/*!
	@file
	@author		Albert Semenov
	@date		12/2010
*/
#ifndef __PROPERTY_FIELD_NAME_H__
#define __PROPERTY_FIELD_NAME_H__

#include "EditorToolTip.h"
#include "PropertyFieldEditBox.h"

namespace tools
{
	/*class PropertyFieldName :
		public PropertyFieldEditBox
	{
	public:
		PropertyFieldName(MyGUI::Widget* _parent);
		virtual ~PropertyFieldName();

	//protected:
		//virtual void onAction(const std::string& _value, bool _force);
	};*/

} // namespace tools

#endif // __PROPERTY_FIELD_NAME_H__
