#pragma once

#include <string>

struct GD3Tag
{
	std::string trackNameEn, trackNameJp;
	std::string gameNameEn, gameNameJp;
	std::string systemNameEn, systemNameJp;
	std::string authorEn, authorJp;
	std::string releaseDate;
	std::string vgmCreator;
	std::string notes;
};
