csutil/threading/win32_thread.h Source File (Crystal Space 2.0 Public API Reference)

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csutil/threading/win32_thread.h

    00001 /*
    00002   Copyright (C) 2006 by Marten Svanfeldt
    00003
    00004   This library is free software; you can redistribute it and/or
    00005   modify it under the terms of the GNU Lesser General Public
    00006   License as published by the Free Software Foundation; either
    00007   version 2 of the License, or (at your option) any later version.
    00008
    00009   This library is distributed in the hope that it will be useful,
    00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012   Library General Public License for more details.
    00013
    00014   You should have received a copy of the GNU Library General Public
    00015   License along with this library; if not, write to the Free
    00016   Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_CSUTIL_THREADING_WIN32_THREAD_H__
    00020 #define __CS_CSUTIL_THREADING_WIN32_THREAD_H__
    00021
    00022 #include "csutil/sysfunc.h"
    00023
    00024 #include "csutil/threading/barrier.h"
    00025
    00026 #if !defined(CS_PLATFORM_WIN32)
    00027 #error "This file is only for Windows and requires you to include csysdefs.h before"
    00028 #else
    00029
    00030 namespace CS
    00031 {
    00032 namespace Threading
    00033 {
    00034
    00035   enum ThreadPriority;
    00036   class Runnable;
    00037
    00038 namespace Implementation
    00039 {
    00040   class ThreadLocalBase;
    00041
    00042   // Thread base-class for win32
    00043   class CS_CRYSTALSPACE_EXPORT ThreadBase : public CS::Utility::AtomicRefCount
    00044   {
    00045   public:
    00046     ThreadBase (Runnable* runnable);
    00047
    00048     ~ThreadBase ();
    00049
    00050     void Start ();
    00051
    00052     void Stop ();
    00053
    00054     bool IsRunning () const;
    00055
    00056     bool SetPriority (ThreadPriority prio);
    00057
    00058     void Wait () const;
    00059
    00060     static void Yield ()
    00061     {
    00062       csSleep (0);
    00063     }
    00064
    00065     static CS::Threading::ThreadID GetThreadID ();
    00066
    00067     ThreadPriority GetPriority () const
    00068     {
    00069       return priority;
    00070     }
    00071
    00072   protected:
    00073     friend class ThreadLocalBase;
    00074
    00075     // TLS cleanup stuff
    00076     static void RegisterTlsInstance (ThreadLocalBase* tls);
    00077     static void UnregisterTlsInstance (ThreadLocalBase* tls);
    00078     static void CleanupAllTlsInstances ();
    00079   private:
    00080     csRef<Runnable> runnable;
    00081
    00082     mutable void* threadHandle;
    00083     uint threadId;
    00084
    00085     int32 isRunning;
    00086     ThreadPriority priority;
    00087     Barrier startupBarrier;
    00088
    00089     static unsigned int __stdcall proxyFunc (void* param);
    00090   };
    00091
    00092
    00093 }
    00094 }
    00095 }
    00096
    00097 #endif // !defined(CS_PLATFORM_WIN32)
    00098
    00099 #endif // __CS_CSUTIL_THREADING_WIN32_THREAD_H__