Castle Game Engine: CastleXMLUtils: Class TXMLCDataIterator

# Class TXMLCDataIterator
Description | Hierarchy | Fields | Methods | Properties
## Unit CastleXMLUtils ## Declaration `type TXMLCDataIterator = class(TObject)` ## Description Iterate over all CDATA nodes of given XML element. Simple usage:
    var
      I: TXMLCDataIterator;
    begin
      I := TXMLCDataIterator.Create(Element);
      try
        while I.GetNext do
        begin
          ... here goes your code to process I.Current ...
        end;
      finally FreeAndNil(I) end;
    end;
## Hierarchy TObject TXMLCDataIterator ## Overview ### Methods
| `constructor Create(ParentElement: TDOMElement);`
| `destructor Destroy; override;`
| `function GetNext: boolean;`
### Properties
| `property Current: string read FCurrent;`
## Description ### Methods
| `constructor Create(ParentElement: TDOMElement);`
| `destructor Destroy; override;`
| `function GetNext: boolean;`
### Properties
| `property Current: string read FCurrent;`
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