iRenderBufferPersistence Struct Reference (Crystal Space 2.0 Public API Reference)

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iRenderBufferPersistence Struct Reference

Render buffer persistence information. More...

`#include <imap/renderbufferpersistence.h>`

Inheritance diagram for iRenderBufferPersistence:

List of all members.

## Public Member Functions
virtual const char * | GetFileName ()=0
| Query the filename into which the render buffer should preferably be saved.

## Detailed Description

Render buffer persistence information.

If a render buffer exhibits this interface it can return information on the preferred way a render buffer should be made persistent (ie stored on disk).

Definition at line 31 of file renderbufferpersistence.h.

## Member Function Documentation

virtual const char* iRenderBufferPersistence::GetFileName | ( |  | ) | `[pure virtual]`

Query the filename into which the render buffer should preferably be saved.

Implemented in CS::RenderBufferPersistent.

The documentation for this struct was generated from the following file:

- imap/renderbufferpersistence.h