Member List (Crystal Space 2.0 Public API Reference)

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CS::Animation::AnimatedMeshState Member List
This is the complete list of members for CS::Animation::AnimatedMeshState, including all inherited members.

AnimatedMeshState() | CS::Animation::AnimatedMeshState | `[inline]`
csRefCount() | csRefCount | `[inline]`
csRefCount(const csRefCount &other) | csRefCount | `[inline]`
DecRef() | csRefCount | `[inline]`
GetBoneCount() const | CS::Animation::AnimatedMeshState | `[inline]`
GetQuaternion(size_t i) const | CS::Animation::AnimatedMeshState | `[inline]`
GetQuaternion(size_t i) | CS::Animation::AnimatedMeshState | `[inline]`
GetRefCount() const | csRefCount | `[inline]`
GetVector(size_t i) const | CS::Animation::AnimatedMeshState | `[inline]`
GetVector(size_t i) | CS::Animation::AnimatedMeshState | `[inline]`
IncRef() | csRefCount | `[inline]`
IsBoneUsed(BoneID bone) const | CS::Animation::AnimatedMeshState | `[inline]`
Reset() | CS::Animation::AnimatedMeshState | `[inline]`
SetBoneUsed(BoneID bone) | CS::Animation::AnimatedMeshState | `[inline]`
Setup(size_t numBones) | CS::Animation::AnimatedMeshState | `[inline]`
~AnimatedMeshState() | CS::Animation::AnimatedMeshState | `[inline, virtual]`