Member List (Crystal Space 2.0 Public API Reference)

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CS::Physics::Bullet::iSoftBody Member List
This is the complete list of members for CS::Physics::Bullet::iSoftBody, including all inherited members.

AddForce(csVector3 force)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
AddForce(csVector3 force, size_t vertexIndex)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AnchorVertex(size_t vertexIndex)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
AnchorVertex(size_t vertexIndex, iRigidBody *body)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
AnchorVertex(size_t vertexIndex, iAnchorAnimationControl *controller)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
DebugDraw(iView *rview)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GenerateBendingConstraints(size_t distance)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetInterfaceMetadata()=0 | iBase | `[pure virtual]`
GetLinearVelocity(size_t vertexIndex) const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetMass() const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetRigidity() const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetTriangle(size_t index) const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetTriangleCount() const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetType() const =0 | CS::Physics::Bullet::iBody | `[pure virtual]`
GetVertexCount() const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetVertexNormal(size_t index) const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
GetVertexPosition(size_t index) const =0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
QueryRigidBody()=0 | CS::Physics::Bullet::iBody | `[pure virtual]`
QuerySoftBody()=0 | CS::Physics::Bullet::iBody | `[pure virtual]`
QueryTerrainCollider()=0 | CS::Physics::Bullet::iBody | `[pure virtual]`
RemoveAnchor(size_t vertexIndex)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
SetLinearVelocity(csVector3 velocity)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
SetLinearVelocity(csVector3 velocity, size_t vertexIndex)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
SetMass(float mass)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
SetRigidity(float rigidity)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
UpdateAnchor(size_t vertexIndex, csVector3 &position)=0 | CS::Physics::Bullet::iSoftBody | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`