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Colobot
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This is the complete list of members for Gfx::CEngine, including all inherited members.
| AddBaseObjQuick(int baseObjRank, const EngineBaseObjDataTier &buffer, std::string tex1Name, std::string tex2Name, bool globalUpdate) | Gfx::CEngine | |
| AddBaseObjTriangles(int baseObjRank, const std::vector< Gfx::ModelTriangle > &triangles) | Gfx::CEngine | |
| AddBaseObjTriangles(int baseObjRank, const std::vector< VertexTex2 > &vertices, const Material &material, int state, std::string tex1Name, std::string tex2Name) (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| AddDebugGotoLine(std::vector< Gfx::VertexCol > line) (defined in Gfx::CEngine) | Gfx::CEngine | |
| AddDisplayCrashSpheres(const std::vector< Math::Sphere > &crashSpheres) (defined in Gfx::CEngine) | Gfx::CEngine | |
| AddLevel2(EngineBaseObject &p1, const std::string &tex1Name, const std::string &tex2Name) | Gfx::CEngine | protected |
| AddLevel3(EngineBaseObjTexTier &p3, EngineTriangleType type, const Material &material, int state) | Gfx::CEngine | protected |
| AddStaticMesh(const std::string &key, const Gfx::CModelMesh *mesh, const Math::Matrix &worldMatrix) | Gfx::CEngine | |
| AddStaticMeshShadowSpot(int meshHandle, const Gfx::ModelShadowSpot &shadowSpot) | Gfx::CEngine | |
| AddStatisticTriangle(int count) | Gfx::CEngine | |
| ApplyChange() | Gfx::CEngine | |
| Capture3DScene() | Gfx::CEngine | protected |
| CEngine(CApplication *app, CSystemUtils *systemUtils) (defined in Gfx::CEngine) | Gfx::CEngine | |
| ChangeSecondTexture(int objRank, const std::string &tex2Name) | Gfx::CEngine | |
| ChangeTextureColor(const std::string &texName, const std::string &srcName, Color colorRef1, Color colorNew1, Color colorRef2, Color colorNew2, float tolerance1, float tolerance2, Math::Point ts, Math::Point ti, Math::Point *exclude=nullptr, float shift=0.0f, bool hsv=false) | Gfx::CEngine | |
| ChangeTextureColor(const std::string &texName, Color colorRef1, Color colorNew1, Color colorRef2, Color colorNew2, float tolerance1, float tolerance2, Math::Point ts, Math::Point ti, Math::Point *exclude=nullptr, float shift=0.0f, bool hsv=false) | Gfx::CEngine | |
| ChangeTextureMapping(int objRank, const Material &mat, int state, const std::string &tex1Name, const std::string &tex2Name, EngineTextureMapping mode, float au, float bu, float av, float bv) | Gfx::CEngine | |
| ClearDisplayCrashSpheres() (defined in Gfx::CEngine) | Gfx::CEngine | |
| ComputeDistance() | Gfx::CEngine | protected |
| CopyBaseObject(int sourceBaseObjRank, int destBaseObjRank) | Gfx::CEngine | |
| Create() | Gfx::CEngine | |
| CreateBaseObject() | Gfx::CEngine | |
| CreateGroundMark(Math::Vector pos, float radius, float delay1, float delay2, float delay3, int dx, int dy, char *table) | Gfx::CEngine | |
| CreateGroundSpot() | Gfx::CEngine | |
| CreateObject() | Gfx::CEngine | |
| CreateOrUpdateTexture(const std::string &texName, CImage *img) | Gfx::CEngine | |
| CreateShadowSpot(int objRank) | Gfx::CEngine | |
| CreateTexture(const std::string &texName, const TextureCreateParams ¶ms, CImage *image=nullptr) | Gfx::CEngine | protected |
| CSingleton() (defined in CSingleton< CEngine >) | CSingleton< CEngine > | inline |
| DebugDumpLights() (defined in Gfx::CEngine) | Gfx::CEngine | |
| DebugObject(int objRank) | Gfx::CEngine | |
| DeleteAllBaseObjects() | Gfx::CEngine | |
| DeleteAllGroundSpots() | Gfx::CEngine | |
| DeleteAllObjects() | Gfx::CEngine | |
| DeleteBaseObject(int baseObjRank) | Gfx::CEngine | |
| DeleteGroundMark(int rank) | Gfx::CEngine | |
| DeleteGroundSpot(int rank) | Gfx::CEngine | |
| DeleteObject(int objRank) | Gfx::CEngine | |
| DeleteShadowSpot(int objRank) | Gfx::CEngine | |
| DeleteStaticMesh(int meshHandle) | Gfx::CEngine | |
| DeleteTexture(const std::string &texName) | Gfx::CEngine | |
| DeleteTexture(const Texture &tex) | Gfx::CEngine | |
