﻿<?xml version="1.0" encoding="utf-8"?>
<HintSheet>
  <GameName>Return to Camelot</GameName>
  <Hint location="Your office" scene="Not much seems to be happening." hint="Wait around. Examine things while you wait." hintlevel="1" />
  <Hint location="Your office" scene="Is the gun important?" hint="Not to the solution of the game." hintlevel="1" />
  <Hint location="Your office" scene="The painting has arrived, now what?" hint="Have you looked at it?" hintlevel="1" />
  <Hint location="Your office" scene="The painting has arrived, now what?" hint="There's a connevtion between the painting and your chair." hintlevel="2" />
  <Hint location="Your office" scene="The painting has arrived, now what?" hint="Maybe you'll see better from behind your desk?" hintlevel="3" />
  <Hint location="Your office" scene="The painting has arrived, now what?" hint="Check out your chiar... There's your clue." hintlevel="4" />
  <Hint location="Your office" scene="The painting has arrived, now what?" hint="Sit in office chair." hintlevel="5" />
  <Hint location="Your office" scene="There's a woman in my office." hint="YEs, ask her the right questions and she may lead you on." hintlevel="1" />
  <Hint location="Your office" scene="There's a woman in my office." hint="Don't you understand a hint? (She's pretty obvious)" hintlevel="2" />
  <Hint location="Your office" scene="There's a woman in my office." hint="She asks you to kiss her (well, almost)" hintlevel="3" />
  <Hint location="Your office" scene="There's a woman in my office." hint="Kiss her!" hintlevel="4" />
  <Hint location="Merlin's Chamber" scene="Nothing really happens here." hint="Have you talked to him?" hintlevel="1" />
  <Hint location="Merlin's Chamber" scene="Nothing really happens here." hint="Did you read what he said upon your arrival? (or did you skip that part?)" hintlevel="2" />
  <Hint location="Merlin's Chamber" scene="Nothing really happens here." hint="He obvioulsly need your help with something." hintlevel="3" />
  <Hint location="Merlin's Chamber" scene="Nothing really happens here." hint="Aren't you the slightest curious?" hintlevel="4" />
  <Hint location="Merlin's Chamber" scene="Nothing really happens here." hint="Ask merlin about job!" hintlevel="5" />
  <Hint location="Knight's Hall" scene="What am I supposed to do here?" hint="As usual, look around." hintlevel="1" />
  <Hint location="Knight's Hall" scene="What am I supposed to do here?" hint="Have you noticed the fireplaces?" hintlevel="2" />
  <Hint location="Knight's Hall" scene="What am I supposed to do here?" hint="One of them is really interesting." hintlevel="3" />
  <Hint location="Knight's Hall" scene="What am I supposed to do here?" hint="There are some ornaments on one of the fireplaces." hintlevel="4" />
  <Hint location="Knight's Hall" scene="I've seen the dragon's head, so what now?" hint="They are worth a closer look." hintlevel="1" />
  <Hint location="Knight's Hall" scene="I've seen the dragon's head, so what now?" hint="Did you notice the hairline crack?" hintlevel="2" />
  <Hint location="Knight's Hall" scene="I've seen the dragon's head, so what now?" hint="Could be that they could be operated in some way." hintlevel="3" />
  <Hint location="Knight's Hall" scene="I've seen the dragon's head, so what now?" hint="push the dragon's head." hintlevel="4" />
  <Hint location="Knight's Hall" scene="There's a room behind the fireplace. But I can't enter." hint="The entrance is to the north east, or ne" hintlevel="1" />
  <Hint location="Knight's Hall" scene="There's a room behind the fireplace. But I can't enter." hint="Have you gotten all your possessions?" hintlevel="2" />
  <Hint location="Knight's Hall" scene="There's a room behind the fireplace. But I can't enter." hint="We wouldn't want you to leave anything behind." hintlevel="3" />
  <Hint location="Knight's Hall" scene="There's a room behind the fireplace. But I can't enter." hint="What about the ring Merlin gave you?" hintlevel="4" />
  <Hint location="Knight's Hall" scene="I've found some writing behind a tapestry" hint="Have you read it?" hintlevel="1" />
  <Hint location="Knight's Hall" scene="I've found some writing behind a tapestry" hint="It's never to late to learn." hintlevel="2" />
  <Hint location="Knight's Hall" scene="I've found some writing behind a tapestry" hint="It might come in handy later." hintlevel="3" />
  <Hint location="Knight's Hall" scene="I've found some writing behind a tapestry" hint="You'll need it to read a message elsewhere." hintlevel="4" />
  <Hint location="Panic Room" scene="I'm Stuck!" hint="The room is quite dark, don't your think?" hintlevel="1" />
  <Hint location="Panic Room" scene="I'm Stuck!" hint="Maybe if you tried to shed a bit of light on things." hintlevel="2" />
  <Hint location="Panic Room" scene="I'm Stuck!" hint="There's a torch onthe wall." hintlevel="3" />
  <Hint location="Panic Room" scene="I'm Stuck!" hint="It may help you find your way out." hintlevel="4" />
