igeom/clip2d.h File Reference (Crystal Space 2.0 Public API Reference)

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igeom/clip2d.h File Reference

2D clipping interface More...

`#include "csutil/scf_interface.h"`

Go to the source code of this file.

## Classes
struct | csVertexStatus
| The clipper can output additional information about each vertex in output polygon. More...
struct | iClipper2D
| This interfaces represents a 2D clipper for polygons. More...
## Defines
#define | MAX_OUTPUT_VERTICES 64
| Maximal number of vertices in output (clipped) polygons.
## Enumerations
Clipper return codes
The clipper routines return one of `CS_CLIP_OUTSIDE`, `CS_CLIP_INSIDE`, `CS_CLIP_CLIPPED` so that we can distinguish between the cases when input polygon is completely outside the clipping polygon (thus it is not visible), completely inside the clipping polygon (thus it has not changed) and partially outside, partially inside (thus it was clipped).
enum | { CS_CLIP_OUTSIDE = 0, CS_CLIP_CLIPPED = 1, CS_CLIP_INSIDE = 2 }
Additional vertex informations
enum | { CS_VERTEX_ORIGINAL = 0, CS_VERTEX_ONEDGE = 1, CS_VERTEX_INSIDE = 2 }
| Clipped vertex type. More...

## Detailed Description

2D clipping interface

Definition in file clip2d.h.