csCollisionPair Struct Reference (Crystal Space 2.0 Public API Reference)

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csCollisionPair Struct Reference

A structure used to return collision pairs. More...

`#include <ivaria/collider.h>`

List of all members.

## Public Member Functions
bool | operator== (const csCollisionPair &p) const
| A comparison operator in order for it to fit into iArray.
## Public Attributes
csVector3 | a1
| First triangle.
csVector3 | b1
| First triangle.
csVector3 | c1
| First triangle.

## Detailed Description

A structure used to return collision pairs.

These coordinates are in object space.

Definition at line 43 of file collider.h.

## Member Function Documentation

bool csCollisionPair::operator== | ( | const csCollisionPair & | p | ) | const`[inline]`

A comparison operator in order for it to fit into iArray.

Definition at line 55 of file collider.h.

## Member Data Documentation

csVector3 csCollisionPair::a1

First triangle.

Definition at line 47 of file collider.h.

csVector3 csCollisionPair::b1

First triangle.

Definition at line 47 of file collider.h.

csVector3 csCollisionPair::c1

First triangle.

Definition at line 47 of file collider.h.

The documentation for this struct was generated from the following file:

- ivaria/collider.h