Class Members - Variables (Crystal Space 2.0 Public API Reference)

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### - p -

- p : CS::Memory::AllocatorPointerWrapper< T, Allocator >
- Palette : csImageMemory
- palette : csCommonImageFileLoader , csImageVolumeMaker
- paletteCount : csCommonImageFileLoader
- ParentObject : csObject
- particleAuxData : csParticleBuffer
- particleCount : csParticleBuffer
- particleData : csParticleBuffer
- particleSize : csParticleAux , csParticleParameterSet
- pass : csEventCord
- path : csPathsList::Entry
- pendingImages : csImageVolumeMaker
- perspectiveFixup : CS::RenderManager::RenderTree< TreeTraits >::ContextNode
- pitch : csLockedHeightData , csLockedMaterialMap , csLockedNormalData
- playbackSpeed : CS::Animation::SkeletonAnimNodeSingleBase
- plugin_mgr : csGraphics2D
- plugins : csEventCord
- polygon_idx : csScreenTargetResult , csHitBeamResult , csSectorHitBeamResult
- polypool : csClipper
- portal : CS::Graphics::RenderMesh
- portalContainer : CS::RenderManager::RenderTree< TreeTraits >::ContextNode::PortalHolder
- pos : csTriangleVertex
- Pos : csVertexStatus
- position : csGradientShade , csParticle
- posObject : csLightProperties
- postEffects : CS::RenderManager::RenderTree< TreeTraits >::ContextNode , CS::RenderManager::ShadowSettings
- preCopyAttachments : CS::RenderManager::RenderTree< TreeTraits >::MeshNode::SingleMesh
- preCopyNum : CS::RenderManager::RenderTree< TreeTraits >::MeshNode::SingleMesh
- preCopyTextures : CS::RenderManager::RenderTree< TreeTraits >::MeshNode::SingleMesh
- prev : csFontCache::LRUEntry , csList< T, MemoryAllocator >::ListElement
- previous : csRenderContext
- previous_sector : csRenderContext
- previousMouse : CS::Utility::DemoApplication
- printer : CS::Utility::DemoApplication
- programFile : csShaderProgram
- programFileName : csShaderProgram
- programNode : csShaderProgram
- provideIDs : CS::RenderManager::ShadowSettings
- scfPool : scfImplementationPooled< Super, Allocator, Locked >