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Colobot
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Abstract core of graphics engine.
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Files | |
| file | color.h |
| Color structs and related functions. | |
| file | device.h |
| Abstract graphics device - CDevice class and related structs/enums. | |
| file | framebuffer.h |
| Abstract representation of framebuffer and offscreen buffers. | |
| file | light.h |
| Light struct and related enums. | |
| file | material.h |
| Material struct. | |
| file | texture.h |
| Texture struct and related enums. | |
| file | type.cpp |
| Type support and conversion. | |
| file | type.h |
| Type support and conversion. | |
| file | vertex.h |
| Vertex structs. | |
Abstract core of graphics engine.
Core types, enums, structs and CDevice abstract class that define the abstract graphics device used in graphics engine
1.8.13