Member List (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

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CS::DataBuffer< Allocator > Member List
This is the complete list of members for CS::DataBuffer< Allocator >, including all inherited members.

AddRefOwner(void **ref_owner) | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
DataBuffer(size_t iSize) | CS::DataBuffer< Allocator > | `[inline]`
DataBuffer(size_t iSize, const Allocator &alloc) | CS::DataBuffer< Allocator > | `[inline]`
DataBuffer(char *iData, size_t iSize, bool should_delete=true) | CS::DataBuffer< Allocator > | `[inline]`
DataBuffer(char *iData, size_t iSize, bool should_delete, const Allocator &alloc) | CS::DataBuffer< Allocator > | `[inline]`
DataBuffer(iDataBuffer *source, bool appendNull=true) | CS::DataBuffer< Allocator > | `[inline]`
DecRef() | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
GetData() const | CS::DataBuffer< Allocator > | `[inline, virtual]`
GetDeleteOnDestruct() const | CS::DataBuffer< Allocator > | `[inline]`
GetInt8() | iDataBuffer | `[inline]`
GetInterfaceMetadata() | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
GetRefCount() | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
GetSize() const | CS::DataBuffer< Allocator > | `[inline, virtual]`
GetUint8() | iDataBuffer | `[inline]`
IncRef() | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
operator*() const | iDataBuffer | `[inline]`
operator=(const scfImplementation &) | scfImplementation< DataBuffer< Allocator > > | `[inline]`
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< DataBuffer< Allocator >, iDataBuffer > | `[inline, virtual]`
RemoveRefOwner(void **ref_owner) | scfImplementation< DataBuffer< Allocator > > | `[inline, virtual]`
scfImplementation(DataBuffer< Allocator > *object, iBase *parent=0) | scfImplementation< DataBuffer< Allocator > > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< DataBuffer< Allocator > > | `[inline]`
~DataBuffer() | CS::DataBuffer< Allocator > | `[inline, virtual]`
~iBase() | iBase | `[inline, protected, virtual]`