csInverseAttenuation Struct Reference (Crystal Space 2.0 Public API Reference)

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csInverseAttenuation Struct Reference

Inverse linear attenuation. More...

`#include <csgfx/vertexlight.h>`

List of all members.

## Detailed Description

Inverse linear attenuation.

Out = in * / distance

Definition at line 183 of file vertexlight.h.

The documentation for this struct was generated from the following file:

- csgfx/vertexlight.h