isndsys/ss_source.h File Reference (Crystal Space 2.0 Public API Reference)

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isndsys/ss_source.h File Reference

Sound system: source. More...

`#include "csutil/scf.h"`
`#include "csgeom/vector3.h"`
`#include "isndsys/ss_structs.h"`
`#include "isndsys/ss_filter.h"`

Go to the source code of this file.

## Classes
struct | iSndSysSource
| A sound source is the origin of a sound in Crystal Space. More...
struct | iSndSysSource3D
| Extension to the iSndSysSource interface, allowing sources to be positioned in space. More...
struct | iSndSysSource3DDirectional
| Extension to the iSndSysSource3D interface, allowing directional orientation of sound sources. More...
struct | iSndSysSource3DDirectionalSimple
| Extension to the iSndSysSource3D interface, allowing simple directional orientation of sound sources. More...
struct | iSndSysSource3DDoppler
| Extension to the iSndSysSource3D interface, allowing Doppler shift effects. More...
struct | iSndSysSourceOpenAL
| Interface for OpenAL sound sources. More...
struct | iSndSysSourceSoftware
| Sound source extensions for the software renderer. More...

## Detailed Description

Sound system: source.

Definition in file ss_source.h.