ivaria/decal.h File Reference (Crystal Space 2.0 Public API Reference)

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ivaria/decal.h File Reference

Decal and Decal manager interfaces. More...

`#include "csutil/scf.h"`
`#include "csutil/array.h"`
`#include "ivideo/graph3d.h"`
`#include "ivideo/rendermesh.h"`

Go to the source code of this file.

## Classes
struct | iDecal
| A decal created by the iDecalManager. More...
struct | iDecalAnimationControl
| A decal animation control, to be used by the iMeshObject when the vertices of the decal have to be animated. More...
struct | iDecalBuilder
| Interface for mesh objects to use to build decals for their mesh object. More...
struct | iDecalManager
| Creates and manages decals. More...
struct | iDecalTemplate
| Interface for a decal template which dictates the appearance of a newly created iDecal. More...

## Detailed Description

Decal and Decal manager interfaces.

Definition in file decal.h.