| Destroy() | Gfx::CEngine | |
| DetectBBox(int objRank, Math::Point mouse) | Gfx::CEngine | protected |
| DetectObject(Math::Point mouse, Math::Vector &targetPos, bool terrain=false) | Gfx::CEngine | |
| DetectTriangle(Math::Point mouse, VertexTex2 *triangle, int objRank, float &dist, Math::Vector &pos) | Gfx::CEngine | protected |
| DisablePauseBlur() (defined in Gfx::CEngine) | Gfx::CEngine | |
| Draw3DScene() | Gfx::CEngine | protected |
| DrawBackground() | Gfx::CEngine | protected |
| DrawBackgroundGradient(const Color &up, const Color &down) | Gfx::CEngine | protected |
| DrawBackgroundImage() | Gfx::CEngine | protected |
| DrawCaptured3DScene() | Gfx::CEngine | protected |
| DrawCrashSpheres() (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| DrawForegroundImage() | Gfx::CEngine | protected |
| DrawHighlight() | Gfx::CEngine | protected |
| DrawInterface() | Gfx::CEngine | protected |
| DrawMouse() | Gfx::CEngine | protected |
| DrawMouseSprite(Math::IntPoint pos, Math::IntPoint size, int icon) | Gfx::CEngine | protected |
| DrawObject(const EngineBaseObjDataTier &p4) | Gfx::CEngine | protected |
| DrawOverColor() | Gfx::CEngine | protected |
| DrawPlanet() | Gfx::CEngine | protected |
| DrawShadowSpots() | Gfx::CEngine | protected |
| DrawStats() | Gfx::CEngine | protected |
| DrawTimer() | Gfx::CEngine | protected |
| EnablePauseBlur() (defined in Gfx::CEngine) | Gfx::CEngine | |
| FindTriangles(int objRank, const Material &material, int state, std::string tex1Name, std::string tex2Name) | Gfx::CEngine | |
| FlushTextureCache() | Gfx::CEngine | |
| FrameUpdate() | Gfx::CEngine | |
| GetAmbientColor(int rank=0) | Gfx::CEngine | |
| GetBackForce() | Gfx::CEngine | |
| GetBackground(std::string &name, Color &up, Color &down, Color &cloudUp, Color &cloudDown, bool &full, bool &scale) | Gfx::CEngine | |
| GetBBox2D(int objRank, Math::Point &min, Math::Point &max) | Gfx::CEngine | protected |
| GetClippingDistance() | Gfx::CEngine | |
| GetCloud() | Gfx::CEngine | |
| GetDebugGoto() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetDebugLights() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetDebugResources() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetDeepView(int rank=0) | Gfx::CEngine | |
| GetDevice() | Gfx::CEngine | |
| GetDirty() | Gfx::CEngine | |
| GetEditIndentMode() | Gfx::CEngine | |
| GetEditIndentValue() | Gfx::CEngine | |
| GetEngineState(const ModelTriangle &triangle) (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| GetEyeDirH() | Gfx::CEngine | |
| GetEyeDirV() | Gfx::CEngine | |
| GetEyePt() | Gfx::CEngine | |
| GetFocus() | Gfx::CEngine | |
| GetFog() | Gfx::CEngine | |
| GetFogColor(int rank=0) | Gfx::CEngine | |
| GetFogStart(int rank=0) | Gfx::CEngine | |
| GetHFovAngle() | Gfx::CEngine | |
| GetHighlight(Math::Point &p1, Math::Point &p2) | Gfx::CEngine | |
| GetInstance() (defined in CSingleton< CEngine >) | CSingleton< CEngine > | inlinestatic |
| GetInstancePointer() (defined in CSingleton< CEngine >) | CSingleton< CEngine > | inlinestatic |
| GetLightManager() | Gfx::CEngine | |
| GetLightMode() | Gfx::CEngine | |
| GetLightning() | Gfx::CEngine | |
| GetLookatPt() | Gfx::CEngine | |
| GetMatProj() | Gfx::CEngine | |
| GetMatView() | Gfx::CEngine | |
| GetModelManager() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetMouseType() | Gfx::CEngine | |
| GetMultiSample() | Gfx::CEngine | |
| GetObjectBaseRank(int objRank) | Gfx::CEngine | |
| GetObjectBBox(int objRank, Math::Vector &min, Math::Vector &max) | Gfx::CEngine | |
| GetObjectTotalTriangles(int objRank) | Gfx::CEngine | |
| GetObjectTransform(int objRank, Math::Matrix &transform) | Gfx::CEngine | |
| GetObjectType(int objRank) | Gfx::CEngine | |
| GetPartialTriangles(int objRank, float percent, int maxCount, std::vector< EngineTriangle > &triangles) | Gfx::CEngine | |
| GetParticle() | Gfx::CEngine | |
| GetParticleDensity() | Gfx::CEngine | |
