Class Members (Crystal Space 2.0 Public API Reference)

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Here is a list of all documented class members with links to the class documentation for each member:

### - v -

- csVariant() : csVariant
- csVector2() : csVector2
- csVector3() : csVector3
- csVector4() : csVector4
- csVector4T() : csVector4T< T >
- csVerbosityManager() : csVerbosityManager
- csVerbosityParser() : csVerbosityParser
- csVertexListWalker() : csVertexListWalker< Tbase, Tcomplex >
- csVfsCacheManager() : csVfsCacheManager
- csVfsDirectoryChanger() : csVfsDirectoryChanger
- csView() : csView
- iview : csRenderContext
- v : csQuaternion
- v_o2t : csTransform
- ValidateHashStream() : CS::PluginCommon::ShaderCacheHelper::ShaderDocHasher
- ValidateRenderTargets() : iGraphics3D
- ValidateTemplate() : iShaderCompiler
- Value : csCommandLineOption
- varAmbient : csLightShaderVarCache
- VariableChanged() : iSharedVariableListener
- variablecontext : CS::Graphics::RenderMesh
- variablemap : csShaderProgram
- VariableType : csShaderVariable
- varLightCount : csLightShaderVarCache
- vc : CS::Utility::DemoApplication
- VECTOR2 : csShaderVariable
- VECTOR3 : csShaderVariable
- VECTOR4 : csShaderVariable
- vendor : CS::PluginCommon::ShaderProgramPluginGL
- VendorFromString() : CS::PluginCommon::ShaderProgramPluginGL
- VendorToString() : CS::PluginCommon::ShaderProgramPluginGL
- version : csRenderBuffer
- Vertex : csVertexStatus
- vertexCount : csSimpleRenderMesh
- vertexIndex : CS::Physics::Bullet::HitBeamResult
- vertices : csPoly2D , csSimpleRenderMesh , csPoly3D
- vertices_idx : csPolyIndexed
- vfs : CS::Utility::DemoApplication
- VfsHierarchicalCache() : CS::Utility::VfsHierarchicalCache
- view : CS::RenderManager::DependentTargetManager< RenderTree, TargetHandler >::TargetSettings , CS::Utility::DemoApplication
- VisCallback : csMeshObject
- Visible() : csMath2 , csMath3 , csDMath3 , csMath3
- Visit() : iMaterialWrapper , csProcTexture , iTextureWrapper , iMaterialEngine
- VisTest() : iVisibilityCuller
- visualDebugger : CS::Utility::DemoApplication
- Volume() : csOBB , csBox3
- Voronoi() : CS::Math::Noise::Module::Voronoi
- vsync : csGraphics2D
- vt1 : csTriangleMeshEdge