glDepthMask - OpenGL ES 3 Reference Pages

## Name

glDepthMask — enable or disable writing into the depth buffer

## C Specification

`void glDepthMask(` | GLboolean flag`)`;

## Parameters

`flag`

  Specifies whether the depth buffer is enabled for writing. If `flag` is `GL_FALSE`, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

## Description

`glDepthMask` specifies whether the depth buffer is enabled for writing. If `flag` is `GL_FALSE`, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

## Associated Gets

glGet with argument `GL_DEPTH_WRITEMASK`

## API Version Support

| OpenGL ES API Version
--- | ---
Function Name | 2.0 | 3.0
glDepthMask | ✔ | ✔

## See Also

glColorMask, glDepthFunc, glDepthRangef, glStencilMask

## Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.