cgIsTechniqueValidated
Keywords: cgIsTechniqueValidated, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgIsTechniqueValidated - indicates whether the technique has passed validation

> ## Synopsis

>     #include <Cg/cg.h>

>     CGbool cgIsTechniqueValidated( CGtechnique tech );

> ## Parameters

> tech
>   The technique handle.

> ## Return Values

> Returns CG_TRUE if the technique has previously passes validation via a call to cgValidateTechnique.

> Returns CG_FALSE if validation hasn't been attempted or the technique has failed a validation attempt.

> ## Description

> cgIsTechniqueValidated returns CG_TRUE if the technique has previously passes validation via a call to cgValidateTechnique. CG_FALSE is returned both if validation hasn't been attempted as well as if the technique has failed a validation attempt.

> ## Examples

> to-be-written

> ## Errors

> CG_INVALID_TECHNIQUE_HANDLE_ERROR is generated if tech is not a valid technique.

> ## History

> cgIsTechniqueValidated was introduced in Cg 1.4.

> ## See Also

> cgValidateTechnique, cgCallStateValidateCallback