iCameraSectorListener Struct Reference (Crystal Space 2.0 Public API Reference)

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iCameraSectorListener Struct Reference
Views & Cameras

Implement this interface if you are interested in learning when the camera changes sector. More...

`#include <iengine/camera.h>`

Inheritance diagram for iCameraSectorListener:

List of all members.

## Public Member Functions
void | CameraMoved (iCamera *camera)
| Fired when the camera moves.
virtual void | NewSector (iCamera *camera, iSector *sector)=0
| Fired when the sector changes.

## Detailed Description

Implement this interface if you are interested in learning when the camera changes sector.

This callback is used by:

- iCamera

Definition at line 84 of file camera.h.

## Member Function Documentation

void iCameraSectorListener::CameraMoved | ( | iCamera * | camera | ) | `[inline, virtual]`

Fired when the camera moves.

Implements iCameraListener.

Definition at line 93 of file camera.h.

virtual void iCameraSectorListener::NewSector | ( | iCamera * | camera,
|  | iSector * | sector
| ) |  | `[pure virtual]`

Fired when the sector changes.

Implements iCameraListener.

The documentation for this struct was generated from the following file:

- iengine/camera.h