Crystal Space 2.0.0: 5. Working with Engine Content

[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ] |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

# 5. Working with Engine Content

This section presents how models and scenes can be created and imported in Crystal Space.

The first sub-sections present the format of a XML `‘world’` file, along with some advises on the way to build and to lid them.

The last sub-sections presents the various solutions available for creating and importing your models into Crystal Space.

@ TODO: terrain2, Maya

This document was generated using texi2html 1.76.