CS::RenderManager::LightSettings Struct Reference (Crystal Space 2.0 Public API Reference)

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CS::RenderManager::LightSettings Struct Reference

Compatibility light settings: if two lights have equal compatibility light settings they can be rendered in one pass; if not, they require different passes. More...

`#include <csplugincommon/rendermanager/lightsetup.h>`

List of all members.

## Public Member Functions
bool | operator!= (const LightSettings &other) const
| Test compatibility light settings inequality.
bool | operator== (const LightSettings &other) const
| Test compatibility light settings equality.
## Public Attributes
csFlags | lightFlags
| Light flags.
csLightType | type
| Light type.

## Detailed Description

Compatibility light settings: if two lights have equal compatibility light settings they can be rendered in one pass; if not, they require different passes.

Definition at line 139 of file lightsetup.h.

## Member Function Documentation

bool CS::RenderManager::LightSettings::operator!= | ( | const LightSettings & | other | ) | const`[inline]`

Test compatibility light settings inequality.

Definition at line 150 of file lightsetup.h.

bool CS::RenderManager::LightSettings::operator== | ( | const LightSettings & | other | ) | const`[inline]`

Test compatibility light settings equality.

Definition at line 147 of file lightsetup.h.

## Member Data Documentation

csFlags CS::RenderManager::LightSettings::lightFlags

Light flags.

Definition at line 144 of file lightsetup.h.

csLightType CS::RenderManager::LightSettings::type

Light type.

Definition at line 142 of file lightsetup.h.

The documentation for this struct was generated from the following file:

- csplugincommon/rendermanager/lightsetup.h