Castle Game Engine: CastleScene: Class TGLShape

# Class TGLShape
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleScene ## Declaration `type TGLShape = class(TX3DRendererShape)` ## Description TShape descendant for usage within TCastleScene. Basically, this is just the same thing as TShape, with some internal information needed by TCastleScene. ## Hierarchy TObject TShapeTree TShape TX3DRendererShape TGLShape ## Overview ### Methods
| `procedure Changed(const InactiveOnly: boolean; const Changes: TX3DChanges); override;`
## Description ### Methods
| `procedure Changed(const InactiveOnly: boolean; const Changes: TX3DChanges); override;`
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