pic(room_no);
  discard.pic(room_no);
  set.horizon(50);
  status.line.off();
  prevent.input();
  program.control();
  show.pic();
  display(10,1,"         Intro/Opening screen");
}

if (have.key()) {
  set(menu_enabled);
  clear.lines(22, 24, 0);
  stop.motion(ego);
  reset(disable_game_functions);
  new.room(2);
}

return();