  <Hint location="Panic Room" scene="I'm Stuck!" hint="Get the torch." hintlevel="5" />
  <Hint location="Panic Room" scene="I've found the painting, but I'm still stuck." hint="The painting IS your way out." hintlevel="1" />
  <Hint location="Panic Room" scene="I've found the painting, but I'm still stuck." hint="IT may not be in plain sight, but it's magic." hintlevel="2" />
  <Hint location="Panic Room" scene="I've found the painting, but I'm still stuck." hint="The word magic has a nice ring to it, don't you think?" hintlevel="3" />
  <Hint location="Panic Room" scene="I've found the painting, but I'm still stuck." hint="Wear the ring." hintlevel="4" />
  <Hint location="Panic Room" scene="I've found the painting, but I'm still stuck." hint="Enter arthur's painting." hintlevel="5" />
  <Hint location="Panic Room" scene="A painting showed up on the wall" hint="How did the woman show up at your office?" hintlevel="1" />
  <Hint location="Panic Room" scene="A painting showed up on the wall" hint="Did you see paintings in other palces?" hintlevel="2" />
  <Hint location="Panic Room" scene="A painting showed up on the wall" hint="Could the painting be a portal?" hintlevel="3" />
  <Hint location="Panic Room" scene="A painting showed up on the wall" hint="Enter the painting." hintlevel="4" />
  <Hint location="Panic Room" scene="I can't enter the painting." hint="Perhaps you are not equipped to enter." hintlevel="1" />
  <Hint location="Panic Room" scene="I can't enter the painting." hint="Have you checked yoru belongins?" hintlevel="2" />
  <Hint location="Panic Room" scene="I can't enter the painting." hint="Are you carrying something you didn't have earlier?" hintlevel="3" />
  <Hint location="Panic Room" scene="I can't enter the painting." hint="Merlin gave you a ring, didn't he?" hintlevel="4" />
  <Hint location="Panic Room" scene="I can't enter the painting." hint="wear it." hintlevel="5" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="Well, he's not going away by himself." hintlevel="1" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="What way did you enter the room?" hintlevel="2" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="Maybe there's another way to enter the room?" hintlevel="3" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="If nothing has happened, you have to enter the room from a different entrance." hintlevel="4" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="SPOILER!" hintlevel="5" />
  <Hint location="King Arthur's Chamber" scene="The guard won't let me leave the room" hint="You have to enter the room via the panic room." hintlevel="6" />
  <Hint location="King Arthur's Chamber" scene="I'm inside the closet." hint="Have you examined it, closely?" hintlevel="1" />
  <Hint location="King Arthur's Chamber" scene="I'm inside the closet." hint="You are a detective, think like one!" hintlevel="2" />
  <Hint location="King Arthur's Chamber" scene="I'm inside the closet." hint="Maybe there are more than meets the eye." hintlevel="3" />
  <Hint location="King Arthur's Chamber" scene="I'm inside the closet." hint="Knock on the wall." hintlevel="4" />
  <Hint location="King Arthur's Chamber" scene="How do I open the secret passage?" hint="Not from inside the closet, that's for sure!" hintlevel="1" />
  <Hint location="King Arthur's Chamber" scene="How do I open the secret passage?" hint="Take a look at Arthur's armour." hintlevel="2" />
  <Hint location="King Arthur's Chamber" scene="How do I open the secret passage?" hint="Would you just love to try it on?" hintlevel="3" />
  <Hint location="King Arthur's Chamber" scene="How do I open the secret passage?" hint="Take Arthur's armour." hintlevel="4" />
  <Hint location="Court yard" scene="The guard won't give me the key." hint="Did you listen carefully to their conversation?" hintlevel="1" />
  <Hint location="Court yard" scene="The guard won't give me the key." hint="Something about thunder." hintlevel="2" />
  <Hint location="Court yard" scene="The guard won't give me the key." hint="His stomach is growling, does tht tell you something?" hintlevel="3" />
  <Hint location="Court yard" scene="Where do I find the food" hint="That's a tough one. Think!" hintlevel="1" />
  <Hint location="Court yard" scene="Where do I find the food" hint="Where do you go if you're hungry?" hintlevel="2" />
  <Hint location="Court yard" scene="Where do I find the food" hint="Try the castle kitchen." hintlevel="3" />
  <Hint location="Court yard" scene="Where do I find the food" hint="Ask the maid for food." hintlevel="4" />
  <Hint location="Court yard" scene="What's the catapult for?" hint="It's the means you need to rescue Guinevere." hintlevel="1" />
