cstool/meshfilter.h Source File (Crystal Space 2.0 Public API Reference)

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cstool/meshfilter.h

    00001 /*
    00002     Copyright (C) 2007 by Marten Svanfeldt
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CSTOOL_MESHFILTER_H__
    00020 #define __CSTOOL_MESHFILTER_H__
    00021
    00022 #include "csutil/set.h"
    00023 #include "csutil/ref.h"
    00024 #include "iengine/mesh.h"
    00025
    00026 namespace CS
    00027 {
    00028 namespace Utility
    00029 {
    00030
    00031   enum MeshFilterMode
    00032   {
    00033     MESH_FILTER_EXCLUDE,
    00034     MESH_FILTER_INCLUDE
    00035   };
    00036
    00037   class CS_CRYSTALSPACE_EXPORT MeshFilter
    00038   {
    00039   public:
    00040     MeshFilter();
    00041     ~MeshFilter();
    00042
    00043     void AddFilterMesh (iMeshWrapper* mesh, bool addChildren=false);
    00044     void RemoveFilterMesh (iMeshWrapper* mesh);
    00045
    00046     bool IsMeshFiltered (iMeshWrapper* mesh) const;
    00047
    00048     void SetFilterMode (MeshFilterMode mode)
    00049     {
    00050       filterMode = mode;
    00051     }
    00052
    00053     MeshFilterMode GetFilterMode () const
    00054     {
    00055       return filterMode;
    00056     }
    00057
    00058     void Clear ();
    00059
    00060   private:
    00061     MeshFilterMode filterMode;
    00062     // FIXME: csRef<> prolly not a good idea
    00063     csSet<csRef<iMeshWrapper> > filteredMeshes;
    00064   };
    00065
    00066 }
    00067 }
    00068
    00069 #endif