csgfx.h Source File (Crystal Space 2.0 Public API Reference)

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csgfx.h
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    00001 /* csgfx.h -- Generated automatically; do not edit. */
    00002 #ifndef __CSGFX_H__
    00003 #define __CSGFX_H__
    00004 /*
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00024 #include "cssysdef.h"
    00025 #include "csgfx/bakekeycolor.h"
    00026 #include "csgfx/gradient.h"
    00027 #include "csgfx/imageautoconvert.h"
    00028 #include "csgfx/imagebase.h"
    00029 #include "csgfx/imagecubemapmaker.h"
    00030 #include "csgfx/imagemanipulate.h"
    00031 #include "csgfx/imagememory.h"
    00032 #include "csgfx/imagetools.h"
    00033 #include "csgfx/imagevolumemaker.h"
    00034 #include "csgfx/inv_cmap.h"
    00035 #include "csgfx/lightsvcache.h"
    00036 #include "csgfx/normalmaptools.h"
    00037 #include "csgfx/packrgb.h"
    00038 #include "csgfx/quantize.h"
    00039 #include "csgfx/renderbuffer.h"
    00040 #include "csgfx/rgbpixel.h"
    00041 #include "csgfx/shaderexp.h"
    00042 #include "csgfx/shaderexpaccessor.h"
    00043 #include "csgfx/shadervar.h"
    00044 #include "csgfx/shadervararrayhelper.h"
    00045 #include "csgfx/shadervarblockalloc.h"
    00046 #include "csgfx/shadervarcontext.h"
    00047 #include "csgfx/shadervarframeholder.h"
    00048 #include "csgfx/shadervarnameparser.h"
    00049 #include "csgfx/textureformatstrings.h"
    00050 #include "csgfx/trianglestream.h"
    00051 #include "csgfx/vertexlight.h"
    00052 #include "csgfx/vertexlistwalker.h"
    00053 #include "csgfx/xorpat.h"
    00054 #endif /* __CSGFX_H__ */
    00055