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Colobot
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This is the complete list of members for CPhysics, including all inherited members.
| CPhysics(COldObject *object) (defined in CPhysics) | CPhysics | |
| CrashParticle(float crash) (defined in CPhysics) | CPhysics | protected |
| DeleteObject(bool bAll=false) (defined in CPhysics) | CPhysics | |
| EffectUpdate(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
| EventFrame(const Event &event) (defined in CPhysics) | CPhysics | protected |
| EventProcess(const Event &event) (defined in CPhysics) | CPhysics | |
| ExploHimself(ObjectType iType, ObjectType oType, float force) (defined in CPhysics) | CPhysics | protected |
| ExploOther(ObjectType iType, CObject *pObj, ObjectType oType, float force) (defined in CPhysics) | CPhysics | protected |
| FloorAdapt(float aTime, float rTime, Math::Vector &pos, Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
| FloorAngle(const Math::Vector &pos, Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
| FrameParticle(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
| GetCirMotion(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetCirMotionX(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetCirMotionY(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetCirMotionZ(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetCirStopLength() (defined in CPhysics) | CPhysics | |
| GetCollision() (defined in CPhysics) | CPhysics | |
| GetError() (defined in CPhysics) | CPhysics | |
| GetFallDamageFraction() (defined in CPhysics) | CPhysics | |
| GetFallingHeight() (defined in CPhysics) | CPhysics | |
| GetFloorHeight() (defined in CPhysics) | CPhysics | |
| GetFreeze() (defined in CPhysics) | CPhysics | |
| GetGravity() (defined in CPhysics) | CPhysics | |
| GetLand() (defined in CPhysics) | CPhysics | |
| GetLinLength(float dist) (defined in CPhysics) | CPhysics | |
| GetLinMaxLength(float dir) (defined in CPhysics) | CPhysics | |
| GetLinMotion(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetLinMotionX(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetLinMotionY(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetLinMotionZ(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
| GetLinStopLength(PhysicsMode sMode=MO_ADVSPEED, PhysicsMode aMode=MO_STOACCEL) (defined in CPhysics) | CPhysics | |
| GetLinTimeLength(float dist, float dir=1.0f) (defined in CPhysics) | CPhysics | |
| GetMinFallingHeight() (defined in CPhysics) | CPhysics | |
| GetMotor() (defined in CPhysics) | CPhysics | |
| GetMotorSpeed() (defined in CPhysics) | CPhysics | |
| GetMotorSpeedX() (defined in CPhysics) | CPhysics | |
| GetMotorSpeedY() (defined in CPhysics) | CPhysics | |
| GetMotorSpeedZ() (defined in CPhysics) | CPhysics | |
| GetSwim() (defined in CPhysics) | CPhysics | |
| JostleObject(CJostleableObject *pObj, Math::Vector iPos, float iRad) (defined in CPhysics) | CPhysics | protected |
| JostleObject(CObject *pObj, float force) (defined in CPhysics) | CPhysics | protected |
| m_absorbWater (defined in CPhysics) | CPhysics | protected |
| m_bCollision (defined in CPhysics) | CPhysics | protected |
| m_bForceUpdate (defined in CPhysics) | CPhysics | protected |
| m_bFreeze (defined in CPhysics) | CPhysics | protected |
| m_bLand (defined in CPhysics) | CPhysics | protected |
| m_bLowLevel (defined in CPhysics) | CPhysics | protected |
| m_bMotor (defined in CPhysics) | CPhysics | protected |
| m_bObstacle (defined in CPhysics) | CPhysics | protected |
| m_bSoundSlow (defined in CPhysics) | CPhysics | protected |
| m_bSwim (defined in CPhysics) | CPhysics | protected |
| m_bWheelParticleBrake (defined in CPhysics) | CPhysics | protected |
| m_camera (defined in CPhysics) | CPhysics | protected |
| m_cirMotion (defined in CPhysics) | CPhysics | protected |
| m_cirVibrationFactor (defined in CPhysics) | CPhysics | protected |
| m_engine (defined in CPhysics) | CPhysics | protected |
| m_fallDamageFraction (defined in CPhysics) | CPhysics | protected |
| m_fallingHeight (defined in CPhysics) | CPhysics | protected |
| m_floorHeight (defined in CPhysics) | CPhysics | protected |
| m_floorLevel (defined in CPhysics) | CPhysics | protected |
| m_gravity (defined in CPhysics) | CPhysics | protected |
| m_inclinaisonFactor (defined in CPhysics) | CPhysics | protected |
| m_lastEnergy (defined in CPhysics) | CPhysics | protected |
| m_lastFlameParticle (defined in CPhysics) | CPhysics | protected |
| m_lastMotorParticle (defined in CPhysics) | CPhysics | protected |
| m_lastPloufParticle (defined in CPhysics) | CPhysics | protected |
| m_lastPowerParticle (defined in CPhysics) | CPhysics | protected |
