Castle Game Engine: CastleSceneManager: Class TCastleAbstractViewportList

# Class TCastleAbstractViewportList
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleSceneManager ## Declaration `type TCastleAbstractViewportList = class(specialize TFPGObjectList<TCastleAbstractViewport>)` ## Description ## Hierarchy TFPGObjectList TCastleAbstractViewportList ## Overview ### Methods
| `function UsesShadowVolumes: boolean;`
## Description ### Methods
| `function UsesShadowVolumes: boolean;`
Does any viewport on the list has shadow volumes all set up?
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