csplugincommon/rendermanager/viscullcommon.h Source File (Crystal Space 2.0 Public API Reference)

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csplugincommon/rendermanager/viscullcommon.h
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    00001 /*
    00002     Copyright (C) 2010 by Frank Richter
    00003               (C) 2010 by Mike Gist
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__
    00021 #define __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__
    00022
    00027 #include "iengine/rendermanager.h"
    00028
    00029 namespace CS
    00030 {
    00031   namespace RenderManager
    00032   {
    00033     class CS_CRYSTALSPACE_EXPORT RMViscullCommon :
    00034       public virtual iRenderManagerVisCull
    00035     {
    00036     protected:
    00037       bool occluvisEnabled;
    00038       csString defaultOccluvisShaderName;
    00039       iObjectRegistry* objReg;
    00040     public:
    00041       RMViscullCommon();
    00042
    00044       void Initialize (iObjectRegistry* objReg, const char* prefix);
    00045
    00048       virtual csPtr<iVisibilityCuller> GetVisCuller ();
    00050     };
    00051   } // namespace RenderManager
    00052 } // namespace CS
    00053
    00054 #endif // __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__