Castle Game Engine: CastleOutlineFonts: Class TOutlineFont

# Class TOutlineFont
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleOutlineFonts ## Declaration `type TOutlineFont = class(TObject)` ## Description ## Hierarchy TObject TOutlineFont ## Overview ### Fields
| `Data: TOutlineFontArray;`
### Methods
| `function Descend: Single;`
| `function RowHeight: Single;`
| `function TextWidth(const s: string): Single;`
| `function TextHeight(const s: string): Single;`
## Description ### Fields
| `Data: TOutlineFontArray;`
### Methods
| `function Descend: Single;`
Calculate the height below the font baseline. This calculates the descend really simply ,as the height of letter "y" minus height of the letter "a". This will work Ok (and fast) for normal fonts.
| `function RowHeight: Single;`
Calculate row height. Simply, as the height of 'Mg' string.
| `function TextWidth(const s: string): Single;`
| `function TextHeight(const s: string): Single;`
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