Castle Game Engine: CastleBitmapFonts: record TBitmapCharInfo

# record TBitmapCharInfo
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleBitmapFonts ## Declaration `type TBitmapCharInfo = record` ## Description ## Overview ### Fields
`Alignment: Cardinal;`
`XOrig: Single;`
`YOrig: Single;`
`XMove: Single;`
`YMove: Single;`
`Width: Cardinal;`
`Height: Cardinal;`
## Description ### Fields
`Alignment: Cardinal;`
Alignment can be used e.g. with OpenGL's glPixelStorei(GL_UNPACK_ALIGNMENT, ...). This is always 1, 2, 4 or 8.
`XOrig: Single;`
These fields can be used e.g. with OpenGL's glBitmap
`YOrig: Single;`
These fields can be used e.g. with OpenGL's glBitmap
`XMove: Single;`
These fields can be used e.g. with OpenGL's glBitmap
`YMove: Single;`
These fields can be used e.g. with OpenGL's glBitmap
`Width: Cardinal;`
`Height: Cardinal;`
Generated by PasDoc 0.13.0 on 2013-08-17 21:27:12