version 0.02

- 20110320 Finally corrected a stupid bug in sf_osfdlg (strcpy!)

- 20110210 Added Gamma= entry in .ini file

- 20110126 Modified screen.c to correctly @split_window (not V6) if text and fixed fonts
  differ in height

- 20110123 Corrected a serious bug in os_scroll_area (wrong sizes!)

- 20110121 Added "Quit?" dialog when clicking close button on SDL window

- 20110119 Corrected bug in .aux file dialogs

- 20110112 Added ALt-Q-Q-Q for emergency exit

- 20101227 Added mouse button to record and replay files (.rec files now incompatible
  with other versions of Frotz, for games using the mouse)

- Corrected some int/long mismatches. Now sfrotz runs both on 32 and 64 bit CPUs.

- Added -D option for selecting fullscreen reso (seems to work)

- Corrected manual and blurb about OGG (actually, OGG already worked)

- Added optional sound resampling via libsamplerate (SDL_mixer only does by twos)

- Added build date/time in header printout

- Added makefile for MinGW (seems to work, with suitable headers and libs)

version 0.01

- Initial release 
