cgGetIntStateAssignmentValues
Keywords: cgGetIntStateAssignmentValues, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgGetIntStateAssignmentValues - get an int-valued state assignment's values

> ## Synopsis

>     #include <Cg/cg.h>

>     const int * cgGetIntStateAssignmentValues( CGstateassignment sa,
>                                                int * nvalues );

> ## Parameters

> sa
>   The state assignment from which the values will be retrieved.
> nvalues
>   Pointer to integer where the number of values returned will be stored.

> ## Return Values

> Returns a pointer to an array of int values. The number of values in the array is returned via the nvalues parameter.

> Returns NULL if an error occurs or if no values are available. nvalues will be 0 in the latter case.

> ## Description

> cgGetIntStateAssignmentValues allows the application to retrieve the value(s) of an integer typed state assignment.

> ## Examples

> to-be-written

> ## Errors

> CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR is generated if sa is not a valid state assignment.

> CG_INVALID_PARAMETER_ERROR is generated if nvalues is NULL.

> CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR is generated if sa is not a state assignment of an integer type.

> ## History

> cgGetIntStateAssignmentValues was introduced in Cg 1.4.

> ## See Also

> cgGetStateAssignmentState, cgGetStateType, cgGetFloatStateAssignmentValues, cgGetBoolStateAssignmentValues, cgGetStringStateAssignmentValue, cgGetProgramStateAssignmentValue, cgGetSamplerStateAssignmentValue, cgGetTextureStateAssignmentValue