csplugincommon/rendermanager/renderlayers.h File Reference (Crystal Space 2.0 Public API Reference)

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csplugincommon/rendermanager/renderlayers.h File Reference

Render layers. More...

`#include "csutil/dirtyaccessarray.h"`
`#include "csutil/strset.h"`

Go to the source code of this file.

## Classes
class | CS::RenderManager::MultipleRenderLayer
| Render layer implementation providing multiple render layers. More...
class | CS::RenderManager::SingleRenderLayer
| Render layer implementation for a single render layer. More...
struct | CS::RenderManager::StaticLightsSettings
| Layer settings for handling static lights. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.
namespace | CS::RenderManager
| Classes for render manager plugin implementation.
## Functions
bool | CS::RenderManager::AddLayersFromDocument (iObjectRegistry *objectReg, iDocumentNode *node, MultipleRenderLayer &layers)
| Read layers setup from a document node.
bool | CS::RenderManager::AddLayersFromFile (iObjectRegistry *objectReg, const char *fileName, MultipleRenderLayer &layers)
| Read layers setup from an XML file.

## Detailed Description

Render layers.

Definition in file renderlayers.h.