DepthBounds
Keywords: DepthBounds, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> DepthBounds - 3D API depth bounds

> ## Usage

> DepthBounds = float2(zmin, zmax)

> ## Valid Enumerants

> zmin, zmax: floating point values

> ## Description

> Specify the minimum and maximum values for depth bounds testing. See the OpenGL EXT_depth_bounds_test specification for details.

> The standard reset callback sets the DepthBounds state to float2(0, 1).

> ## Opengl Functionality Requirements

> Support for extension EXT_depth_bounds_test.

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> DepthBoundsEnable