Crystal Space 2.0.0: C.4.2 Rendering subsystem changes

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### C.4.2 Rendering subsystem changes

#### Shader variable type `‘COLOR’` deprecated

The shader variable type `‘COLOR’` was deprecated as it does not provide a significant benefit over `‘VECTOR4’`. Hence, use the latter if you intent to store colors. Internally, `‘COLOR’`s are the same as `‘VECTOR4’`s, so handling of the `‘COLOR’` type can generally be removed from code.

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