csgfx/renderbuffer.h File Reference (Crystal Space 2.0 Public API Reference)

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csgfx/renderbuffer.h File Reference

Render buffer. More...

`#include "csextern.h"`
`#include "csutil/csstring.h"`
`#include "csutil/leakguard.h"`
`#include "csutil/scf_implementation.h"`
`#include "csutil/weakref.h"`
`#include "imap/renderbufferpersistence.h"`
`#include "ivideo/rndbuf.h"`

Go to the source code of this file.

## Classes
struct | csInterleavedSubBufferOptions
| Structure describing the properties of the individual buffers to be interleaved. More...
class | csRenderBuffer
| Render buffer - basic container for mesh geometry data. More...
struct | csRenderBuffer::Props
| To scrape off a few bytes use bitfields; assumes values are in sane limits. More...
class | CS::RenderBufferPersistent
| Render buffer wrapper with additional persistence information. More...
## Namespaces
namespace | CS
| Main namespace for CrystalSpace.

## Detailed Description

Render buffer.

Definition in file renderbuffer.h.