TexGenTEyePlane
Keywords: TexGenTEyePlane, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> TexGenTEyePlane - 3D API tex gen T eye plane

> ## Usage

> TexGenTEyePlane[i] = float4(p1, p2, p3, p4)

> ## Valid Enumerants

> p1, p2, p3, p4: floating point values

> ## Description

> Specify the texture coordinate generation parameters for the T eye plane. See the GL_EYE_PLANE description on the OpenGL glTexGen manual page for details.

> The standard reset callback sets the TexGenTEyePlane[i] state to float4(0, 1, 0, 0).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> TexGenTEnable, TexGenTMode, TexGenTObjectPlane, TexGenQEyePlane, TexGenREyePlane, TexGenSEyePlane