csplugincommon/rendermanager/svtraverse.h File Reference (Crystal Space 2.0 Public API Reference)

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csplugincommon/rendermanager/svtraverse.h File Reference

Traversal of shader variables used in a render tree. More...

`#include "csplugincommon/rendermanager/operations.h"`
`#include "csutil/bitarray.h"`

Go to the source code of this file.

## Classes
class | CS::RenderManager::TraverseUsedSVs< RenderTree, Fn >
| Traverser for all meshes in a tree, calling the callback for each SV used by each mesh. More...
class | CS::RenderManager::TraverseUsedSVSets< RenderTree, Fn >
| Traverser for all meshes in a tree, returning the set of used shader variables for each mesh. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.
namespace | CS::RenderManager
| Classes for render manager plugin implementation.

## Detailed Description

Traversal of shader variables used in a render tree.

Definition in file svtraverse.h.