Member List (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

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csVector2 Member List
This is the complete list of members for csVector2, including all inherited members.

csVector2() | csVector2 | `[inline]`
csVector2(float v) | csVector2 | `[inline]`
csVector2(float x, float y) | csVector2 | `[inline]`
csVector2(const csVector2 &o) | csVector2 | `[inline]`
Description() const | csVector2 |
Get(float *v) | csVector2 | `[inline]`
InverseNorm() const | csVector2 | `[inline]`
IsLeft(const csVector2 &p0, const csVector2 &p1) | csVector2 | `[inline]`
IsZero(float precision=SMALL_EPSILON) const | csVector2 | `[inline]`
Norm(csVector2 const &v) | csVector2 | `[inline, static]`
Norm() const | csVector2 | `[inline]`
Normalize() | csVector2 | `[inline]`
operator!=(const csVector2 &v1, const csVector2 &v2) | csVector2 | `[friend]`
operator*(const csVector2 &v1, const csVector2 &v2) | csVector2 | `[friend]`
operator*(const csVector2 &v, float f) | csVector2 | `[friend]`
operator*(float f, const csVector2 &v) | csVector2 | `[friend]`
operator*=(float f) | csVector2 | `[inline]`
operator+() const | csVector2 | `[inline]`
operator+(const csVector2 &v1, const csVector2 &v2) | csVector2 | `[friend]`
operator+=(const csVector2 &v) | csVector2 | `[inline]`
operator-() const | csVector2 | `[inline]`
operator-(const csVector2 &v1, const csVector2 &v2) | csVector2 | `[friend]`
operator-=(const csVector2 &v) | csVector2 | `[inline]`
operator/(const csVector2 &v, float f) | csVector2 | `[friend]`
operator/=(float f) | csVector2 | `[inline]`
operator<(const csVector2 &v, float f) | csVector2 | `[friend]`
operator==(const csVector2 &v1, const csVector2 &v2) | csVector2 | `[friend]`
operator>(float f, const csVector2 &v) | csVector2 | `[friend]`
operator[](int n) const | csVector2 | `[inline]`
operator[](int n) | csVector2 | `[inline]`
Rotate(float angle) | csVector2 |
Set(float ix, float iy) | csVector2 | `[inline]`
Set(csVector2 const &v) | csVector2 | `[inline]`
Set(float const *v) | csVector2 | `[inline]`
Set(float v) | csVector2 | `[inline]`
SquaredNorm() const | csVector2 | `[inline]`
Unit(const csVector2 &v) | csVector2 | `[inline, static]`
Unit() const | csVector2 | `[inline]`
UnitAxisClamped() const | csVector2 | `[inline]`
x | csVector2 |
y | csVector2 |