  <Hint location="Court yard" scene="What's the catapult for?" hint="You'll have to use it to get close to her." hintlevel="2" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="Are all the necessary preparations complete?" hintlevel="1" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="Check list! ... " hintlevel="2" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="There's a rope holding the sling." hintlevel="3" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="You need to &quot;lose&quot; the rope somehow." hintlevel="4" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="There's a winter sun, and useful thing in the tent." hintlevel="5" />
  <Hint location="Court yard" scene="I can't fire the catapult." hint="Burn the rope." hintlevel="6" />
  <Hint location="Court yard" scene="I keep hitting the castle wall." hint="You need to adjust your sights." hintlevel="1" />
  <Hint location="Court yard" scene="I keep hitting the castle wall." hint="Aiming the catapult will greatly improve your results." hintlevel="2" />
  <Hint location="The Tent" scene="I get thrown out of the tent." hint="Something is alerting the guards." hintlevel="1" />
  <Hint location="The Tent" scene="I get thrown out of the tent." hint="He's a noise little buggar, isn't he?" hintlevel="2" />
  <Hint location="The Tent" scene="I get thrown out of the tent." hint="If there were only some way you cold shut him up." hintlevel="3" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="You could try to &quot;put a sock in it&quot; substituting sock with something else." hintlevel="1" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="Parrots like crackers, and s****" hintlevel="2" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="Give him something to chew on." hintlevel="3" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="Maybe there is something in the kitchen?" hintlevel="4" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="Something sticky." hintlevel="5" />
  <Hint location="The Tent" scene="How do I silence the parrot?" hint="You need to get the substance from the kitchen." hintlevel="6" />
  <Hint location="The Tent" scene="I opened the cage and the parrot flew out." hint="You'll have to get him down somehow." hintlevel="1" />
  <Hint location="The Tent" scene="I opened the cage and the parrot flew out." hint="He won't come down unless you have something he wants." hintlevel="2" />
  <Hint location="The Tent" scene="I opened the cage and the parrot flew out." hint="What does parrots like, beside crackers?" hintlevel="3" />
  <Hint location="The Tent" scene="I opened the cage and the parrot flew out." hint="Something sweet, perhaps?" hintlevel="4" />
  <Hint location="The Tent" scene="I opened the cage and the parrot flew out." hint="He'll come down when you feed him the candy." hintlevel="5" />
  <Hint location="Kitchen" scene="How do I get Rose to make a sandwich." hint="Give her what she asks for." hintlevel="1" />
  <Hint location="Kitchen" scene="How do I get Rose to make a sandwich." hint="It's in Guinever's garden." hintlevel="2" />
  <Hint location="Rose garden" scene="The roses keep avoiding me." hint="Yes, this calls for a little magic." hintlevel="1" />
  <Hint location="Rose garden" scene="The roses keep avoiding me." hint="Merlin can't help you here." hintlevel="2" />
  <Hint location="Rose garden" scene="The roses keep avoiding me." hint="You'll have to look elsewhere." hintlevel="3" />
  <Hint location="Rose garden" scene="The roses keep avoiding me." hint="FInd the place where magicians chill out." hintlevel="4" />
  <Hint location="Rose garden" scene="The roses keep avoiding me." hint="Visit the Wizard's hat nightclub." hintlevel="5" />
  <Hint location="Wizard's hat" scene="What's with the magic powder?" hint="Have you seen what it can do?" hintlevel="1" />
  <Hint location="Wizard's hat" scene="What's with the magic powder?" hint="Maybe you can use it somewhere?" hintlevel="2" />
  <Hint location="Wizard's hat" scene="What's with the magic powder?" hint="Next hint is a spoiler!" hintlevel="3" />
  <Hint location="Wizard's hat" scene="What's with the magic powder?" hint="You'll need it to get a rose in Guinevere's garden." hintlevel="4" />
  <Hint location="Dark passage" scene="Where does the music come from?" hint="There's a party going on nearby." hintlevel="1" />
  <Hint location="Dark passage" scene="Where does the music come from?" hint="But only for members, mind you." hintlevel="2" />
  <Hint location="Dark passage" scene="Where does the music come from?" hint="Maybe you're already a member?" hintlevel="3" />
  <Hint location="Dark passage" scene="How do I get into the party?" hint="You have to be a magical member." hintlevel="1" />
  <Hint location="Dark passage" scene="How do I get into the party?" hint="There's a dress code, and it's not your clothes!" hintlevel="2" />
  <Hint location="Dark passage" scene="How do I get into the party?" hint="Do you have something magical to wear?" hintlevel="3" />
  <Hint location="Dark passage" scene="How do I get into the party?" hint="You need to wear the ring." hintlevel="4" />
