Class Members (Crystal Space 2.0 Public API Reference)

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Here is a list of all documented class members with links to the class documentation for each member:

### - u -

- UberScreenshotMaker() : CS::UberScreenshotMaker
- ubershotH : CS::UberScreenshotMaker
- ubershotW : CS::UberScreenshotMaker
- UInt16() : csGetFromAddress , csSetToAddress , csSwapBytes , csLittleEndian , csBigEndian
- UInt32() : csSwapBytes , csLittleEndian , csBigEndian , csGetFromAddress , csSetToAddress
- UInt64() : csLittleEndian , csBigEndian , csGetFromAddress , csSetToAddress , csSwapBytes
- UnbindAll() : csInputBinder , iInputBinder
- UnbindAxis() : csInputBinder , iInputBinder
- UnbindButton() : csInputBinder , iInputBinder
- UncacheFont() : csFontCache
- UncacheGlyph() : csFontCache
- Unflatten() : csEventFlattener
- Union() : csSet< T, Allocator > , csRect , csSphere
- Unit() : csDualQuaternion , csDVector3 , csQuaternion , csVector2 , csVector3 , csVector4T< T >
- UnitAxisClamped() : csVector2 , csVector3
- UNKNOWN : csShaderVariable
- UnlinkObject() : csKDTree , CS::Geometry::KDTree
- UnlinkObjects() : iSector
- UnloadOldCells() : iTerrainSystem
- UnloadPluginInstance() : csPluginManager , iPluginManager
- UnloadUnusedModules() : iSCF
- Unlock() : csTriangleMesh , csTriangleMeshBox , csTriangleMeshPointer , csEventCord , CS::Threading::MutexImpl< BaseMutex > , CS::Threading::OptionalMutex< _Lock > , iTriangleMesh
- UnlockHeightData() : iTerrainCell
- UnlockMaterialMap() : iTerrainCell
- UnlockNormalData() : iTerrainCell
- UnmapWindow() : csPlatformMemoryMappingPosix , csPlatformMemoryMappingWin32
- Unmount() : iVFS
- UnpackRGBAtoRGBcolor() : csPackRGBA
- UnpackRGBAtoRGBpixel() : csPackRGBA
- UnpackRGBtoRGBcolor() : csPackRGB
- UnpackRGBtoRGBpixelBuffer() : csPackRGB
- UnPause() : iMovieRecorder
- Unpause() : iSndSysStream
- Unregister() : csObjectRegistry , iRenderLoopManager , iObjectRegistry
- UnregisterAll() : iRenderLoopManager
- UnregisterCallback() : iSndSysRenderer , iSndSysStream
- UnregisterClass() : iSCF
- UnregisterQueue() : csBaseEventHandler
- UnregisterRenderTarget() : iRenderManagerTargets
- UnregisterShader() : iShaderManager
- UnregisterShaders() : iShaderManager
- UnregisterShaderVariableAccessor() : iShaderManager
- UnregisterShaderVariableAcessors() : iShaderManager
- UnregisterVisObject() : iVisibilityCuller
- UnsafeAdd() : csRGBcolor , csRGBpixel
- Unserialize() : csBitArrayTweakable< InlinedBits, Allocator >
- UnsetBoneMask() : CS::Animation::iSkeletonDebugNodeFactory
- UnsetChangeAlpha() : iParticleState
- UnsetChangeColor() : iParticleState
- UnsetChangeRotation() : iParticleState
- UnsetChangeSize() : iParticleState
- UnsetObjectBoundingBox() : CS::Mesh::iAnimatedMesh
- UnsetRenderTargets() : iGraphics3D
- UnSetSelfDestruct() : iParticleState
- UnsetTagClassIDMapping() : csPluginManager , iPluginManager
- UnsetTexture() : iSprite3DState
