CS::Geometry::TableTextureMapper Class Reference (Crystal Space 2.0 Public API Reference)

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CS::Geometry::TableTextureMapper Class Reference

Table texture mapper. More...

`#include <cstool/primitives.h>`

Inheritance diagram for CS::Geometry::TableTextureMapper:

List of all members.

## Public Member Functions
virtual csVector2 | Map (const csVector3 &, const csVector3 &, size_t idx)
| Map a 3D coordinate and a triangle plane to 2D UV space.

## Detailed Description

Table texture mapper.

This one just maps based on a table and vertex index given at construction time.

Definition at line 66 of file primitives.h.

## Member Function Documentation

virtual csVector2 CS::Geometry::TableTextureMapper::Map | ( | const csVector3 & | point,
|  | const csVector3 & | normal,
|  | size_t | idx
| ) |  | `[inline, virtual]`

Map a 3D coordinate and a triangle plane to 2D UV space.

Parameters:

  point | is the point in 3D space.
  normal | is the normal of the point that we're mapping.
  idx | is the index in the model.

Returns:
  the resulting uv mapping.

Implements CS::Geometry::TextureMapper.

Definition at line 74 of file primitives.h.

The documentation for this class was generated from the following file:

- cstool/primitives.h