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Defines a chain of codecs. More...
#include <codec_chain.h>
Public Types | |
| enum | { count = 1 + next_node_type::count } |
| typedef codec_chain< C, N > | self_type |
| typedef C | content_type |
| typedef N | next_node_type |
Public Member Functions | |
| codec_chain (const content_type &c) | |
| codec_chain (const content_type &c, const next_node_type &node) | |
| codec_chain (const codec_chain &node) | |
| codec_chain (const null_node &) | |
| const char * | name () const |
| void | process (char c) |
| void | flush () |
| template<typename Cn > | |
| const Cn & | get_c (int idx) const |
| const content_type & | get_c (int idx) const |
| template<typename C1 > | |
| const C1 & | operator[] (int idx) const |
| self_type & | operator* () |
| self_type & | operator= (char c) |
| self_type & | operator++ () |
| self_type & | operator++ (int) |
| template<typename TailC > | |
| push_back_node< self_type, codec_chain< TailC > >::node_type | operator| (const TailC &l) |
Public Attributes | |
| content_type | m_c |
| next_node_type | m_next |
| std::string | m_name |
Defines a chain of codecs.
Chain of codecs. Don't use it directly use | operator instead.