- Unsubscribe() : csEventQueue , iEventQueue , csEventQueue , csEventTree , iEventQueue
- Upcase() : csStringBase , scfString , iString
- Update() : CS::Utility::Implementation::FixedSizeCacheSet< K, T, SetSize, LRUPolicy > , CS::Utility::Implementation::FixedSizeLRU< Size > , CS::Utility::Implementation::FixedSizeLRU< 1 > , CS::Utility::Implementation::FixedSizeLRU< 2 > , CS::Utility::Implementation::FixedSizePseudoLRU< Size > , CS::Utility::Implementation::FixedSizePseudoLRU< 4 > , CS::Utility::Implementation::FixedSizePseudoLRU< 8 > , CS::Utility::FixedSizeCache< K, T, CacheSize, Associativity, LRUPolicy, HashFold > , CS::Mesh::iFurMeshMaterialProperties , iGenMeshAnimationControl , iSkeletonGraveyard , iRigidBody
- UpdateAdaptiveLODs() : iEngine
- UpdateAnchor() : CS::Physics::Bullet::iSoftBody
- UpdateAnimation() : iSkeleton
- UpdateBones() : iSkeleton
- UpdateBoundingBox() : iGenMeshAnimationControl
- UpdateBoundingBoxes() : iGenMeshAnimationControl
- UpdateClipper() : csView , iView
- UpdateCollider() : csColliderWrapper
- UpdateColors() : iGenMeshAnimationControl
- UpdateDecal() : iDecalAnimationControl
- UpdateDensityFactorMap() : iMeshGenerator
- UpdateDisplay() : CS::Debug::iDynamicSystemDebugger
- UpdateLighting() : iParticle
- UpdateMove() : iMovable
- UpdateName() : csImageCubeMapMaker
- UpdateNewFrame() : CS::RenderManager::AutoFX::FramebufferTex_Base::PersistentData , CS::RenderManager::LightSetup< RenderTree, LayerConfigType, ShadowHandler >::PersistentData , CS::RenderManager::LightingVariablesHelper::PersistentData , CS::RenderManager::ShadowNone< RenderTree, LayerConfigType >::PersistentData , CS::RenderManager::StandardPortalSetup_Base::PersistentData , iEngine , CS::RenderManager::LightingSorter::PersistentData , CS::RenderManager::AutoFX::ReflectRefract_Base::PersistentData
- UpdateNormals() : iGenMeshAnimationControl
- updateOnce : iRenderManagerTargets
- UpdatePosition() : iAnimTimeUpdateHandler
- UpdateRadius() : iGenMeshAnimationControl
- UpdateSkeleton() : CS::Animation::iSkeleton
- UpdateTexels() : iGenMeshAnimationControl
- UpdateVertices() : csTriangleVertices , csTriangleVerticesCost , iGenMeshAnimationControl
- UseClipFrustum() : CS::RenderManager::RenderView
- UseClipPlane() : CS::RenderManager::RenderView
- UseDensityFactorMap() : iMeshGeneratorGeometry
- UseInlineStore() : csBitArrayTweakable< InlinedBits, Allocator >
- UseOwnMessageLoop() : iWin32Assistant
- UseTexture() : iTextureCallback
- UsingRectParticles() : iEmitState
- UTF16Decode() : csUnicodeTransform
- UTF16Rewind() : csUnicodeTransform
- UTF16Skip() : csUnicodeTransform
- UTF16to32() : csUnicodeTransform
- UTF16to8() : csUnicodeTransform
- UTF32Decode() : csUnicodeTransform
- UTF32Rewind() : csUnicodeTransform
- UTF32Skip() : csUnicodeTransform
- UTF32to16() : csUnicodeTransform
- UTF32to8() : csUnicodeTransform
- UTF8Decode() : csUnicodeTransform
- UTF8Rewind() : csUnicodeTransform
- UTF8Skip() : csUnicodeTransform
- UTF8to16() : csUnicodeTransform
- UTF8to32() : csUnicodeTransform