igeom/path.h Source File (Crystal Space 2.0 Public API Reference)

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igeom/path.h
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    00001 /*
    00002     Copyright (C) 2003 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IPATH_H__
    00020 #define __CS_IPATH_H__
    00021
    00022 #include "csutil/scf_implementation.h"
    00023
    00031 class csVector3;
    00032 struct iObject;
    00033
    00040 struct iPath : public virtual iBase
    00041 {
    00042   SCF_INTERFACE(iPath, 3, 0, 0);
    00048   virtual int Length () = 0;
    00049
    00051   virtual void CalculateAtTime (float time) = 0;
    00052
    00054   virtual int GetCurrentIndex () = 0;
    00055
    00057   virtual void SetPositionVectors (csVector3* v) = 0;
    00058
    00060   virtual void SetUpVectors (csVector3* v) = 0;
    00061
    00063   virtual void SetForwardVectors (csVector3* v) = 0;
    00064
    00066   virtual void SetPositionVector (int idx, const csVector3& v) = 0;
    00067
    00069   virtual void SetUpVector (int idx, const csVector3& v) = 0;
    00070
    00072   virtual void SetForwardVector (int idx, const csVector3& v) = 0;
    00073
    00075   virtual void GetPositionVector (int idx, csVector3& v) = 0;
    00076
    00078   virtual void GetUpVector (int idx, csVector3& v) = 0;
    00079
    00081   virtual void GetForwardVector (int idx, csVector3& v) = 0;
    00082
    00084   virtual float GetTime (int idx) = 0;
    00085
    00087   virtual void SetTime (int idx, float t) = 0;
    00088
    00090   virtual void GetInterpolatedPosition (csVector3& pos) = 0;
    00091
    00093   virtual void GetInterpolatedUp (csVector3& pos) = 0;
    00094
    00096   virtual void GetInterpolatedForward (csVector3& pos) = 0;
    00097
    00099   virtual iObject* QueryObject () = 0;
    00100 };
    00101
    00102
    00105 #endif // __CS_IPATH_H__