iWaterMeshState Struct Reference (Crystal Space 2.0 Public API Reference)

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iWaterMeshState Struct Reference
Mesh plugins

This interface describes the API for the water mesh object. More...

`#include <imesh/watermesh.h>`

Inheritance diagram for iWaterMeshState:

List of all members.

## Public Member Functions
virtual iTextureWrapper * | GetNormalMap ()=0
| Get a pointer to the normal map to be used with this object.
virtual void | SetNormalMap (iTextureWrapper *map)=0
| Specify the normal map to be used with this object.

## Detailed Description

This interface describes the API for the water mesh object.

Definition at line 131 of file watermesh.h.

## Member Function Documentation

virtual iTextureWrapper* iWaterMeshState::GetNormalMap | ( |  | ) | `[pure virtual]`

Get a pointer to the normal map to be used with this object.

virtual void iWaterMeshState::SetNormalMap | ( | iTextureWrapper * | map | ) | `[pure virtual]`

Specify the normal map to be used with this object.

The documentation for this struct was generated from the following file:

- imesh/watermesh.h