cstool/noise/mathconsts.h Source File (Crystal Space 2.0 Public API Reference)

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cstool/noise/mathconsts.h

    00001 // mathconsts.h
    00002 //
    00003 // Copyright (C) 2003, 2004 Jason Bevins
    00004 //
    00005 // This library is free software; you can redistribute it and/or modify it
    00006 // under the terms of the GNU Lesser General Public License as published by
    00007 // the Free Software Foundation; either version 2.1 of the License, or (at
    00008 // your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful, but WITHOUT
    00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    00012 // FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
    00013 // License (COPYING.txt) for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public License
    00016 // along with this library; if not, write to the Free Software Foundation,
    00017 // Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //
    00019 // The developer's email is jlbezigvins@gmzigail.com (for great email, take
    00020 // off every 'zig'.)
    00021 //
    00022
    00023 #ifndef NOISE_MATHCONSTS_H
    00024 #define NOISE_MATHCONSTS_H
    00025
    00026 // For whatever reason, I can't find the basic math consts in the MSVC version
    00027 // of math.h.
    00028
    00029 namespace CS {
    00030 namespace Math {
    00031 namespace Noise {
    00032
    00035
    00037 #ifndef PI
    00038   const double PI = 3.1415926535897932385;
    00039 #endif
    00040
    00042   const double SQRT_2 = 1.4142135623730950488;
    00043
    00045   const double SQRT_3 = 1.7320508075688772935;
    00046
    00048   const double DEG_TO_RAD = PI / 180.0;
    00049
    00051   const double RAD_TO_DEG = 1.0 / DEG_TO_RAD;
    00052
    00054
    00055 } // namespace Noise
    00056 } // namespace Math
    00057 } // namespace CS
    00058
    00059 #endif