[page:Line] →

# [name]

Creates a wireframe object that shows the "hard" edges of another object's geometry. To draw a full wireframe image of an object, see [page:WireframeHelper].

## Example

`geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 ); material = new THREE.MeshBasicMaterial( { color: 0xff0000 } ); object = new THREE.Mesh( geometry, material ); edges = new THREE.EdgesHelper( object, 0x00ff00 ); scene.add( object ); scene.add( edges );`

## Constructor

### [name]( [page:Object3D object], [page:Color color], [page:Float thresholdAngle] )

object -- Object of which to draw edges
color -- Color of the edges.
thresholdAngle -- the minimim angle (in degrees), between the face normals of adjacent faces, that is required to render an edge. Default is 0.1.
Creates a [page:Line], showing only the "hard" edges of the passed object; specifically, no edge will be drawn between faces which are adjacent and coplanar (or nearly coplanar).

## Properties

none

## Methods

none

## Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]