BlendEnable
Keywords: BlendEnable, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> BlendEnable - 3D API blend enable

> ## Usage

> BlendEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable color blending. See the GL_BLEND description on the OpenGL glEnable manual page for details. See the D3DRS_ALPHABLENDENABLE render state description for DirectX 9.

> The standard reset callback sets the BlendEnable state to bool(false).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaBlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable