imesh/animnode/speed.h File Reference (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- File List
- File Members

Classes | Namespaces
imesh/animnode/speed.h File Reference

Speed animation node for an animated mesh. More...

`#include "csutil/scf_interface.h"`
`#include "imesh/animnode/skeleton2anim.h"`

Go to the source code of this file.

## Classes
struct | CS::Animation::iSkeletonSpeedNode
| An animation node that takes some animations of the animesh moving at different speed (eg idle, walking, running), and blend them to achieve any custom speed. More...
struct | CS::Animation::iSkeletonSpeedNodeFactory
| Factory for the 'speed' animation node. More...
struct | CS::Animation::iSkeletonSpeedNodeManager
| A class to manage the creation and deletion of speed animation node factories. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.
namespace | CS::Animation
| Animation-related types.

## Detailed Description

Speed animation node for an animated mesh.

Definition in file speed.h.