csplugincommon/rendermanager/autofx_framebuffertex.h File Reference (Crystal Space 2.0 Public API Reference)

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csplugincommon/rendermanager/autofx_framebuffertex.h File Reference

Automatic framebuffer contents. More...

`#include "csgfx/shadervarblockalloc.h"`
`#include "csplugincommon/rendermanager/posteffects.h"`
`#include "csplugincommon/rendermanager/rendertree.h"`
`#include "csplugincommon/rendermanager/texturecache.h"`

Go to the source code of this file.

## Classes
class | CS::RenderManager::AutoFX::FramebufferTex< RenderTree >
| Render manager helper for automatic framebuffer content textures. More...
class | CS::RenderManager::AutoFX::FramebufferTex_Base
| Base class for FramebufferTex, containing types and members which are independent of the template arguments that can be provided to FramebufferTex. More...
class | CS::RenderManager::AutoFX::FramebufferTex_Base::PersistentData
| Data used by the helper that needs to persist over multiple frames. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.
namespace | CS::RenderManager
| Classes for render manager plugin implementation.
namespace | CS::RenderManager::AutoFX
| Classes for "automatic effects" (usually providing special textures or similar on an if-uses basis).

## Detailed Description

Automatic framebuffer contents.

Definition in file autofx_framebuffertex.h.