csplugincommon/rendermanager/shadersetup.h File Reference (Crystal Space 2.0 Public API Reference)

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csplugincommon/rendermanager/shadersetup.h File Reference

Shader selection, shader ticket setup. More...

`#include "csutil/compositefunctor.h"`
`#include "csplugincommon/rendermanager/rendertree.h"`
`#include "csplugincommon/rendermanager/operations.h"`
`#include "csplugincommon/rendermanager/svsetup.h"`

Go to the source code of this file.

## Classes
class | CS::RenderManager::ShaderSetup< RenderTree, LayerConfigType >
| Default shader setup functor. More...
class | CS::RenderManager::TicketSetup< RenderTree, LayerConfigType >
| Default shader ticket setup. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.
namespace | CS::RenderManager
| Classes for render manager plugin implementation.
## Functions
template<typename ContextNodeType , typename LayerConfigType >
void | CS::RenderManager::SetupStandardShader (ContextNodeType &context, iShaderManager *shaderManager, const LayerConfigType &layerConfig)
| Setup the standard shader.
template<typename ContextNodeType , typename LayerConfigType >
void | CS::RenderManager::SetupStandardTicket (ContextNodeType &context, iShaderManager *shaderManager, const LayerConfigType &layerConfig)
| Setup the shader ticket and shader Vs.

## Detailed Description

Shader selection, shader ticket setup.

Definition in file shadersetup.h.