| m_lastSlideParticle (defined in CPhysics) | CPhysics | protected |
| m_lastSoundInsect (defined in CPhysics) | CPhysics | protected |
| m_lastSoundWater (defined in CPhysics) | CPhysics | protected |
| m_lastUnderParticle (defined in CPhysics) | CPhysics | protected |
| m_lastWaterParticle (defined in CPhysics) | CPhysics | protected |
| m_lightMan (defined in CPhysics) | CPhysics | protected |
| m_linMotion (defined in CPhysics) | CPhysics | protected |
| m_linVibrationFactor (defined in CPhysics) | CPhysics | protected |
| m_minFallingHeight (defined in CPhysics) | CPhysics | protected |
| m_motion (defined in CPhysics) | CPhysics | protected |
| m_motorSpeed (defined in CPhysics) | CPhysics | protected |
| m_object (defined in CPhysics) | CPhysics | protected |
| m_particle (defined in CPhysics) | CPhysics | protected |
| m_reactorTemperature (defined in CPhysics) | CPhysics | protected |
| m_repeatCollision (defined in CPhysics) | CPhysics | protected |
| m_restBreakParticle (defined in CPhysics) | CPhysics | protected |
| m_sound (defined in CPhysics) | CPhysics | protected |
| m_soundChannel (defined in CPhysics) | CPhysics | protected |
| m_soundChannelSlide (defined in CPhysics) | CPhysics | protected |
| m_soundTimeBoum (defined in CPhysics) | CPhysics | protected |
| m_soundTimeJostle (defined in CPhysics) | CPhysics | protected |
| m_soundTimePshhh (defined in CPhysics) | CPhysics | protected |
| m_terrain (defined in CPhysics) | CPhysics | protected |
| m_time (defined in CPhysics) | CPhysics | protected |
| m_timeReactorFail (defined in CPhysics) | CPhysics | protected |
| m_timeUnderWater (defined in CPhysics) | CPhysics | protected |
| m_water (defined in CPhysics) | CPhysics | protected |
| m_wheelParticlePos (defined in CPhysics) | CPhysics | protected |
| MotorParticle(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
| MotorUpdate(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
| ObjectAdapt(const Math::Vector &pos, const Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
| PowerParticle(float factor, bool bBreak) (defined in CPhysics) | CPhysics | protected |
| Read(CLevelParserLine *line) (defined in CPhysics) | CPhysics | |
| SetCirMotion(PhysicsMode mode, Math::Vector value) (defined in CPhysics) | CPhysics | |
| SetCirMotionX(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetCirMotionY(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetCirMotionZ(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetCollision(bool bCollision) (defined in CPhysics) | CPhysics | |
| SetFallDamageFraction(float value) (defined in CPhysics) | CPhysics | |
| SetFalling() (defined in CPhysics) | CPhysics | protected |
| SetFreeze(bool bFreeze) (defined in CPhysics) | CPhysics | |
| SetGravity(float value) (defined in CPhysics) | CPhysics | |
| SetLand(bool bState) (defined in CPhysics) | CPhysics | |
| SetLinMotion(PhysicsMode mode, Math::Vector value) (defined in CPhysics) | CPhysics | |
| SetLinMotionX(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetLinMotionY(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetLinMotionZ(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
| SetMinFallingHeight(float value) (defined in CPhysics) | CPhysics | |
| SetMotion(CMotion *motion) (defined in CPhysics) | CPhysics | |
| SetMotor(bool bState) (defined in CPhysics) | CPhysics | |
| SetMotorSpeed(Math::Vector speed) (defined in CPhysics) | CPhysics | |
| SetMotorSpeedX(float speed) (defined in CPhysics) | CPhysics | |
| SetMotorSpeedY(float speed) (defined in CPhysics) | CPhysics | |
| SetMotorSpeedZ(float speed) (defined in CPhysics) | CPhysics | |
| SetSwim(bool bState) (defined in CPhysics) | CPhysics | |
| SoundMotor(float rTime) (defined in CPhysics) | CPhysics | protected |
| SoundMotorFull(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
| SoundMotorSlow(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
| SoundMotorStop(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
| SoundReactorFull(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
| SoundReactorStop(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
| UpdateMotionStruct(float rTime, Motion &motion) (defined in CPhysics) | CPhysics | protected |
| WaterFrame(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
| WaterParticle(float aTime, Math::Vector pos, ObjectType type, float floor, float advance, float turn) (defined in CPhysics) | CPhysics | protected |
| WheelParticle(TraceColor color, float width) (defined in CPhysics) | CPhysics | protected |
| Write(CLevelParserLine *line) (defined in CPhysics) | CPhysics | |
| ~CPhysics() (defined in CPhysics) | CPhysics |
1.8.13