| GetPause() | Gfx::CEngine | |
| GetPauseBlurEnabled() | Gfx::CEngine | |
| GetPlanet() | Gfx::CEngine | |
| GetPyroManager() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetRankView() | Gfx::CEngine | |
| GetRenderInterface() (defined in Gfx::CEngine) | Gfx::CEngine | |
| GetScreenshotMode() | Gfx::CEngine | |
| GetSecondTexture() | Gfx::CEngine | |
| GetShadowColor() | Gfx::CEngine | |
| GetShadowMapping() | Gfx::CEngine | |
| GetShadowMappingOffscreen() | Gfx::CEngine | |
| GetShadowMappingOffscreenResolution() | Gfx::CEngine | |
| GetShadowMappingQuality() | Gfx::CEngine | |
| GetShadowRange() | Gfx::CEngine | |
| GetShowStats() | Gfx::CEngine | |
| GetStaticMeshWorldMatrix(int meshHandle) | Gfx::CEngine | |
| GetStatisticTriangle() | Gfx::CEngine | |
| GetTerrain() | Gfx::CEngine | |
| GetTerrainShadows() | Gfx::CEngine | |
| GetText() | Gfx::CEngine | |
| GetTextureAnisotropyLevel() | Gfx::CEngine | |
| GetTextureFilterMode() | Gfx::CEngine | |
| GetTextureMipmapLevel() | Gfx::CEngine | |
| GetTracePrecision() | Gfx::CEngine | |
| GetVFovAngle() | Gfx::CEngine | |
| GetWater() | Gfx::CEngine | |
| GetWaterAddColor() | Gfx::CEngine | |
| GetWindowSize() | Gfx::CEngine | |
| InterfaceToWindowCoords(Math::Point pos) | Gfx::CEngine | |
| InterfaceToWindowSize(Math::Point size) | Gfx::CEngine | |
| IsCreated() (defined in CSingleton< CEngine >) | CSingleton< CEngine > | inlinestatic |
| IsShadowMappingQualitySupported() | Gfx::CEngine | |
| IsShadowMappingSupported() | Gfx::CEngine | |
| IsVisible(int objRank) | Gfx::CEngine | protected |
| IsVisiblePoint(const Math::Vector &pos) | Gfx::CEngine | |
| LoadAllTextures() | Gfx::CEngine | |
| LoadTexture(const std::string &name) | Gfx::CEngine | |
| LoadTexture(const std::string &name, CImage *image) | Gfx::CEngine | |
| LoadTexture(const std::string &name, const TextureCreateParams ¶ms) | Gfx::CEngine | |
| m_ambientColor (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_app (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backColor (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backForce (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundCloudDown (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundCloudUp (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundColorDown (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundColorUp (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundFull (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundName (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundScale (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_backgroundTex (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_baseObjects | Gfx::CEngine | protected |
| m_capturedWorldTexture | Gfx::CEngine | protected |
| m_captureWorld | Gfx::CEngine | protected |
| m_clippingDistance (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_cloud (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_currentFrameTime (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_debugCrashSpheres (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_debugDumpLights (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_debugGoto (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_debugLights (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_debugResources (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_deepView (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_defaultTexParams | Gfx::CEngine | protected |
| m_device (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_dirty (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_displayCrashSpheres (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_displayGoto (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_displayGotoImage (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_drawFront (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_drawWorld (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_editIndentMode (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_editIndentValue (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_error | Gfx::CEngine | protected |
