/* $Id: player-shot.h,v 1.4 2002/05/08 10:52:17 oohara Exp $ */

#ifndef __TENMADO_PLAYER_SHOT_H__
#define __TENMADO_PLAYER_SHOT_H__

#include "tenm_object.h"

tenm_object *player_shot_new(double x, double y);

#endif /* not __TENMADO_PLAYER_SHOT_H__ */
