iengine/objwatch.h Source File (Crystal Space 2.0 Public API Reference)

| ## Public API Reference

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- File List
- File Members

iengine/objwatch.h
Go to the documentation of this file.

    00001 /*
    00002     Copyright (C) 2003 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_OBJWATCH_H__
    00020 #define __CS_IENGINE_OBJWATCH_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 struct iMovable;
    00032 struct iLight;
    00033 struct iSector;
    00034 struct iMeshWrapper;
    00035
    00040
    00041 #define CS_WATCH_NONE 0
    00042
    00043 #define CS_WATCH_LIGHT_DESTROY 1
    00044
    00045 #define CS_WATCH_LIGHT_MOVE 2
    00046
    00047 #define CS_WATCH_LIGHT_RADIUS 3
    00048
    00049 #define CS_WATCH_LIGHT_COLOR 4
    00050
    00051 #define CS_WATCH_LIGHT_SECTOR 5
    00052
    00053 #define CS_WATCH_MOVABLE_DESTROY 6
    00054
    00055 #define CS_WATCH_MOVABLE_CHANGED 7
    00056
    00057 #define CS_WATCH_LIGHT_ATTENUATION 8
    00058
    00059 #define CS_WATCH_SECTOR_NEWMESH 9
    00060
    00061 #define CS_WATCH_SECTOR_REMOVEMESH 10
    00062
    00072 struct iObjectWatcherListener : public virtual iBase
    00073 {
    00074   SCF_INTERFACE (iObjectWatcherListener, 0, 0, 1);
    00075
    00080   virtual void ObjectChanged (int op, iMovable* movable) = 0;
    00081
    00086   virtual void ObjectChanged (int op, iLight* light) = 0;
    00087
    00092   virtual void ObjectChanged (int op, iSector* sector, iMeshWrapper* mesh) = 0;
    00093 };
    00094
    00095
    00110 struct iObjectWatcher : public virtual iBase
    00111 {
    00112   SCF_INTERFACE(iObjectWatcher, 2,0,0);
    00114   virtual void WatchLight (iLight* light) = 0;
    00116   virtual void RemoveLight (iLight* light) = 0;
    00118   virtual int GetWatchedLightCount () const = 0;
    00120   virtual iLight* GetLight (int idx) = 0;
    00121
    00123   virtual void WatchMovable (iMovable* movable) = 0;
    00125   virtual void RemoveMovable (iMovable* movable) = 0;
    00127   virtual int GetWatchedMovableCount () const = 0;
    00129   virtual iMovable* GetMovable (int idx) = 0;
    00130
    00132   virtual void WatchSector (iSector* sector) = 0;
    00134   virtual void RemoveSector (iSector* sector) = 0;
    00136   virtual int GetWatchedSectorCount () const = 0;
    00138   virtual iSector* GetSector (int idx) = 0;
    00139
    00141   virtual void Reset () = 0;
    00142
    00154   virtual uint32 GetWatchNumber () const = 0;
    00155
    00170   virtual int GetLastOperation () const = 0;
    00171
    00176   virtual iLight* GetLastLight () const = 0;
    00177
    00182   virtual iMovable* GetLastMovable () const = 0;
    00183
    00188   virtual iSector* GetLastSector () const = 0;
    00189
    00194   virtual iMeshWrapper* GetLastMeshWrapper () const = 0;
    00195
    00200   virtual void AddListener (iObjectWatcherListener* cb) = 0;
    00201
    00205   virtual void RemoveListener (iObjectWatcherListener* cb) = 0;
    00206 };
    00207
    00210 #endif // __CS_IENGINE_OBJWATCH_H__
    00211