iODEFrameUpdateCallback Struct Reference (Crystal Space 2.0 Public API Reference)

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iODEFrameUpdateCallback Struct Reference

This class can be passed in as a callback during the physics update it is only called if FrameRate is enabled. More...

`#include <ivaria/ode.h>`

Inheritance diagram for iODEFrameUpdateCallback:

List of all members.

## Public Member Functions
virtual void | Execute (float stepsize)=0
| Executes the per update callback.

## Detailed Description

This class can be passed in as a callback during the physics update it is only called if FrameRate is enabled.

Definition at line 33 of file ode.h.

## Member Function Documentation

virtual void iODEFrameUpdateCallback::Execute | ( | float | stepsize | ) | `[pure virtual]`

Executes the per update callback.

The documentation for this struct was generated from the following file:

- ivaria/ode.h