Member List (Crystal Space 2.0 Public API Reference)

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csColliderWrapper Member List
This is the complete list of members for csColliderWrapper, including all inherited members.

AddNameChangeListener(iObjectNameChangeListener *listener) | csObject | `[virtual]`
AddRefOwner(void **ref_owner) | scfImplementation< csObject > | `[inline, virtual]`
Children | csObject | `[protected]`
Collide(csColliderWrapper &pOtherCollider, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper |
Collide(csObject &otherObject, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper |
Collide(iObject *otherObject, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper |
csColliderWrapper(csObject &parent, iCollideSystem *collide_system, iTriangleMesh *mesh) | csColliderWrapper |
csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTriangleMesh *mesh) | csColliderWrapper |
csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTerraFormer *terrain) | csColliderWrapper |
csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTerrainSystem *terrain) | csColliderWrapper |
csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iCollider *collider) | csColliderWrapper |
csid | csObject | `[protected]`
csObject(iBase *pParent=0) | csObject |
csObject(csObject &o) | csObject |
DecRef() | scfImplementation< csObject > | `[inline, virtual]`
FireNameChangeListeners(const char *oldname, const char *newname) | csObject | `[protected]`
GetChild(int iInterfaceID, int iVersion, const char *Name, bool FirstName) const | csObject | `[virtual]`
GetChild(const char *Name) const | csObject | `[virtual]`
GetChild(int iInterfaceID, int iVersion, const char *Name=0) const | csObject | `[virtual]`
GetCollider() | csColliderWrapper | `[inline]`
GetColliderWrapper(csObject &object) | csColliderWrapper | `[static]`
GetColliderWrapper(iObject *object) | csColliderWrapper | `[static]`
GetCollideSystem() | csColliderWrapper | `[inline]`
GetID() const | csObject | `[virtual]`
GetInterfaceMetadata() | scfImplementation< csObject > | `[inline, virtual]`
GetInternalRefCount() const | CS::Utility::InternalRefCount | `[inline]`
GetIterator() | csObject | `[virtual]`
GetName() const | csObject | `[virtual]`
GetObjectParent() const | csObject | `[virtual]`
GetRefCount() | scfImplementation< csObject > | `[inline, virtual]`
IncRef() | scfImplementation< csObject > | `[inline, virtual]`
InitializeObject() | csObject | `[protected]`
InternalDecRef() | CS::Utility::InternalRefCount | `[inline]`
InternalIncRef() | CS::Utility::InternalRefCount | `[inline]`
InternalRefCount() | CS::Utility::InternalRefCount | `[inline]`
listeners | csObject | `[protected]`
Name | csObject | `[protected]`
ObjAdd(iObject *obj) | csObject | `[virtual]`
ObjAddChildren(iObject *Parent) | csObject | `[virtual]`
ObjReleaseOld(iObject *obj) | csObject | `[virtual]`
ObjRemove(iObject *obj) | csObject | `[virtual]`
ObjRemoveAll() | csObject | `[virtual]`
operator=(const scfImplementation &) | scfImplementation< csObject > | `[inline]`
ParentObject | csObject | `[protected]`
RemoveNameChangeListener(iObjectNameChangeListener *listener) | csObject | `[virtual]`
RemoveRefOwner(void **ref_owner) | scfImplementation< csObject > | `[inline, virtual]`
scfImplementation(csObject *object, iBase *parent=0) | scfImplementation< csObject > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< csObject > | `[inline]`
SetName(const char *iName) | csObject | `[virtual]`
SetObjectParent(iObject *) | csObject | `[virtual]`
UpdateCollider(iTriangleMesh *mesh) | csColliderWrapper |
UpdateCollider(iTerraFormer *terrain) | csColliderWrapper |
~csColliderWrapper() | csColliderWrapper | `[virtual]`
~csObject() | csObject | `[virtual]`
~iBase() | iBase | `[inline, protected, virtual]`