iRenderManager Struct Reference (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

Public Member Functions
iRenderManager Struct Reference

Common render manager interface. More...

`#include <iengine/rendermanager.h>`

Inheritance diagram for iRenderManager:

List of all members.

## Public Member Functions
virtual bool | PrecacheView (iView *view)=0
| Render the given view into the framebuffer (special precache variant).
virtual bool | RenderView (iView *view)=0
| Render the given view into the framebuffer.

## Detailed Description

Common render manager interface.

Definition at line 35 of file rendermanager.h.

## Member Function Documentation

virtual bool iRenderManager::PrecacheView | ( | iView * | view | ) | `[pure virtual]`

Render the given view into the framebuffer (special precache variant).

This method is used by the engine for a precache draw. Usually it's behaviour differs from RenderView() and is thus unsuitable for normal drawing.

virtual bool iRenderManager::RenderView | ( | iView * | view | ) | `[pure virtual]`

Render the given view into the framebuffer.

The documentation for this struct was generated from the following file:

- iengine/rendermanager.h