Member List (Crystal Space 2.0 Public API Reference)

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CS::RenderManager::Implementation::ViscullCallback< RenderTree > Member List
This is the complete list of members for CS::RenderManager::Implementation::ViscullCallback< RenderTree >, including all inherited members.

AddRefOwner(void **ref_owner) | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
DecRef() | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
GetInterfaceMetadata() | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
GetRefCount() | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
GetVisibleMeshes(iMeshWrapper *mw, uint32 frustum_mask, csSectorVisibleRenderMeshes *&meshList) | CS::RenderManager::Implementation::ViscullCallback< RenderTree > | `[inline, virtual]`
IncRef() | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
MarkVisible(iMeshWrapper *mw, int numMeshes, csSectorVisibleRenderMeshes *&meshList) | CS::RenderManager::Implementation::ViscullCallback< RenderTree > | `[inline, virtual]`
ObjectVisible(iVisibilityObject *visobject, iMeshWrapper *imesh, uint32 frustum_mask) | CS::RenderManager::Implementation::ViscullCallback< RenderTree > | `[inline, virtual]`
operator=(const scfImplementation &) | scfImplementation< ViscullCallback< RenderTree > > | `[inline]`
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< ViscullCallback< RenderTree >, iVisibilityCullerListener > | `[inline, virtual]`
RemoveRefOwner(void **ref_owner) | scfImplementation< ViscullCallback< RenderTree > > | `[inline, virtual]`
scfImplementation(ViscullCallback< RenderTree > *object, iBase *parent=0) | scfImplementation< ViscullCallback< RenderTree > > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< ViscullCallback< RenderTree > > | `[inline]`
~iBase() | iBase | `[inline, protected, virtual]`