cgSetLastListing
Keywords: cgSetLastListing, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgSetLastListing - set the current listing text

> ## Synopsis

>     #include <Cg/cg.h>

>     void cgSetLastListing( CGhandle handle,
>                            const char * listing );

> ## Parameters

> handle
>   A CGcontext, CGstateassignment, CGeffect, CGpass, or CGtechnique belonging to the context whose listing text is to be set.
> listing
>   The new listing text.

> ## Return Values

> None.

> ## Description

> Each Cg context maintains a null-terminated string containing warning and error messages generated by the Cg compiler, state managers and the like. cgSetLastListing allows applications and custom state managers to set the listing text.

> cgSetLastListing is not normally used directly by applications. Instead, custom state managers can use cgSetLastListing to provide detailed technique validation error messages to the application.

> ## Examples

> to-be-written

> ## Errors

> CG_INVALID_PARAMETER_ERROR is generated if handle is invalid.

> ## History

> cgSetLastListing was introduced in Cg 1.4.

> ## See Also

> cgGetLastListing, cgCreateContext, cgSetErrorHandler