CS::RenderManager::StaticLightsSettings Struct Reference (Crystal Space 2.0 Public API Reference)

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CS::RenderManager::StaticLightsSettings Struct Reference

Layer settings for handling static lights. More...

`#include <csplugincommon/rendermanager/renderlayers.h>`

List of all members.

## Public Attributes
bool | nodraw
| Don't render static lights.
bool | specularOnly
| Render, but only specular (forces diffuse color to black)

## Detailed Description

Layer settings for handling static lights.

Definition at line 45 of file renderlayers.h.

## Member Data Documentation

bool CS::RenderManager::StaticLightsSettings::nodraw

Don't render static lights.

Definition at line 48 of file renderlayers.h.

bool CS::RenderManager::StaticLightsSettings::specularOnly

Render, but only specular (forces diffuse color to black)

Definition at line 50 of file renderlayers.h.

The documentation for this struct was generated from the following file:

- csplugincommon/rendermanager/renderlayers.h