Member List (Crystal Space 2.0 Public API Reference)

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CS::Animation::SkeletonAnimNodeFactorySingle Member List
This is the complete list of members for CS::Animation::SkeletonAnimNodeFactorySingle, including all inherited members.

ActualCreateInstance(iSkeletonAnimPacket *packet, iSkeleton *skeleton)=0 | CS::Animation::SkeletonAnimNodeFactorySingle | `[protected, pure virtual]`
AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
childNodeFactory | CS::Animation::SkeletonAnimNodeFactorySingle | `[protected]`
CreateInstance(iSkeletonAnimPacket *packet, iSkeleton *skeleton) | CS::Animation::SkeletonAnimNodeFactorySingle | `[virtual]`
DecRef()=0 | iBase | `[pure virtual]`
FindNode(const char *name) | CS::Animation::SkeletonAnimNodeFactorySingle | `[virtual]`
GetChildNode() const | CS::Animation::SkeletonAnimNodeFactorySingle | `[virtual]`
GetInterfaceMetadata()=0 | iBase | `[pure virtual]`
GetNodeName() const | CS::Animation::SkeletonAnimNodeFactory | `[virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
name | CS::Animation::SkeletonAnimNodeFactory | `[protected]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
SetChildNode(iSkeletonAnimNodeFactory *factory) | CS::Animation::SkeletonAnimNodeFactorySingle | `[virtual]`
SkeletonAnimNodeFactory(const char *name) | CS::Animation::SkeletonAnimNodeFactory |
SkeletonAnimNodeFactorySingle(const char *name) | CS::Animation::SkeletonAnimNodeFactorySingle |
~iBase() | iBase | `[inline, protected, virtual]`
~SkeletonAnimNodeFactory() | CS::Animation::SkeletonAnimNodeFactory | `[inline, virtual]`
~SkeletonAnimNodeFactorySingle() | CS::Animation::SkeletonAnimNodeFactorySingle | `[inline, virtual]`