Castle Game Engine: CastleSoundFile: Class TSoundWAV

# Class TSoundWAV
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleSoundFile ## Declaration `type TSoundWAV = class(TSoundFile)` ## Description no description available, TSoundFile description follows ## Hierarchy TObject TSoundFile TSoundWAV ## Overview ### Methods
| `constructor CreateFromStream(Stream: TStream); override;`
| `destructor Destroy; override;`
| `function Data: Pointer; override;`
| `function DataSize: LongWord; override;`
| `function DataFormat: TALuint; override;`
| `function Frequency: LongWord; override;`
## Description ### Methods
| `constructor CreateFromStream(Stream: TStream); override;`
###### Exceptions raised EInvalidWAV when loading will fail because the file is not a valid (and supported) WAV format.
| `destructor Destroy; override;`
| `function Data: Pointer; override;`
| `function DataSize: LongWord; override;`
| `function DataFormat: TALuint; override;`
| `function Frequency: LongWord; override;`
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