| m_eyeDirH (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_eyeDirV (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_eyePt | Gfx::CEngine | protected |
| m_firstGroundSpot (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_focus | Gfx::CEngine | protected |
| m_fog (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_fogColor (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_fogStart (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_foregroundName (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_foregroundTex (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_fps (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_fpsCounter (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_groundMark | Gfx::CEngine | protected |
| m_groundSpots | Gfx::CEngine | protected |
| m_hfov | Gfx::CEngine | protected |
| m_highlight | Gfx::CEngine | protected |
| m_highlightP1 | Gfx::CEngine | protected |
| m_highlightP2 | Gfx::CEngine | protected |
| m_highlightRank | Gfx::CEngine | protected |
| m_highlightTime | Gfx::CEngine | protected |
| m_instance (defined in CSingleton< CEngine >) | CSingleton< CEngine > | protectedstatic |
| m_interfaceMode | Gfx::CEngine | protected |
| m_lastColor | Gfx::CEngine | protected |
| m_lastFrameTime (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_lastMaterial | Gfx::CEngine | protected |
| m_lastState | Gfx::CEngine | protected |
| m_lastTexture | Gfx::CEngine | protected |
| m_lightMan (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_lightMode (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_lightning (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_lookatPt | Gfx::CEngine | protected |
| m_matProj | Gfx::CEngine | protected |
| m_matProjInterface | Gfx::CEngine | protected |
| m_matView | Gfx::CEngine | protected |
| m_matViewInterface | Gfx::CEngine | protected |
| m_matWorldInterface | Gfx::CEngine | protected |
| m_miceTexture | Gfx::CEngine | protected |
| m_modelManager (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_mouseType | Gfx::CEngine | protected |
| m_multisample | Gfx::CEngine | protected |
| m_objects | Gfx::CEngine | protected |
| m_offscreenShadowRendering | Gfx::CEngine | protected |
| m_offscreenShadowRenderingResolution | Gfx::CEngine | protected |
| m_overColor (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_overFront (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_overMode (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_particle (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_particleDensity (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_pause | Gfx::CEngine | protected |
| m_pauseBlurEnabled (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_planet (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_pyroManager (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_qualityShadows | Gfx::CEngine | protected |
| m_rankView (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_render | Gfx::CEngine | protected |
| m_renderInterface | Gfx::CEngine | protected |
| m_revTexNameMap | Gfx::CEngine | protected |
| m_screenshotMode | Gfx::CEngine | protected |
| m_secondTex (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_shadowBias | Gfx::CEngine | protected |
| m_shadowColor | Gfx::CEngine | protected |
| m_shadowMap (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_shadowMapping | Gfx::CEngine | protected |
| m_shadowProjMat | Gfx::CEngine | protected |
| m_shadowRange | Gfx::CEngine | protected |
| m_shadowSpots | Gfx::CEngine | protected |
| m_shadowTextureMat | Gfx::CEngine | protected |
| m_shadowViewMat | Gfx::CEngine | protected |
| m_showStats | Gfx::CEngine | protected |
| m_size | Gfx::CEngine | protected |
