Visual Servoing Platform version 3.7.0
Loading...
Searching...
No Matches
vpPanda3DDepthFilters.h
1/*
2 * ViSP, open source Visual Servoing Platform software.
3 * Copyright (C) 2005 - 2024 by Inria. All rights reserved.
4 *
5 * This software is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 * See the file LICENSE.txt at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using ViSP with software that can not be combined with the GNU
13 * GPL, please contact Inria about acquiring a ViSP Professional
14 * Edition License.
15 *
16 * See https://visp.inria.fr for more information.
17 *
18 * This software was developed at:
19 * Inria Rennes - Bretagne Atlantique
20 * Campus Universitaire de Beaulieu
21 * 35042 Rennes Cedex
22 * France
23 *
24 * If you have questions regarding the use of this file, please contact
25 * Inria at visp@inria.fr
26 *
27 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
28 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
29 */
30
35#ifndef VP_PANDA3D_DEPTH_FILTERS_H
36#define VP_PANDA3D_DEPTH_FILTERS_H
37
38#include <visp3/core/vpConfig.h>
39
40#if defined(VISP_HAVE_PANDA3D)
41
42#include <visp3/core/vpRect.h>
43#include <visp3/ar/vpPanda3DPostProcessFilter.h>
44
45#include <visp3/ar/vpPanda3DGeometryRenderer.h>
46
61{
62public:
63 vpPanda3DDepthGaussianBlur(const std::string &name, std::shared_ptr<vpPanda3DBaseRenderer> inputRenderer, bool isOutput);
64 FrameBufferProperties getBufferProperties() const VP_OVERRIDE;
65 void getRender(vpImage<unsigned char> &I) const;
66
67private:
68 static const std::string FRAGMENT_SHADER;
69};
70
82{
83public:
84 vpPanda3DDepthCannyFilter(const std::string &name, std::shared_ptr<vpPanda3DGeometryRenderer> inputRenderer, bool isOutput, float edgeThreshold);
85 FrameBufferProperties getBufferProperties() const VP_OVERRIDE;
86 PointerTo<Texture> setupTexture(const FrameBufferProperties &fbp) const VP_OVERRIDE;
87 void getRender(vpImage<float> &I, vpImage<unsigned char> &valid) const;
88 void getRender(vpImage<float> &I, vpImage<unsigned char> &valid, const vpRect &bb, unsigned int h, unsigned w) const;
89
90 void setEdgeThreshold(float edgeThreshold);
91
92protected:
93 void setupScene() VP_OVERRIDE;
94
95private:
96 static const std::string FRAGMENT_SHADER;
97 float m_edgeThreshold;
98 bool m_inputIsFast;
99};
100
101END_VISP_NAMESPACE
102
103#endif
104#endif
Definition of the vpImage class member functions.
Definition vpImage.h:131
vpPanda3DDepthCannyFilter(const std::string &name, std::shared_ptr< vpPanda3DGeometryRenderer > inputRenderer, bool isOutput, float edgeThreshold)
void setEdgeThreshold(float edgeThreshold)
void getRender(vpImage< float > &I, vpImage< unsigned char > &valid) const
vpPanda3DDepthGaussianBlur(const std::string &name, std::shared_ptr< vpPanda3DBaseRenderer > inputRenderer, bool isOutput)
void getRender(vpImage< unsigned char > &I) const
virtual FrameBufferProperties getBufferProperties() const =0
virtual PointerTo< Texture > setupTexture(const FrameBufferProperties &fbp) const
virtual void setupScene() VP_OVERRIDE
Initialize the scene for this specific renderer.
vpPanda3DPostProcessFilter(const std::string &name, std::shared_ptr< vpPanda3DBaseRenderer > inputRenderer, bool isOutput, std::string fragmentShader)
Defines a rectangle in the plane.
Definition vpRect.h:79