CS::RenderManager::SingleMeshContextNumbering< RenderTree > Class Template Reference (Crystal Space 2.0 Public API Reference)

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CS::RenderManager::SingleMeshContextNumbering< RenderTree > Class Template Reference

Simple operation to assign sequential IDs to all mesh nodes within a context. More...

`#include <csplugincommon/rendermanager/operations.h>`

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## Detailed Description

### template<typename RenderTree>
class CS::RenderManager::SingleMeshContextNumbering< RenderTree >

Simple operation to assign sequential IDs to all mesh nodes within a context.

Definition at line 666 of file operations.h.

The documentation for this class was generated from the following file:

- csplugincommon/rendermanager/operations.h