iSndSysLoader Struct Reference (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

Public Member Functions
iSndSysLoader Struct Reference
Sound system

The sound loader is used to load sound files given a raw input data stream. More...

`#include <isndsys/ss_loader.h>`

Inheritance diagram for iSndSysLoader:

List of all members.

## Public Member Functions
virtual csPtr< iSndSysData > | LoadSound (iDataBuffer *buffer, const char *pDescription=0)=0
| Create a sound object from raw input data.

## Detailed Description

The sound loader is used to load sound files given a raw input data stream.

Definition at line 38 of file ss_loader.h.

## Member Function Documentation

virtual csPtr<iSndSysData> iSndSysLoader::LoadSound | ( | iDataBuffer * | buffer,
|  | const char * | pDescription = `0`
| ) |  | `[pure virtual]`

Create a sound object from raw input data.

The documentation for this struct was generated from the following file:

- isndsys/ss_loader.h