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Colobot
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Graphics engine.
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Files | |
| file | camera.h |
| Camera handling - CCamera class. | |
| file | cloud.h |
| Cloud rendering - CCloud class. | |
| file | engine.h |
| Main graphics engine - CEngine class. | |
| file | lightman.h |
| Dynamic light manager - CLightManager class. | |
| file | lightning.h |
| Lightning rendering - CLightning class (aka blitz) | |
| file | particle.h |
| Particle rendering - CParticle class (aka particle) | |
| file | planet.h |
| Planet rendering - CPlanet class. | |
| file | pyro.h |
| Fire effect rendering - CPyro class. | |
| file | pyro_manager.h |
| Manager for CPyro objects. | |
| file | pyro_type.h |
| PyroType enum. | |
| file | terrain.h |
| Terrain rendering - CTerrain class. | |
| file | text.h |
| Text rendering - CText class. | |
| file | water.h |
| Water rendering - CWater class. | |
Graphics engine.
CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles
Graphics operations are done on abstract interface from src/graphics/core
1.8.13