ColorArg1
Keywords: ColorArg1, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> ColorArg1 - 3D API color arg1

> ## Usage

> ColorArg1 = int(first)

> ## Valid Enumerants

> first: Constant, Current, Diffuse, SelectMask, Specular, Temp, Texture, TFactor

> ## Description

> Specify that this texture-stage state is the first color argument for the stage. See the D3DTSS_COLORARG1 texture stage state description for DirectX 9.

> The standard reset callback sets the ColorArg1 state to int(Texture).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaArg0, AlphaArg1, AlphaArg2, AlphaBlendEnable, AlphaFunc, AlphaOp, AlphaRef, AlphaTestEnable, ColorArg0, ColorArg2, ColorOp, BlendOpAlpha