CS::RenderManager::RenderTreeStandardTraits::MeshNodeKeyType Struct Reference (Crystal Space 2.0 Public API Reference)

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CS::RenderManager::RenderTreeStandardTraits::MeshNodeKeyType Struct Reference

The data type to use as node key for mesh nodes. More...

`#include <csplugincommon/rendermanager/standardtreetraits.h>`

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## Detailed Description

The data type to use as node key for mesh nodes.

The type must implement operator==() and operator<=().

Definition at line 79 of file standardtreetraits.h.

The documentation for this struct was generated from the following file:

- csplugincommon/rendermanager/standardtreetraits.h