| m_sound (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_staticMeshBaseObjects (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_statisticPos (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_statisticTriangle (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_systemUtils (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_terrain (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_terrainShadows | Gfx::CEngine | protected |
| m_terrainTexParams | Gfx::CEngine | protected |
| m_terrainVision (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_texBlacklist | Gfx::CEngine | protected |
| m_texNameMap | Gfx::CEngine | protected |
| m_text (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_textureAnisotropy | Gfx::CEngine | protected |
| m_textureMipmapLevel | Gfx::CEngine | protected |
| m_timerText (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_tracePrecision (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_updateGeometry (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_updateStaticBuffers (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_water (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_waterAddColor (defined in Gfx::CEngine) | Gfx::CEngine | protected |
| m_worldCaptured | Gfx::CEngine | protected |
| ParticleAdapt(float factor) | Gfx::CEngine | |
| ProcessEvent(const Event &event) | Gfx::CEngine | |
| ReloadAllTextures() | Gfx::CEngine | protected |
| Render() | Gfx::CEngine | |
| RenderShadowMap() | Gfx::CEngine | protected |
| ResetAfterVideoConfigChanged() | Gfx::CEngine | protected |
| SetAmbientColor(const Color &color, int rank=0) | Gfx::CEngine | |
| SetBackForce(bool present) | Gfx::CEngine | |
| SetBackground(const std::string &name, Color up=Color(), Color down=Color(), Color cloudUp=Color(), Color cloudDown=Color(), bool full=false, bool scale=false) | Gfx::CEngine | |
| SetClippingDistance(float value) | Gfx::CEngine | |
| SetDebugGoto(bool debugGoto) (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetDebugGotoBitmap(std::unique_ptr< CImage > debugImage) (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetDebugLights(bool debugLights) (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetDebugResources(bool debugResources) (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetDeepView(float length, int rank=0, bool ref=false) | Gfx::CEngine | |
| SetDevice(CDevice *device) | Gfx::CEngine | |
| SetDirty(bool mode) | Gfx::CEngine | |
| SetDrawFront(bool draw) | Gfx::CEngine | |
| SetDrawWorld(bool draw) | Gfx::CEngine | |
| SetEditIndentMode(bool autoIndent) | Gfx::CEngine | |
| SetEditIndentValue(int value) | Gfx::CEngine | |
| SetFocus(float focus) | Gfx::CEngine | |
| SetFog(bool mode) | Gfx::CEngine | |
| SetFogColor(const Color &color, int rank=0) | Gfx::CEngine | |
| SetFogStart(float start, int rank=0) | Gfx::CEngine | |
| SetForegroundName(const std::string &name) | Gfx::CEngine | |
| SetHighlightRank(int *rankList) | Gfx::CEngine | |
| SetInterfaceCoordinates() (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetLightMode(bool present) | Gfx::CEngine | |
| SetMaterial(const Material &mat) | Gfx::CEngine | |
| SetMouseType(EngineMouseType type) | Gfx::CEngine | |
| SetMultiSample(int value) | Gfx::CEngine | |
| SetObjectBaseRank(int objRank, int baseObjRank) | Gfx::CEngine | |
| SetObjectDrawFront(int objRank, bool draw) | Gfx::CEngine | |
| SetObjectDrawWorld(int objRank, bool draw) | Gfx::CEngine | |
| SetObjectGroundSpotColor(int rank, const Color &color) | Gfx::CEngine | |
| SetObjectGroundSpotMinMax(int rank, float min, float max) | Gfx::CEngine | |
| SetObjectGroundSpotPos(int rank, const Math::Vector &pos) | Gfx::CEngine | |
| SetObjectGroundSpotRadius(int rank, float radius) | Gfx::CEngine | |
| SetObjectGroundSpotSmooth(int rank, float smooth) | Gfx::CEngine | |
| SetObjectShadowSpotAngle(int objRank, float angle) | Gfx::CEngine | |
| SetObjectShadowSpotHeight(int objRank, float height) | Gfx::CEngine | |