  <Hint location="Top of Passage" scene="The stairway suddenly stops?" hint="The answer is right before your nose." hintlevel="1" />
  <Hint location="Top of Passage" scene="The stairway suddenly stops?" hint="On the wall, that is." hintlevel="2" />
  <Hint location="Top of Passage" scene="What are the bumps on the wall?" hint="If read, they tell you why the stairway stopped so suddenly." hintlevel="1" />
  <Hint location="Top of Passage" scene="What are the bumps on the wall?" hint="Do they remind you of something?" hintlevel="2" />
  <Hint location="Top of Passage" scene="What are the bumps on the wall?" hint="Where else do you find little bumps arranged in patterns?" hintlevel="3" />
  <Hint location="Top of Passage" scene="What are the bumps on the wall?" hint="A &quot;foreign&quot; language?" hintlevel="4" />
  <Hint location="Top of Passage" scene="What are the bumps on the wall?" hint="It's Braille." hintlevel="5" />
  <Hint location="Top of Passage" scene="How do I read it?" hint="First you need to learn Braille." hintlevel="1" />
  <Hint location="Top of Passage" scene="How do I read it?" hint="You need to find a manual." hintlevel="2" />
  <Hint location="Top of Passage" scene="How do I read it?" hint="The manual is somewhere in the Knight's hall." hintlevel="3" />
  <Hint location="Top of Passage" scene="How do I read it?" hint="Not under the carpet..." hintlevel="4" />
  <Hint location="Top of Passage" scene="How do I read it?" hint="Look behind the tapestry." hintlevel="5" />
  <Hint location="East end of Corridor." scene="I can't get into Guinevere's chamber." hint="Have you listened to the door?" hintlevel="1" />
  <Hint location="East end of Corridor." scene="I can't get into Guinevere's chamber." hint="Sounds like she's not alone in there." hintlevel="2" />
  <Hint location="East end of Corridor." scene="I can't get into Guinevere's chamber." hint="Maybe that's why the guard got killed?" hintlevel="3" />
  <Hint location="East end of Corridor." scene="I can't get into Guinevere's chamber." hint="She's held captive in there." hintlevel="4" />
  <Hint location="East end of Corridor." scene="I can't get into Guinevere's chamber." hint="You'll have to find another way in." hintlevel="5" />
  <Hint location="East end of Corridor." scene="How do I gain access to Guinevere's chamber?" hint="Not through the door!" hintlevel="1" />
  <Hint location="East end of Corridor." scene="How do I gain access to Guinevere's chamber?" hint="If you can't go through the door, what's the next obvioius entrance?" hintlevel="2" />
  <Hint location="East end of Corridor." scene="How do I gain access to Guinevere's chamber?" hint="The window." hintlevel="3" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="As long as he's there and alive, you won't be able to get in." hintlevel="1" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="Maybe there's another way in?" hintlevel="2" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="There's more than one entrance to the fox's lair." hintlevel="3" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="Maybe a secret passage?" hintlevel="4" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="Check the Knight's hall or the stables and armoury." hintlevel="5" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="Next hint is a Spoiler!" hintlevel="6" />
  <Hint location="East end of Corridor." scene="I can't enter Arthur's chamber!" hint="There's a secret passage behind the north-eastern fireplace in the knight's hall, and one behind the weapons rack in the stables and armoury." hintlevel="7" />
  <Hint location="Stables &amp; Armoury" scene="How do I get the armour from the rack?" hint="It's locked in place, isn't it?" hintlevel="1" />
  <Hint location="Stables &amp; Armoury" scene="How do I get the armour from the rack?" hint="Somebody is holding the key." hintlevel="2" />
  <Hint location="Stables &amp; Armoury" scene="How do I get the armour from the rack?" hint="Or you may even say that someone is &quot;guarding&quot; the key." hintlevel="3" />
  <Hint location="Stables &amp; Armoury" scene="How do I get the armour from the rack?" hint="Where would you find guard?" hintlevel="4" />
  <Hint location="Guinevere's chamber" scene="I keep getting killed!" hint="You are not moving fast enough." hintlevel="1" />
  <Hint location="Guinevere's chamber" scene="I keep getting killed!" hint="You only have a limited number of turns. Use them well." hintlevel="2" />
  <Hint location="Guinevere's chamber" scene="I keep getting killed!" hint="There are only three things you need to do in Guinevere's chamber." hintlevel="3" />
  <Hint location="Guinevere's chamber" scene="I keep getting killed!" hint="Next hint is a Spoiler!" hintlevel="4" />
  <Hint location="Guinevere's chamber" scene="I keep getting killed!" hint="1: Grab Guinevere 2: Wear the ring 3:Enter Merlin's painting." hintlevel="5" />
</HintSheet>