Crystal Space 2.0.0: 5.6 Using lighter2

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## 5.6 Using `lighter2`

The `lighter2` documentation consists of two parts: The first one, the “User's Manual”, which generally describes the options `lighter2` offers. The intended audience are artists who design a level which should feature static lighting computed by `lighter2`.

The second part, the “Developer's Manual”, describes how the available options can be set from inside a CS `‘world’` file. The intended audience are developers who write level exporters and converters and need to know how a certain user-configured option has to be specified.

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