iengine/texture.h Source File (Crystal Space 2.0 Public API Reference)

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iengine/texture.h
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    00001 /*
    00002     Copyright (C) 1998, 2000 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_TEXTURE_H__
    00020 #define __CS_IENGINE_TEXTURE_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 struct iImage;
    00032 struct iObject;
    00033 struct iTextureHandle;
    00034 struct iTextureManager;
    00035 struct iTextureWrapper;
    00036
    00043 struct iTextureCallback : public virtual iBase
    00044 {
    00045   SCF_INTERFACE(iTextureCallback, 2,0,0);
    00047   virtual void UseTexture (iTextureWrapper* wrap) = 0;
    00048 };
    00049
    00073 struct iTextureWrapper : public virtual iBase
    00074 {
    00075   SCF_INTERFACE(iTextureWrapper, 2,0,0);
    00077   virtual iObject *QueryObject() = 0;
    00078
    00080   virtual iTextureWrapper *Clone () const = 0;
    00081
    00086   virtual void SetImageFile (iImage *Image) = 0;
    00088   virtual iImage* GetImageFile () = 0;
    00089
    00095   virtual void SetTextureHandle (iTextureHandle *tex) = 0;
    00102   virtual iTextureHandle* GetTextureHandle () = 0;
    00103
    00105   virtual void SetKeyColor (int red, int green, int blue) = 0;
    00107   virtual void GetKeyColor (int &red, int &green, int &blue) const = 0;
    00108
    00110   virtual void SetFlags (int flags) = 0;
    00112   virtual int GetFlags () const = 0;
    00113
    00118   virtual void Register (iTextureManager *txtmng) = 0;
    00119
    00125   virtual void SetUseCallback (iTextureCallback* callback) = 0;
    00126
    00131   virtual iTextureCallback* GetUseCallback () const = 0;
    00132
    00138   virtual void Visit () = 0;
    00139
    00143   virtual bool IsVisitRequired () const = 0;
    00144
    00148   virtual void SetKeepImage (bool k) = 0;
    00149
    00155   virtual bool KeepImage () const = 0;
    00156
    00161   virtual void SetTextureClass (const char* className) = 0;
    00166   virtual const char* GetTextureClass () = 0;
    00167 };
    00168
    00169
    00176 struct iTextureList : public virtual iBase
    00177 {
    00178   SCF_INTERFACE (iTextureList, 2, 0, 0);
    00179
    00185   virtual iTextureWrapper *NewTexture (iImage *image) = 0;
    00186
    00192   virtual csPtr<iTextureWrapper> CreateTexture (iImage *image) = 0;
    00193
    00198   virtual iTextureWrapper *NewTexture (iTextureHandle *ith) = 0;
    00199
    00205   virtual csPtr<iTextureWrapper> CreateTexture (iTextureHandle *ith) = 0;
    00206
    00208   virtual int GetCount () const = 0;
    00209
    00211   virtual iTextureWrapper *Get (int n) const = 0;
    00212
    00214   virtual int Add (iTextureWrapper *obj) = 0;
    00215
    00217   virtual bool Remove (iTextureWrapper *obj) = 0;
    00218
    00220   virtual bool Remove (int n) = 0;
    00221
    00223   virtual void RemoveAll () = 0;
    00224
    00226   virtual int Find (iTextureWrapper *obj) const = 0;
    00227
    00229   virtual iTextureWrapper *FindByName (const char *Name) const = 0;
    00230 };
    00231
    00234 #endif // __CS_IENGINE_TEXTURE_H__