iDecal Struct Reference (Crystal Space 2.0 Public API Reference)

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iDecal Struct Reference
Geometry utilities

A decal created by the iDecalManager. More...

`#include <ivaria/decal.h>`

## Detailed Description

A decal created by the iDecalManager.

Decals somehow add a piece of geometry projected on a mesh or a group of mesh. It can be used to achieve effects such as bullet holes or shadows under the characters.

Definition at line 51 of file decal.h.

The documentation for this struct was generated from the following file:

- ivaria/decal.h