Server Name | Players | Map | Mission |
--- | --- | --- | --- | ---
$SERVERNAME | $PLAYERS/$MAXPLAYERS | $MAP | $(RULE:mission) |
Game Mode | Mission Type | Dedicated Server | Ip Addr |
$(RULE:gamemode) | $(RULE:missiontype) | $(RULE:dedicated) | $IPADDR:$PORT |
Status | Time Limit | Time Played | Remaining Time |
$(RULE:status) | $(RULE:gametime) | $(RULE:timeplayed) | $(RULE:remainingtime) |
Version | Spawn Type | Spawn Count | Restrictions |
$(RULE:version) | $(RULE:spawntype) | $(RULE:spawncount) | $(RULE:restrict) |
Password | Threat Indicator | Patch Level | Observing |
$(RULE:password) | $(RULE:ti) | $(RULE:patch) | $(RULE:allowobservers) |
Start Timer | Start Time Value | Time untill Start | Debrief Time |
$(RULE:usestarttime) | $(RULE:starttimeset) | $(RULE:startwait) | $(RULE:debrieftime) |
Respawn Minimum | Respawn Maximum | Respawn Safe | IFF Mode |
$(RULE:respawnmin) | $(RULE:respawnmax) | $(RULE:respawnsafe) | $(RULE:iff) |

MOTD |
--- | ---
$(RULE:motd) |
Mods |
$GAME |

$(IF:PLAYERS)$(IF:FLAG(-P))

Player Name | Team | Health | $PLAYERTEMPLATE
--- | --- | --- | ---

$ENDIF$ENDIF