| SetObjectShadowSpotHide(int objRank, bool hide) | Gfx::CEngine | |
| SetObjectShadowSpotIntensity(int objRank, float intensity) | Gfx::CEngine | |
| SetObjectShadowSpotPos(int objRank, const Math::Vector &pos) | Gfx::CEngine | |
| SetObjectShadowSpotRadius(int objRank, float radius) | Gfx::CEngine | |
| SetObjectShadowSpotType(int objRank, EngineShadowType type) | Gfx::CEngine | |
| SetObjectTransform(int objRank, const Math::Matrix &transform) | Gfx::CEngine | |
| SetObjectTransparency(int objRank, float value) | Gfx::CEngine | |
| SetObjectType(int objRank, EngineObjectType type) | Gfx::CEngine | |
| SetOverColor(const Color &color=Color(), int mode=ENG_RSTATE_TCOLOR_BLACK) | Gfx::CEngine | |
| SetOverFront(bool front) | Gfx::CEngine | |
| SetParticleDensity(float value) | Gfx::CEngine | |
| SetPause(bool pause) | Gfx::CEngine | |
| SetPauseBlurEnabled(bool enable) | Gfx::CEngine | |
| SetRankView(int rank) | Gfx::CEngine | |
| SetRenderEnable(bool enable) | Gfx::CEngine | |
| SetRenderInterface(bool enable) (defined in Gfx::CEngine) | Gfx::CEngine | |
| SetScreenshotMode(bool screenshotMode) | Gfx::CEngine | |
| SetSecondTexture(const std::string &texNum) | Gfx::CEngine | |
| SetShadowColor(float value) | Gfx::CEngine | |
| SetShadowMapping(bool value) | Gfx::CEngine | |
| SetShadowMappingOffscreen(bool value) | Gfx::CEngine | |
| SetShadowMappingOffscreenResolution(int resolution) | Gfx::CEngine | |
| SetShadowMappingQuality(bool value) | Gfx::CEngine | |
| SetShadowRange(float value) | Gfx::CEngine | |
| SetShowStats(bool show) | Gfx::CEngine | |
| SetState(int state, const Color &color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | Gfx::CEngine | |
| SetStaticMeshTransparency(int meshHandle, float value) | Gfx::CEngine | |
| SetStatisticPos(Math::Vector pos) | Gfx::CEngine | |
| SetTerrain(CTerrain *terrain) | Gfx::CEngine | |
| SetTerrainShadows(bool value) | Gfx::CEngine | |
| SetTerrainVision(float vision) | Gfx::CEngine | |
| SetTexture(const std::string &name, int stage=0) | Gfx::CEngine | |
| SetTexture(const Texture &tex, int stage=0) | Gfx::CEngine | |
| SetTextureAnisotropyLevel(int value) | Gfx::CEngine | |
| SetTextureFilterMode(TexFilter value) | Gfx::CEngine | |
| SetTextureMipmapLevel(int value) | Gfx::CEngine | |
| SetTimerDisplay(const std::string &text) | Gfx::CEngine | |
| SetTracePrecision(float factor) | Gfx::CEngine | |
| SetViewParams(const Math::Vector &eyePt, const Math::Vector &lookatPt, const Math::Vector &upVec) | Gfx::CEngine | |
| SetWaterAddColor(const Color &color) | Gfx::CEngine | |
| SetWindowCoordinates() (defined in Gfx::CEngine) | Gfx::CEngine | |
| TrackTextureMapping(int objRank, const Material &mat, int state, const std::string &tex1Name, const std::string &tex2Name, EngineTextureMapping mode, float pos, float factor, float tl, float ts, float tt) | Gfx::CEngine | |
| TransformPoint(Math::Vector &p2D, int objRank, Math::Vector p3D) | Gfx::CEngine | protected |
| Update() | Gfx::CEngine | |
| UpdateGeometry() | Gfx::CEngine | protected |
| UpdateGroundSpotTextures() | Gfx::CEngine | |
| UpdateMatProj() | Gfx::CEngine | |
| UpdateObjectShadowSpotNormal(int objRank) | Gfx::CEngine | |
| UpdateStaticBuffer(EngineBaseObjDataTier &p4) | Gfx::CEngine | protected |
| UpdateStaticBuffers() | Gfx::CEngine | protected |
| UseMSAA(bool enable) | Gfx::CEngine | protected |
| UseShadowMapping(bool enable) | Gfx::CEngine | protected |
| WindowToInterfaceCoords(Math::IntPoint pos) | Gfx::CEngine | |
| WindowToInterfaceSize(Math::IntPoint size) | Gfx::CEngine | |
| WriteScreenShot(const std::string &fileName) | Gfx::CEngine | |
| WriteScreenShotThread(std::unique_ptr< WriteScreenShotData > data) (defined in Gfx::CEngine) | Gfx::CEngine | protectedstatic |
| ~CEngine() (defined in Gfx::CEngine) | Gfx::CEngine | |
| ~CSingleton() (defined in CSingleton< CEngine >) | CSingleton< CEngine > | inlinevirtual |
1.8.13